Player Matchup

Bellona
Bellona
Becksterrr_8
Bellona
Level 4
God Stats
15W - 15L
1,266 SR
Queue Stats
199W - 225L
1,263 Elo+
Solo
Set
Set
JokerJr8543
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,464 Elo+
Solo
Ah Puch
Ah Puch
SpicyAlmond4185
Ah Puch
Level 6
God Stats
1W - 3L
1,383 SR
Queue Stats
15W - 17L
1,428 Elo+
Solo
Arachne
Arachne
Thanat0asty7288
Arachne
Level 11
God Stats
4W - 2L
1,810 SR
Queue Stats
15W - 9L
1,669 Elo+
Solo
Janus
Janus
XtrnaldDemon
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,465 Elo+

VS

Team Averages
Level 23
1,424 SR
1,471 Elo+
Kuzenbo
Kuzenbo
Cherubby
Kuzenbo
Level 29
God Stats
2W - 1L
1,253 SR
Queue Stats
42W - 47L
1,352 Elo+
Party 1
Cupid
Cupid
FuzzyBlvnt
Cupid
Level 26
God Stats
8W - 5L
1,639 SR
Queue Stats
79W - 71L
1,579 Elo+
Party 2
Chaac
Chaac
Pandawee
Chaac
Level 18
God Stats
7W - 13L
1,500 SR
Queue Stats
428W - 443L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Raging Ty Ty
Danzaburou
Level 25
God Stats
14W - 12L
1,130 SR
Queue Stats
75W - 69L
1,517 Elo+
Party 2
Sol
Sol
mattalex84
Sol
Level 19
God Stats
11W - 7L
1,599 SR
Queue Stats
16W - 15L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Becksterrr_8
Bellona
18
0 / 15 / 5
10,958
913
8,636
26,303
21,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 8 / 2
9,976
831
5,837
16,473
9,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 7 / 4
11,337
945
9,722
14,291
5,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 6 / 1
13,597
1,133
23,319
25,314
13,240
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 7 / 5
11,351
946
13,267
14,712
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cherubby
Kuzenbo
20
6 / 0 / 26
13,474
1,123
19,206
14,018
21,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
13
0 / 0 / 0
7,570
631
0
0
0
Chaac
Pandawee
Chaac
20
10 / 3 / 26
14,391
1,199
19,147
20,900
25,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Raging Ty Ty
Danzaburou
20
22 / 4 / 9
14,603
1,217
30,910
18,837
8,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 2 / 16
12,412
1,034
17,310
13,210
4,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
9
Kills
43
43
Deaths
9
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bellona
Becksterrr_8
Bellona
0
15
5
0.17
W
Kuzenbo
Cherubby
Kuzenbo
6
0
26
19
W
Cupid
0
0
0
0
L
0
8
2
0.13
W
Chaac
Pandawee
Chaac
10
3
26
7.67
W
Danzaburou
Raging Ty Ty
Danzaburou
22
4
9
6.63
L
2
7
4
0.57
L
7
6
1
1.25
L
0
7
5
0.36
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,781
Damage
86,573
97,093
Taken
66,965
53,029
Mitigated
59,667
14,416
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Becksterrr_8
Bellona
8,636
4,114
0
1,255
26,303
21,010
0
11,239
15,064
0
31,427
W
Kuzenbo
Cherubby
Kuzenbo
19,206
5,425
0
0
14,018
21,241
0
4,117
9,744
33,245
0
W
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
5,837
2,024
0
85
16,473
9,055
0
8,106
8,367
0
16,185
W
Chaac
Pandawee
Chaac
19,147
5,998
0
8,937
20,900
25,973
0
7,192
13,445
463
49,373
W
Danzaburou
Raging Ty Ty
Danzaburou
30,910
21,632
0
8,686
18,837
8,100
0
4,428
14,287
0
54,126
L
9,722
972
624
3,113
14,291
5,056
0
4,267
10,024
24,947
0
L
23,319
18,055
513
8,826
25,314
13,240
0
7,907
17,407
0
45,667
L
13,267
634
0
0
14,712
4,668
0
5,409
9,303
48,997
0
W
17,310
5,429
0
4,383
13,210
4,353
0
6,466
6,500
48,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
62,450
231
Minions Killed
260
7
Camps Cleared
6
1,053,942
Distance Traveled
819,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,958
913
45
4
0
207,308
0
W
Kuzenbo
13,474
1,123
32
3
2
260,649
2
W
Cupid
7,570
631
0
0
0
0
0
L
Set
9,976
831
15
1
1
218,866
0
W
Chaac
14,391
1,199
81
7
2
221,514
0
W
Danzaburou
14,603
1,217
53
4
2
173,853
0
L
Ah Puch
11,337
945
29
2
0
193,256
0
L
Arachne
13,597
1,133
25
2
3
256,500
0
L
Janus
11,351
946
117
10
3
178,012
0
W
Sol
12,412
1,034
94
8
0
163,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role