Player Matchup

Danzaburou
Danzaburou
DarkGravity7449
Danzaburou
Level 47
God Stats
2W - 0L
1,564 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
FragToNasty
Ah Puch
Level 98
God Stats
2W - 0L
1,907 SR
Queue Stats
13W - 3L
1,861 Elo+
Party 1
Sobek
Sobek
MysticZ King
Sobek
Level 89
God Stats
2W - 2L
1,514 SR
Queue Stats
18W - 16L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Sweats Allot
Gilgamesh
Level 112
God Stats
6W - 6L
1,704 SR
Queue Stats
44W - 39L
1,382 Elo+
Party 1
Bakasura
Bakasura
tmmye
Bakasura
Level 27
God Stats
2W - 1L
1,691 SR
Queue Stats
118W - 142L
1,531 Elo+
Party 1
Team Averages
Level 75
1,676 SR
1,541 Elo+

VS

Team Averages
Level 60
1,533 SR
1,492 Elo+
Hou Yi
Hou Yi
BH-_-SteeL
Hou Yi
Level 97
God Stats
2W - 3L
1,833 SR
Queue Stats
449W - 393L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
Megtheegg15
Nu Wa
Level 39
God Stats
30W - 38L
1,413 SR
Queue Stats
310W - 307L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
Tu_Lokito_2720
Gilgamesh
Level 67
God Stats
10W - 10L
1,531 SR
Queue Stats
395W - 376L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
d3adjr01
Tsukuyomi
Level 49
God Stats
0W - 4L
1,419 SR
Queue Stats
187W - 148L
1,427 Elo+
Solo
Khepri
Khepri
iverson0811
Khepri
Level 48
God Stats
1W - 8L
1,471 SR
Queue Stats
238W - 226L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkGravity7449
Danzaburou
15
3 / 4 / 4
10,286
514
8,505
12,285
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FragToNasty
Ah Puch
18
5 / 2 / 7
11,331
567
14,029
11,152
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 7
10,203
510
7,930
15,424
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Sweats Allot
Gilgamesh
19
7 / 2 / 7
12,777
639
15,193
16,359
11,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
tmmye
Bakasura
20
10 / 0 / 5
12,193
610
14,440
19,466
8,467
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BH-_-SteeL
Hou Yi
13
4 / 4 / 1
8,736
437
11,024
12,164
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 3
8,473
424
10,921
15,923
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Tu_Lokito_2720
Gilgamesh
15
3 / 6 / 0
8,930
447
7,043
15,965
9,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
d3adjr01
Tsukuyomi
16
2 / 4 / 2
9,681
484
10,636
17,956
10,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
12
0 / 5 / 5
8,323
416
7,216
17,976
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
27
Kills
9
9
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BH-_-SteeL
Hou Yi
4
4
1
1.13
W
Danzaburou
DarkGravity7449
Danzaburou
3
4
4
1.25
W
Ah Puch
FragToNasty
Ah Puch
5
2
7
4.25
L
0
8
3
0.19
W
2
1
7
5.5
W
Gilgamesh
Sweats Allot
Gilgamesh
7
2
7
5.25
L
Gilgamesh
Tu_Lokito_2720
Gilgamesh
3
6
0
0.5
L
Tsukuyomi
d3adjr01
Tsukuyomi
2
4
2
0.75
L
Khepri
0
5
5
0.5
W
Bakasura
tmmye
Bakasura
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,097
Damage
46,840
74,686
Taken
79,984
45,141
Mitigated
51,477
29,238
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BH-_-SteeL
Hou Yi
11,024
5,444
0
3,234
12,164
5,275
578
3,590
8,542
0
56,040
W
Danzaburou
DarkGravity7449
Danzaburou
8,505
3,563
330
3,678
12,285
4,104
331
4,154
8,063
0
46,953
W
Ah Puch
FragToNasty
Ah Puch
14,029
427
0
5,295
11,152
4,132
2,065
3,346
7,466
70,480
0
L
10,921
2,693
0
2,284
15,923
4,595
182
6,977
8,009
49,331
0
W
7,930
730
306
5,300
15,424
16,528
511
3,475
11,785
28,639
0
W
Gilgamesh
Sweats Allot
Gilgamesh
15,193
4,432
0
6,947
16,359
11,910
2,898
644
15,627
0
92,084
L
Gilgamesh
Tu_Lokito_2720
Gilgamesh
7,043
2,029
0
2,132
15,965
9,814
32
164
15,701
0
43,006
L
Tsukuyomi
d3adjr01
Tsukuyomi
10,636
2,922
0
5,370
17,956
10,915
197
5,812
11,514
0
67,661
L
Khepri
7,216
833
0
4,489
17,976
20,878
147
4,512
12,612
26,877
0
W
Bakasura
tmmye
Bakasura
14,440
10,587
0
7,382
19,466
8,467
1,329
5,626
13,608
0
102,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
44,143
543
Minions Killed
441
0
Camps Cleared
0
2,009,627
Distance Traveled
1,688,793
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,736
437
94
5
0
280,637
0
W
Danzaburou
10,286
514
91
5
0
361,916
1
W
Ah Puch
11,331
567
131
7
0
345,962
0
L
Nu Wa
8,473
424
104
5
0
314,153
2
W
Sobek
10,203
510
31
2
0
390,389
1
W
Gilgamesh
12,777
639
135
7
0
402,482
2
L
Gilgamesh
8,930
447
81
4
0
323,689
0
L
Tsukuyomi
9,681
484
125
6
0
417,574
5
L
Khepri
8,323
416
37
2
0
352,740
3
W
Bakasura
12,193
610
155
8
0
508,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role