Player Matchup

Thoth
Thoth
CyberFyber
Thoth
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 131L
1,495 Elo+
Solo
Hachiman
Hachiman
JheyLmao
Hachiman
Level 28
God Stats
3W - 3L
1,396 SR
Queue Stats
105W - 117L
1,504 Elo+
Party 1
Tyr
Tyr
Rando02389
Tyr
Level 27
God Stats
3W - 1L
1,620 SR
Queue Stats
63W - 26L
1,780 Elo+
Solo
Kumbhakarna
Kumbhakarna
SneakyBran
Kumbhakarna
Level 29
God Stats
2W - 1L
1,515 SR
Queue Stats
111W - 121L
1,495 Elo+
Party 1
Awilix
Awilix
TotallyWorth
Awilix
Level 24
God Stats
25W - 23L
1,105 SR
Queue Stats
112W - 102L
1,498 Elo+
Solo
Team Averages
Level 24
1,427 SR
1,554 Elo+

VS

Team Averages
Level 21
1,578 SR
1,618 Elo+
Cernunnos
Cernunnos
Adrian9305
Cernunnos
Level 6
God Stats
75W - 85L
1,596 SR
Queue Stats
291W - 323L
1,686 Elo+
Solo
King Arthur
King Arthur
Mezig
King Arthur
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 49L
1,479 Elo+
Solo
Ra
Ra
Moustik08
Ra
Level 25
God Stats
10W - 13L
1,535 SR
Queue Stats
69W - 60L
1,595 Elo+
Party 2
Ares
Ares
Vaelba
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Solo
Bellona
Bellona
Zetatsu
Bellona
Level 26
God Stats
1W - 2L
1,757 SR
Queue Stats
81W - 64L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
9 / 5 / 7
11,448
572
17,523
11,524
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
JheyLmao
Hachiman
16
0 / 6 / 4
9,314
466
6,113
9,773
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 3 / 6
12,092
605
23,274
22,426
24,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
SneakyBran
Kumbhakarna
13
2 / 5 / 4
9,075
454
5,578
16,301
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
15
2 / 2 / 4
9,812
491
5,720
11,832
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adrian9305
Cernunnos
15
5 / 4 / 6
9,728
486
13,305
16,644
7,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Mezig
King Arthur
14
1 / 5 / 3
9,288
464
3,387
15,956
12,258
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 7 / 6
10,145
507
7,509
11,743
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
Vaelba
Ares
16
4 / 2 / 9
10,014
501
7,760
14,908
15,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Zetatsu
Bellona
16
7 / 6 / 6
10,683
534
8,296
23,244
12,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
51
24
Kills
21
21
Deaths
24
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adrian9305
Cernunnos
5
4
6
2
W
Thoth
9
5
7
2.5
W
Hachiman
JheyLmao
Hachiman
0
6
4
0.33
L
King Arthur
Mezig
King Arthur
1
5
3
0.5
L
4
7
6
1
W
11
3
6
4.67
W
Kumbhakarna
SneakyBran
Kumbhakarna
2
5
4
0.8
W
Awilix
2
2
4
2
L
Ares
Vaelba
Ares
4
2
9
4.25
L
Bellona
Zetatsu
Bellona
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,208
Damage
40,257
71,856
Taken
82,495
45,112
Mitigated
52,013
25,196
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adrian9305
Cernunnos
13,305
5,728
0
4,917
16,644
7,124
555
4,731
11,693
0
94,764
W
Thoth
17,523
613
0
750
11,524
4,049
1,893
2,166
9,134
64,560
0
W
Hachiman
JheyLmao
Hachiman
6,113
3,793
0
2,907
9,773
2,556
3,672
1,614
8,159
0
52,771
L
King Arthur
Mezig
King Arthur
3,387
941
0
4,165
15,956
12,258
0
1,846
14,013
0
34,124
L
7,509
938
3,079
2,671
11,743
5,466
1,418
3,146
8,451
40,582
0
W
23,274
2,820
0
11,641
22,426
24,432
942
5,484
16,406
0
78,318
W
Kumbhakarna
SneakyBran
Kumbhakarna
5,578
436
462
4,750
16,301
9,996
776
4,236
11,907
29,968
0
W
Awilix
5,720
2,382
0
4,686
11,832
4,079
0
1,054
10,656
0
60,336
L
Ares
Vaelba
Ares
7,760
576
0
1,642
14,908
15,016
209
3,133
11,555
20,633
0
L
Bellona
Zetatsu
Bellona
8,296
4,213
1,644
3,042
23,244
12,149
1,859
9,228
13,682
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
49,858
494
Minions Killed
403
0
Camps Cleared
0
1,862,579
Distance Traveled
1,828,338
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,728
486
138
7
0
328,687
4
W
Thoth
11,448
572
101
5
0
353,209
4
W
Hachiman
9,314
466
104
5
0
347,563
1
L
King Arthur
9,288
464
66
3
0
376,655
1
L
Ra
10,145
507
81
4
0
355,860
4
W
Tyr
12,092
605
134
7
0
427,970
7
W
Kumbhakarna
9,075
454
46
2
0
389,720
4
W
Awilix
9,812
491
109
5
0
344,117
1
L
Ares
10,014
501
24
1
0
355,197
6
L
Bellona
10,683
534
94
5
0
411,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role