Player Matchup

Zeus
Zeus
DS39
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Thor
Thor
DeBigBaocn
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 1
Olorun
Olorun
MathBoy77
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Shinsenpa1
Danzaburou
Level 21
God Stats
34W - 17L
1,731 SR
Queue Stats
53W - 29L
1,665 Elo+
Solo
Chang'e
Chang'e
yonghengwubian
Chang'e
Level 29
God Stats
26W - 27L
1,591 SR
Queue Stats
62W - 50L
1,599 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,606 Elo+

VS

Team Averages
Level 23
1,594 SR
1,643 Elo+
Gilgamesh
Gilgamesh
Hammond93
Gilgamesh
Level 25
God Stats
7W - 3L
1,651 SR
Queue Stats
42W - 32L
1,589 Elo+
Solo
Sylvanus
Sylvanus
ImDaViDz
Sylvanus
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
81W - 14L
1,854 Elo+
Party 2
Janus
Janus
Payorision25
Janus
Level 29
God Stats
12W - 9L
1,685 SR
Queue Stats
324W - 102L
1,706 Elo+
Party 2
Chernobog
Chernobog
SandBarioth
Chernobog
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 10L
1,736 Elo+
Solo
Neith
Neith
zerkho71
Neith
Level 15
God Stats
3W - 3L
1,391 SR
Queue Stats
3W - 6L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DS39
Zeus
16
3 / 11 / 5
10,814
983
15,862
16,362
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 13 / 7
9,954
905
8,190
21,094
7,949
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
MathBoy77
Olorun
16
0 / 10 / 5
9,553
868
5,830
17,386
6,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Shinsenpa1
Danzaburou
16
1 / 8 / 6
10,515
956
20,094
18,978
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 5 / 4
11,174
1,016
10,074
20,142
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hammond93
Gilgamesh
20
20 / 3 / 14
14,450
1,314
21,281
17,520
12,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
ImDaViDz
Sylvanus
19
7 / 2 / 31
12,103
1,100
9,198
12,870
14,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 1 / 26
12,944
1,177
32,063
7,229
2,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
SandBarioth
Chernobog
19
5 / 1 / 30
12,061
1,096
12,389
11,985
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
zerkho71
Neith
18
2 / 2 / 24
11,426
1,039
14,176
14,237
5,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
172
9
Kills
47
47
Deaths
9
27
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Zeus
DS39
Zeus
3
11
5
0.5
L
1
13
7
0.35
W
Gilgamesh
Hammond93
Gilgamesh
20
3
14
9
W
Sylvanus
ImDaViDz
Sylvanus
7
2
31
11.25
L
Olorun
MathBoy77
Olorun
0
10
5
0.25
W
13
1
26
26
W
Chernobog
SandBarioth
Chernobog
5
1
30
20
L
Danzaburou
Shinsenpa1
Danzaburou
1
8
6
0.5
L
4
5
4
1.2
W
Neith
zerkho71
Neith
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,050
Damage
89,107
93,962
Taken
63,841
34,253
Mitigated
39,729
14,615
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DS39
Zeus
15,862
1,843
0
0
16,362
5,091
0
10,381
5,981
35,067
0
L
8,190
1,696
0
0
21,094
7,949
0
8,818
12,276
0
12,017
W
Gilgamesh
Hammond93
Gilgamesh
21,281
6,740
138
4,751
17,520
12,883
0
8,922
7,850
0
38,391
W
Sylvanus
ImDaViDz
Sylvanus
9,198
1,713
4,030
3,689
12,870
14,034
0
7,779
4,943
11,041
0
L
Olorun
MathBoy77
Olorun
5,830
3,837
587
1,792
17,386
6,119
0
9,257
8,129
27,626
0
W
32,063
2,155
377
2,105
7,229
2,557
0
3,193
4,016
48,999
0
W
Chernobog
SandBarioth
Chernobog
12,389
7,354
0
1,384
11,985
4,930
0
3,730
8,174
0
36,353
L
Danzaburou
Shinsenpa1
Danzaburou
20,094
4,812
0
1,416
18,978
7,693
0
7,679
11,299
0
52,416
L
10,074
905
5,018
5,802
20,142
7,401
0
5,126
15,016
30,184
0
W
Neith
zerkho71
Neith
14,176
6,822
0
3,654
14,237
5,325
0
7,061
7,092
0
46,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
62,984
201
Minions Killed
217
4
Camps Cleared
11
894,893
Distance Traveled
1,104,325
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,814
983
42
4
1
173,285
0
L
Thor
9,954
905
10
1
0
148,551
3
W
Gilgamesh
14,450
1,314
43
4
3
213,528
0
W
Sylvanus
12,103
1,100
3
0
1
225,181
1
L
Olorun
9,553
868
37
3
1
157,911
2
W
Janus
12,944
1,177
26
2
4
249,996
1
W
Chernobog
12,061
1,096
55
5
3
211,509
2
L
Danzaburou
10,515
956
61
6
2
201,963
3
L
Chang'e
11,174
1,016
51
5
0
213,183
0
W
Neith
11,426
1,039
90
8
0
204,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role