Player Matchup

Ganesha
Ganesha
AlfistiGamer
Ganesha
Level 20
God Stats
8W - 6L
1,705 SR
Queue Stats
89W - 111L
1,381 Elo+
Solo
Ares
Ares
Apsia_Apina22
Ares
Level 13
God Stats
1W - 0L
1,257 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo
Skadi
Skadi
Ciriwolf
Skadi
Level 27
God Stats
4W - 0L
1,330 SR
Queue Stats
9W - 8L
1,421 Elo+
Party 2
Arachne
Arachne
L00VmYBo0bzZ
Arachne
Level 8
God Stats
7W - 1L
1,704 SR
Queue Stats
22W - 16L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
atomic19780
Sun Wukong
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,353 Elo+
Party 2
Team Averages
Level 20
1,499 SR
1,404 Elo+

VS

Team Averages
Level 20
1,540 SR
1,383 Elo+
Chiron
Chiron
Bos_die_Sjimmie
Chiron
Level 25
God Stats
14W - 8L
1,664 SR
Queue Stats
89W - 82L
1,443 Elo+
Party 1
Anhur
Anhur
JustZqua
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 3
Nemesis
Nemesis
X_ZoleX_Z
Nemesis
Level 27
God Stats
1W - 2L
1,526 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 3
Ra
Ra
eefbrands
Ra
Level 18
God Stats
2W - 1L
1,498 SR
Queue Stats
55W - 50L
1,393 Elo+
Party 1
King Arthur
King Arthur
iiNopeNandy
King Arthur
Level 27
God Stats
12W - 23L
1,515 SR
Queue Stats
102W - 136L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlfistiGamer
Ganesha
9
0 / 1 / 4
5,847
487
2,223
6,187
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 4
5,869
489
1,369
8,739
3,980
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Ciriwolf
Skadi
11
1 / 1 / 0
6,450
538
2,724
4,483
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
L00VmYBo0bzZ
Arachne
12
11 / 0 / 1
7,922
660
8,559
6,094
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
atomic19780
Sun Wukong
11
1 / 0 / 0
6,348
529
2,790
3,548
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
6,953
579
5,539
5,829
1,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anhur
JustZqua
Anhur
5
0 / 3 / 2
4,567
381
945
2,880
489
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
X_ZoleX_Z
Nemesis
7
0 / 3 / 0
4,884
407
870
5,913
1,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 0
6,059
505
4,336
7,243
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
iiNopeNandy
King Arthur
10
0 / 1 / 0
5,470
456
2,035
6,117
2,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlfistiGamer
Ganesha
0
1
4
2
W
0
2
4
1
L
3
0
0
3
W
Skadi
Ciriwolf
Skadi
1
1
0
1
L
Anhur
JustZqua
Anhur
0
3
2
0.33
W
Arachne
L00VmYBo0bzZ
Arachne
11
0
1
11.5
L
Nemesis
X_ZoleX_Z
Nemesis
0
3
0
0
W
Sun Wukong
atomic19780
Sun Wukong
1
0
0
1
L
1
7
0
0.14
L
King Arthur
iiNopeNandy
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
13,725
29,051
Taken
27,982
12,428
Mitigated
8,159
6,375
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlfistiGamer
Ganesha
2,223
108
0
1,053
6,187
2,699
73
495
5,612
14,883
0
W
1,369
282
54
1,090
8,739
3,980
239
3,184
5,259
18,842
0
L
5,539
1,713
170
1,990
5,829
1,777
0
645
5,184
0
45,747
W
Skadi
Ciriwolf
Skadi
2,724
1,483
111
715
4,483
892
0
0
4,483
0
29,956
L
Anhur
JustZqua
Anhur
945
570
0
247
2,880
489
0
575
2,305
0
7,558
W
Arachne
L00VmYBo0bzZ
Arachne
8,559
6,016
0
2,951
6,094
2,662
132
229
5,813
0
47,116
L
Nemesis
X_ZoleX_Z
Nemesis
870
295
0
1,824
5,913
1,602
0
114
5,799
0
19,524
W
Sun Wukong
atomic19780
Sun Wukong
2,790
303
0
401
3,548
2,195
605
0
3,548
0
31,169
L
4,336
998
0
999
7,243
1,967
0
1,780
5,463
28,247
0
L
King Arthur
iiNopeNandy
King Arthur
2,035
132
0
1,896
6,117
2,324
112
478
5,639
0
20,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
27,933
253
Minions Killed
240
0
Camps Cleared
0
1,241,253
Distance Traveled
957,789
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,847
487
5
0
0
256,952
6
W
Ares
5,869
489
33
3
0
220,494
1
L
Chiron
6,953
579
85
7
0
229,543
5
W
Skadi
6,450
538
77
6
0
207,828
0
L
Anhur
4,567
381
14
1
0
106,220
0
W
Arachne
7,922
660
79
7
0
295,246
0
L
Nemesis
4,884
407
49
4
0
180,772
2
W
Sun Wukong
6,348
529
59
5
0
260,733
0
L
Ra
6,059
505
60
5
0
207,052
4
L
King Arthur
5,470
456
32
3
0
234,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role