Player Matchup

Hades
Hades
RedDanger95
Hades
Level 153
God Stats
12W - 9L
1,723 SR
Queue Stats
397W - 362L
1,585 Elo+
Solo
Fenrir
Fenrir
Saugen
Fenrir
Level 160
God Stats
58W - 38L
1,612 SR
Queue Stats
454W - 429L
1,676 Elo+
Solo
Heimdallr
Heimdallr
SirPJtheScrub
Heimdallr
Level 79
God Stats
8W - 0L
2,055 SR
Queue Stats
64W - 53L
1,646 Elo+
Solo
Ne Zha
Ne Zha
Yoreiko
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,581 Elo+
Solo
Agni
Agni
kiseryouta2
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,678 SR
1,598 Elo+

VS

Team Averages
Level 108
1,684 SR
1,651 Elo+
Gilgamesh
Gilgamesh
DerpyGekko
Gilgamesh
Level 62
God Stats
6W - 8L
1,648 SR
Queue Stats
320W - 299L
1,700 Elo+
Solo
Nemesis
Nemesis
Drayenor
Nemesis
Level 156
God Stats
1W - 1L
1,768 SR
Queue Stats
367W - 379L
1,619 Elo+
Solo
Artemis
Artemis
GoldRanger800
Artemis
Level 109
God Stats
5W - 3L
1,817 SR
Queue Stats
82W - 83L
1,652 Elo+
Party 1
Chronos
Chronos
Toaster288
Chronos
Level 158
God Stats
3W - 4L
1,689 SR
Queue Stats
224W - 220L
1,655 Elo+
Party 1
Cerberus
Cerberus
VoicezBoxx
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 125L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,565
557
3,454
6,415
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Saugen
Fenrir
12
6 / 2 / 1
6,569
657
6,164
7,740
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
SirPJtheScrub
Heimdallr
10
3 / 0 / 1
6,035
604
3,614
5,259
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Yoreiko
Ne Zha
10
4 / 1 / 6
6,381
638
4,133
6,727
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 3
6,087
609
4,582
4,380
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerpyGekko
Gilgamesh
10
2 / 5 / 0
5,775
578
5,466
9,995
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Drayenor
Nemesis
9
1 / 3 / 1
5,484
548
2,373
7,624
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
9
1 / 2 / 1
5,398
540
3,021
3,900
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Toaster288
Chronos
8
0 / 3 / 0
4,952
495
2,912
5,454
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
VoicezBoxx
Cerberus
7
0 / 3 / 1
4,687
469
3,050
6,362
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DerpyGekko
Gilgamesh
2
5
0
0.4
L
Nemesis
Drayenor
Nemesis
1
3
1
0.5
L
Artemis
1
2
1
0.75
W
1
1
4
3
W
Fenrir
Saugen
Fenrir
6
2
1
3.25
W
Heimdallr
SirPJtheScrub
Heimdallr
3
0
1
3.5
L
Chronos
Toaster288
Chronos
0
3
0
0
L
Cerberus
VoicezBoxx
Cerberus
0
3
1
0.17
W
Ne Zha
Yoreiko
Ne Zha
4
1
6
7
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
16,822
30,521
Taken
33,335
10,850
Mitigated
12,185
12,789
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DerpyGekko
Gilgamesh
5,466
1,969
0
2,727
9,995
3,737
0
590
9,080
0
30,511
L
Nemesis
Drayenor
Nemesis
2,373
605
0
2,680
7,624
2,273
0
1,010
6,589
0
23,344
L
Artemis
3,021
1,280
0
1,083
3,900
1,007
0
1,396
2,504
0
27,344
W
3,454
561
308
3,242
6,415
2,604
0
1,260
5,155
22,486
0
W
Fenrir
Saugen
Fenrir
6,164
2,315
0
4,477
7,740
3,560
288
582
7,158
0
27,953
W
Heimdallr
SirPJtheScrub
Heimdallr
3,614
1,542
0
2,092
5,259
1,448
0
1,356
3,903
0
29,689
L
Chronos
Toaster288
Chronos
2,912
321
0
1,101
5,454
1,544
0
3,549
1,905
25,133
0
L
Cerberus
VoicezBoxx
Cerberus
3,050
186
0
2,100
6,362
3,624
0
1,491
4,846
12,505
0
W
Ne Zha
Yoreiko
Ne Zha
4,133
1,250
0
1,178
6,727
1,902
0
1,390
5,337
0
32,693
W
4,582
304
0
1,492
4,380
1,336
252
1,374
3,006
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
26,296
311
Minions Killed
273
0
Camps Cleared
0
960,408
Distance Traveled
993,726
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,775
578
66
7
0
172,919
1
L
Nemesis
5,484
548
52
5
0
272,390
3
L
Artemis
5,398
540
69
7
0
170,830
3
W
Hades
5,565
557
43
4
0
179,862
4
W
Fenrir
6,569
657
60
6
0
194,601
8
W
Heimdallr
6,035
604
75
8
0
174,743
1
L
Chronos
4,952
495
63
6
0
184,928
4
L
Cerberus
4,687
469
23
2
0
192,659
3
W
Ne Zha
6,381
638
60
6
0
214,585
1
W
Agni
6,087
609
73
7
0
196,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role