Player Matchup

Raijin
Raijin
Masters
Crunchy1
Raijin
Masters
Level 154
God Stats
19W - 10L
1,757 SR
Queue Stats
669W - 640L
2,549 MMR
Solo
Achilles
Achilles
Masters
Fullmοon
Achilles
Masters
Level 52
God Stats
16W - 8L
1,925 SR
Queue Stats
85W - 47L
2,490 MMR
Solo
Nemesis
Nemesis
Diamond I
LargeWillyHaver
Nemesis
Diamond I
Level 66
God Stats
27W - 13L
1,801 SR
Queue Stats
114W - 61L
2,665 MMR
Solo
Ullr
Ullr
Diamond I
Zyluxs_
Ullr
Diamond I
Level 139
God Stats
27W - 31L
1,671 SR
Queue Stats
161W - 169L
2,389 MMR
Solo
Geb
Geb
Masters
iOmnideux
Geb
Masters
Level 149
God Stats
7W - 5L
2,119 SR
Queue Stats
169W - 162L
2,595 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 112
1,855 SR
2,538 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,673 SR
2,535 MMR
Baba Yaga
Baba Yaga
Diamond II
AlaricMoon4
Baba Yaga
Diamond II
Level 103
God Stats
3W - 2L
1,848 SR
Queue Stats
51W - 29L
2,461 MMR
Solo
Hera
Hera
Diamond III
AssassineJade
Hera
Diamond III
Level 131
God Stats
64W - 48L
1,687 SR
Queue Stats
316W - 297L
2,315 MMR
Solo
Ravana
Ravana
Diamond II
FeeRooZ
Ravana
Diamond II
Level 69
God Stats
2W - 1L
1,889 SR
Queue Stats
59W - 43L
2,429 MMR
Solo
Sobek
Sobek
Masters
Glфry
Sobek
Masters
Level 69
God Stats
6W - 7L
1,667 SR
Queue Stats
151W - 151L
2,792 MMR
Party 1
Jing Wei
Jing Wei
Masters
TwitchPinkyyEU
Jing Wei
Masters
Level 160
God Stats
8W - 18L
1,273 SR
Queue Stats
647W - 590L
2,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Crunchy1
Raijin
19
4 / 4 / 3
11,738
587
7,731
9,651
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fullmοon
Achilles
19
7 / 1 / 3
12,097
605
12,145
14,387
10,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 1 / 8
12,661
633
19,627
14,100
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Zyluxs_
Ullr
18
3 / 4 / 5
11,872
594
15,512
15,536
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 6
11,052
553
4,552
13,770
8,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ApolloSetAthenaAphroditeTiamat

VS

Bans
Guan YuDanzaburouScyllaJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlaricMoon4
Baba Yaga
16
2 / 6 / 3
10,072
504
9,821
12,187
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 1
9,582
479
8,380
13,582
11,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
FeeRooZ
Ravana
16
1 / 4 / 1
9,009
450
2,279
10,089
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Glфry
Sobek
14
3 / 4 / 1
9,803
490
9,298
20,073
20,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
17
3 / 7 / 1
10,327
516
12,495
21,448
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
11
11
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlaricMoon4
Baba Yaga
2
6
3
0.58
L
2
5
1
0.5
W
Raijin
Crunchy1
Raijin
4
4
3
1.38
L
Ravana
FeeRooZ
Ravana
1
4
1
0.38
W
Achilles
Fullmοon
Achilles
7
1
3
8.5
L
Sobek
Glфry
Sobek
3
4
1
0.88
W
10
1
8
14
L
Jing Wei
3
7
1
0.5
W
Ullr
Zyluxs_
Ullr
3
4
5
1.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
42,273
67,444
Taken
77,379
35,270
Mitigated
49,163
14,511
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlaricMoon4
Baba Yaga
9,821
272
0
3,217
12,187
5,119
0
3,632
8,334
75,950
0
L
8,380
3,061
0
4,216
13,582
11,788
48
456
13,096
57,889
0
W
Raijin
Crunchy1
Raijin
7,731
557
0
2,771
9,651
3,675
1,096
5,151
4,500
81,844
0
L
Ravana
FeeRooZ
Ravana
2,279
356
0
2,638
10,089
4,278
35
864
9,162
0
59,069
W
Achilles
Fullmοon
Achilles
12,145
5,232
0
6,192
14,387
10,750
2,419
7,685
6,702
0
71,258
L
Sobek
Glфry
Sobek
9,298
804
0
7,830
20,073
20,186
0
5,317
14,510
30,424
0
W
19,627
13,373
0
2,029
14,100
6,197
0
6,966
7,134
0
114,094
L
Jing Wei
12,495
9,568
0
6,572
21,448
7,792
0
1,454
19,994
0
81,670
W
Ullr
Zyluxs_
Ullr
15,512
7,096
0
1,396
15,536
5,841
3,034
3,163
12,373
0
82,092
W
4,552
436
0
2,123
13,770
8,807
446
6,138
7,632
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,420
Gold Earned
48,793
630
Minions Killed
588
0
Camps Cleared
0
2,050,530
Distance Traveled
1,821,553
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,072
504
169
8
0
353,281
7
L
Hera
9,582
479
136
7
0
339,690
6
W
Raijin
11,738
587
176
9
0
364,726
7
L
Ravana
9,009
450
111
6
0
419,247
1
W
Achilles
12,097
605
126
6
0
425,448
2
L
Sobek
9,803
490
34
2
0
384,162
6
W
Nemesis
12,661
633
147
7
0
479,058
0
L
Jing Wei
10,327
516
138
7
0
325,173
4
W
Ullr
11,872
594
153
8
0
357,144
0
W
Geb
11,052
553
28
1
0
424,154
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role