Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
AndreViggar25
Cernunnos
Gold III
Level 117
God Stats
4W - 5L
1,629 SR
Queue Stats
63W - 61L
1,418 MMR
Solo
Tiamat
Tiamat
Gold IV
Mrblac3k
Tiamat
Gold IV
Level 89
God Stats
1W - 2L
1,619 SR
Queue Stats
207W - 205L
1,451 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
NEWBERGTIGERS
Tsukuyomi
Silver II
Level 51
God Stats
6W - 4L
1,668 SR
Queue Stats
66W - 66L
1,365 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
VenomegocrazYLDD
Sun Wukong
Bronze III
Level 81
God Stats
1W - 2L
1,773 SR
Queue Stats
4W - 5L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,638 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,558 SR
1,410 MMR
Athena
Athena
Gold III
GodofM0nkeys
Athena
Gold III
Level 100
God Stats
31W - 27L
1,562 SR
Queue Stats
109W - 106L
1,446 MMR
Party 1
Vulcan
Vulcan
Silver II
RespectTheDibs
Vulcan
Silver II
Level 129
God Stats
1W - 3L
1,381 SR
Queue Stats
59W - 68L
1,332 MMR
Solo
Achilles
Achilles
Gold III
SirTeemo42
Achilles
Gold III
Level 144
God Stats
24W - 25L
1,556 SR
Queue Stats
88W - 87L
1,425 MMR
Solo
Pele
Pele
Gold IV
X-DominusBlack-X
Pele
Gold IV
Level 156
God Stats
5W - 1L
1,682 SR
Queue Stats
219W - 224L
1,438 MMR
Solo
Medusa
Medusa
Gold IV
joeybloco
Medusa
Gold IV
Level 124
God Stats
20W - 18L
1,610 SR
Queue Stats
133W - 129L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 4 / 4
6,001
400
3,831
7,414
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
AndreViggar25
Cernunnos
13
2 / 3 / 1
7,684
512
5,595
10,005
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mrblac3k
Tiamat
12
2 / 3 / 2
7,380
492
2,720
8,883
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
NEWBERGTIGERS
Tsukuyomi
12
1 / 7 / 0
7,041
469
4,353
12,847
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
VenomegocrazYLDD
Sun Wukong
11
1 / 4 / 0
7,069
471
4,691
11,082
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Ah Muzen CabDanzaburouSetApolloAo Kuang

VS

Bans
ScyllaKumbhakarnaFafnirGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 3 / 11
8,573
572
6,582
10,920
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 6
9,241
616
6,350
3,992
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SirTeemo42
Achilles
16
5 / 1 / 2
9,612
641
9,956
10,293
7,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 6
8,598
573
4,384
9,517
2,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
joeybloco
Medusa
16
7 / 2 / 2
10,355
690
7,702
8,514
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
21
21
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
4
1
L
Cernunnos
AndreViggar25
Cernunnos
2
3
1
0.83
W
Athena
3
3
11
2.83
L
Tiamat
Mrblac3k
Tiamat
2
3
2
1
L
Tsukuyomi
NEWBERGTIGERS
Tsukuyomi
1
7
0
0.14
W
2
0
6
5
W
Achilles
SirTeemo42
Achilles
5
1
2
6
L
Sun Wukong
VenomegocrazYLDD
Sun Wukong
1
4
0
0.25
W
4
2
6
3.5
W
Medusa
joeybloco
Medusa
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
34,974
50,231
Taken
43,236
20,391
Mitigated
21,266
13,379
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,831
528
147
1,542
7,414
3,516
0
3,024
4,292
14,619
0
L
Cernunnos
AndreViggar25
Cernunnos
5,595
2,092
0
3,503
10,005
2,887
0
3,708
6,251
0
46,484
W
Athena
6,582
1,474
673
2,741
10,920
6,130
1,114
2,310
8,363
22,674
0
L
Tiamat
Mrblac3k
Tiamat
2,720
239
0
2,993
8,883
3,340
0
2,706
6,055
38,121
0
L
Tsukuyomi
NEWBERGTIGERS
Tsukuyomi
4,353
892
0
3,361
12,847
4,022
14
2,870
9,911
0
43,088
W
6,350
1,619
0
854
3,992
1,532
1,250
790
3,098
58,132
0
W
Achilles
SirTeemo42
Achilles
9,956
3,394
0
3,856
10,293
7,692
636
0
10,293
0
52,026
L
Sun Wukong
VenomegocrazYLDD
Sun Wukong
4,691
1,729
0
1,833
11,082
6,626
28
292
10,790
0
34,931
W
4,384
1,119
0
966
9,517
2,950
472
483
8,987
0
53,697
W
Medusa
joeybloco
Medusa
7,702
2,877
0
4,064
8,514
2,962
1,975
2,375
5,944
0
69,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
46,379
379
Minions Killed
476
0
Camps Cleared
0
1,247,024
Distance Traveled
1,497,733
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,001
400
20
1
0
219,077
1
L
Cernunnos
7,684
512
98
7
0
269,676
2
W
Athena
8,573
572
19
1
0
322,697
1
L
Tiamat
7,380
492
85
6
0
229,585
5
L
Tsukuyomi
7,041
469
88
6
0
291,979
4
W
Vulcan
9,241
616
135
9
0
310,335
2
W
Achilles
9,612
641
110
7
0
282,463
1
L
Sun Wukong
7,069
471
88
6
0
236,707
1
W
Pele
8,598
573
78
5
0
325,297
0
W
Medusa
10,355
690
134
9
0
256,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role