Player Matchup

Bakasura
Bakasura
CarryMeKaylib
Bakasura
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 2
Ares
Ares
PadmeAmadala
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,521 Elo+
Party 2
Mercury
Mercury
ReaperAzrael
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,521 Elo+
Party 2
Neith
Neith
Tiggs18
Neith
Level 8
God Stats
10W - 14L
1,504 SR
Queue Stats
16W - 20L
1,521 Elo+
Party 2
Nox
Nox
hazzzzaaaa
Nox
Level 52
God Stats
14W - 18L
1,520 SR
Queue Stats
15W - 18L
1,532 Elo+
Party 2
Team Averages
Level 21
1,460 SR
1,523 Elo+

VS

Team Averages
Level 19
1,531 SR
1,615 Elo+
Kukulkan
Kukulkan
BIGauntie
Kukulkan
Level 12
God Stats
1W - 0L
1,771 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
Highcard
Hercules
Level 25
God Stats
5W - 3L
1,380 SR
Queue Stats
58W - 43L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
NOVAKING117
Gilgamesh
Level 47
God Stats
7W - 5L
1,655 SR
Queue Stats
29W - 29L
1,587 Elo+
Party 1
Anhur
Anhur
TowerTopple
Anhur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 37L
1,793 Elo+
Solo
Chaac
Chaac
μαεl
Chaac
Level 6
God Stats
3W - 1L
1,349 SR
Queue Stats
14W - 9L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarryMeKaylib
Bakasura
15
4 / 4 / 3
9,424
554
10,697
13,488
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,999
471
3,714
9,759
5,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ReaperAzrael
Mercury
15
1 / 3 / 4
9,946
585
12,278
12,535
5,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Tiggs18
Neith
12
0 / 2 / 2
6,446
379
1,362
5,572
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 3 / 3
9,243
544
10,494
9,583
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGauntie
Kukulkan
12
1 / 7 / 2
7,833
461
2,900
9,190
3,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Highcard
Hercules
16
1 / 1 / 4
9,437
555
6,336
17,391
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
NOVAKING117
Gilgamesh
17
7 / 2 / 2
10,428
613
6,664
15,156
9,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 1 / 6
11,404
671
14,287
15,483
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
μαεl
Chaac
13
0 / 3 / 11
7,847
462
5,621
12,299
11,219
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
18
18
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BIGauntie
Kukulkan
1
7
2
0.29
L
Bakasura
CarryMeKaylib
Bakasura
4
4
3
1.38
W
Hercules
Highcard
Hercules
1
1
4
3
W
Gilgamesh
NOVAKING117
Gilgamesh
7
2
2
4
L
2
6
2
0.5
L
Mercury
ReaperAzrael
Mercury
1
3
4
1
L
Neith
Tiggs18
Neith
0
2
2
0.5
W
9
1
6
12
L
7
3
3
2.83
W
Chaac
μαεl
Chaac
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
35,808
50,937
Taken
69,519
21,585
Mitigated
42,461
9,270
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BIGauntie
Kukulkan
2,900
644
0
1,168
9,190
3,273
60
5,923
2,917
30,261
0
L
Bakasura
CarryMeKaylib
Bakasura
10,697
7,509
0
4,623
13,488
5,962
0
1,283
12,103
0
47,706
W
Hercules
Highcard
Hercules
6,336
2,568
0
10,278
17,391
12,530
330
1,453
15,608
0
51,768
W
Gilgamesh
NOVAKING117
Gilgamesh
6,664
2,597
0
5,265
15,156
9,347
0
2,373
12,083
0
72,089
L
3,714
35
0
385
9,759
5,523
0
195
9,556
17,117
0
L
Mercury
ReaperAzrael
Mercury
12,278
5,245
0
500
12,535
5,236
0
397
11,764
0
46,624
L
Neith
Tiggs18
Neith
1,362
637
0
1,054
5,572
1,040
0
0
5,572
0
22,390
W
14,287
8,771
0
8,528
15,483
6,092
3,108
1,585
13,582
0
92,798
L
10,494
798
0
2,708
9,583
3,824
0
781
8,577
50,716
0
W
Chaac
μαεl
Chaac
5,621
185
1,003
3,428
12,299
11,219
456
2,874
8,755
0
25,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
46,949
363
Minions Killed
535
0
Camps Cleared
0
1,487,798
Distance Traveled
1,587,623
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,833
461
84
5
0
293,865
0
L
Bakasura
9,424
554
103
6
0
350,284
6
W
Hercules
9,437
555
118
7
0
342,290
1
W
Gilgamesh
10,428
613
140
8
0
360,455
6
L
Ares
7,999
471
25
1
0
234,455
3
L
Mercury
9,946
585
74
4
0
377,245
2
L
Neith
6,446
379
52
3
0
219,552
1
W
Anhur
11,404
671
163
10
0
302,866
1
L
Nox
9,243
544
109
6
0
306,262
1
W
Chaac
7,847
462
30
2
0
288,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role