Player Matchup

Medusa
Medusa
Ilove-twixx-2
Medusa
Level 16
God Stats
3W - 1L
1,815 SR
Queue Stats
207W - 230L
1,510 Elo+
Party 1
Ymir
Ymir
ItsGohan
Ymir
Level 22
God Stats
13W - 7L
1,655 SR
Queue Stats
84W - 67L
1,527 Elo+
Solo
Fenrir
Fenrir
Kr548is
Fenrir
Level 17
God Stats
37W - 29L
1,528 SR
Queue Stats
185W - 224L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Levi_053
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
c00l3reeze2014
Baron Samedi
Level 29
God Stats
2W - 2L
1,754 SR
Queue Stats
5W - 5L
1,608 Elo+
Solo
Team Averages
Level 23
1,650 SR
1,524 Elo+

VS

Team Averages
Level 25
1,578 SR
1,466 Elo+
Apollo
Apollo
EkkOnr7
Apollo
Level 27
God Stats
5W - 3L
1,676 SR
Queue Stats
354W - 141L
1,577 Elo+
Solo
Hel
Hel
Kenma_Desu
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,677 Elo+
Solo
Ymir
Ymir
LUTY_1995
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,409 Elo+
Party 2
Loki
Loki
MRND-MidnIghT
Loki
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 67L
1,475 Elo+
Party 2
Zeus
Zeus
asterios_g
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 4 / 7
8,356
557
11,514
8,481
2,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
8 / 0 / 14
8,940
596
9,947
10,939
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Kr548is
Fenrir
12
5 / 2 / 0
7,219
481
4,118
6,956
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Levi_053
Cthulhu
11
0 / 0 / 5
6,558
437
6,393
10,542
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
c00l3reeze2014
Baron Samedi
12
3 / 2 / 6
7,337
489
4,710
5,022
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EkkOnr7
Apollo
14
2 / 2 / 1
8,015
534
9,776
12,862
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 0
7,218
481
6,336
9,694
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 7 / 1
6,438
429
4,050
9,855
5,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 6 / 3
6,864
458
4,760
10,259
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 9 / 1
6,433
429
5,608
7,269
1,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
27
Kills
8
8
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
EkkOnr7
Apollo
2
2
1
1.25
W
11
4
7
3.63
W
Ymir
8
0
14
15
L
2
4
0
0.5
W
Fenrir
Kr548is
Fenrir
5
2
0
2.5
L
Ymir
1
7
1
0.21
W
Cthulhu
Levi_053
Cthulhu
0
0
5
2.5
L
1
6
3
0.42
L
2
9
1
0.28
W
Baron Samedi
c00l3reeze2014
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
30,530
41,940
Taken
49,939
28,330
Mitigated
18,513
9,365
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
EkkOnr7
Apollo
9,776
6,926
0
6,229
12,862
4,304
964
5,808
6,518
0
52,038
W
11,514
5,529
0
730
8,481
2,930
1,394
4,628
3,853
0
33,768
W
Ymir
9,947
1,769
0
3,512
10,939
11,498
82
6,420
4,519
35,698
0
L
6,336
198
1,526
4,423
9,694
3,988
0
5,426
4,155
42,491
0
W
Fenrir
Kr548is
Fenrir
4,118
527
0
244
6,956
2,815
328
812
6,144
0
28,546
L
Ymir
4,050
1,549
0
653
9,855
5,102
0
4,376
5,372
12,216
0
W
Cthulhu
Levi_053
Cthulhu
6,393
712
0
2,520
10,542
8,811
416
2,053
8,489
27,954
0
L
4,760
1,302
0
2,466
10,259
3,226
0
2,287
7,908
0
37,216
L
5,608
1,992
0
20
7,269
1,893
72
2,308
4,936
23,502
0
W
Baron Samedi
c00l3reeze2014
Baron Samedi
4,710
494
1,103
1,256
5,022
2,276
216
2,081
2,941
26,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
34,968
248
Minions Killed
335
0
Camps Cleared
0
1,331,567
Distance Traveled
1,241,632
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,015
534
128
9
0
247,109
1
W
Medusa
8,356
557
43
3
0
263,760
3
W
Ymir
8,940
596
55
4
0
266,760
1
L
Hel
7,218
481
83
6
0
254,134
1
W
Fenrir
7,219
481
55
4
0
254,716
2
L
Ymir
6,438
429
25
2
0
243,268
0
W
Cthulhu
6,558
437
54
4
0
287,851
3
L
Loki
6,864
458
67
4
0
287,859
1
L
Zeus
6,433
429
32
2
0
209,262
0
W
Baron Samedi
7,337
489
41
3
0
258,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role