Player Matchup

Jing Wei
Jing Wei
BussyLips475
Jing Wei
Level 14
God Stats
6W - 7L
1,429 SR
Queue Stats
11W - 10L
1,319 Elo+
Solo
Rama
Rama
SiDD0
Rama
Level 62
God Stats
0W - 2L
1,108 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Anubis
Anubis
The_Byron_13
Anubis
Level 42
God Stats
0W - 2L
1,343 SR
Queue Stats
10W - 12L
1,494 Elo+
Solo
Team Averages
Level 39
1,293 SR
1,396 Elo+

VS

Team Averages
Level 47
1,358 SR
1,333 Elo+
Bacchus
Bacchus
Danimers_
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,127 Elo+
Solo
Thoth
Thoth
Jaba x 98
Thoth
Level 55
God Stats
6W - 16L
1,311 SR
Queue Stats
109W - 157L
1,432 Elo+
Party 1
Fenrir
Fenrir
Lcb041293
Fenrir
Level 58
God Stats
21W - 17L
1,262 SR
Queue Stats
185W - 256L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BussyLips475
Jing Wei
11
1 / 7 / 4
9,135
609
7,474
14,382
4,579
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
SiDD0
Rama
13
1 / 6 / 4
9,146
610
7,953
11,414
3,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
4 / 7 / 1
10,142
676
5,548
9,496
4,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danimers_
Bacchus
14
4 / 4 / 12
10,549
703
6,743
10,462
8,002
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Jaba x 98
Thoth
16
8 / 0 / 11
11,726
782
15,738
8,175
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lcb041293
Fenrir
15
8 / 2 / 9
11,743
783
8,779
12,837
8,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
20
20
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BussyLips475
Jing Wei
1
7
4
0.43
W
Bacchus
Danimers_
Bacchus
4
4
12
2.5
W
Thoth
Jaba x 98
Thoth
8
0
11
13.5
W
Fenrir
Lcb041293
Fenrir
8
2
9
6.25
L
Rama
SiDD0
Rama
1
6
4
0.5
L
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
31,260
35,292
Taken
31,474
12,644
Mitigated
19,542
5,773
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BussyLips475
Jing Wei
7,474
6,535
0
1,751
14,382
4,579
59
8,755
5,627
0
31,398
W
Bacchus
Danimers_
Bacchus
6,743
480
792
1,444
10,462
8,002
1,624
2,069
8,393
19,400
0
W
Thoth
Jaba x 98
Thoth
15,738
789
248
1,673
8,175
2,933
230
1,384
6,791
62,267
0
W
Fenrir
Lcb041293
Fenrir
8,779
1,528
0
1,235
12,837
8,607
642
2,137
10,700
0
31,111
L
Rama
SiDD0
Rama
7,953
6,137
0
2,708
11,414
3,703
294
8,253
3,161
0
28,530
L
Anubis
5,548
45
135
1,179
9,496
4,362
0
5,613
3,883
42,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
34,018
161
Minions Killed
164
0
Camps Cleared
0
709,640
Distance Traveled
851,659
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,135
609
34
2
0
283,667
2
W
Bacchus
10,549
703
35
2
0
262,000
0
W
Thoth
11,726
782
99
7
0
299,527
1
W
Fenrir
11,743
783
30
2
0
290,132
0
L
Rama
9,146
610
51
3
0
222,373
0
L
Anubis
10,142
676
76
5
0
203,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role