Player Matchup

Olorun
Olorun
Andresxcool
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,105 Elo+
Party 1
Mulan
Mulan
GodSlayerx420
Mulan
Level 23
God Stats
27W - 21L
1,515 SR
Queue Stats
67W - 57L
1,522 Elo+
Solo
Ares
Ares
Juanogogamer
Ares
Level 23
God Stats
4W - 2L
1,543 SR
Queue Stats
8W - 5L
1,224 Elo+
Party 1
Set
Set
blrryface13
Set
Level 24
God Stats
4W - 4L
1,616 SR
Queue Stats
137W - 122L
1,548 Elo+
Solo
Neith
Neith
red_dotrunner90
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,380 Elo+

VS

Team Averages
Level 15
1,490 SR
1,388 Elo+
Nemesis
Nemesis
CosmicGC05
Nemesis
Level 3
God Stats
7W - 5L
1,806 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Xxbenja13
Heimdallr
Level 13
God Stats
1W - 2L
1,440 SR
Queue Stats
46W - 40L
1,452 Elo+
Solo
Danzaburou
Danzaburou
badsystem505
Danzaburou
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 19L
1,321 Elo+
Solo
Ymir
Ymir
ifromhell13
Ymir
Level 27
God Stats
41W - 39L
1,536 SR
Queue Stats
346W - 415L
1,348 Elo+
Solo
Da Ji
Da Ji
le-math971
Da Ji
Level 20
God Stats
0W - 3L
1,167 SR
Queue Stats
49W - 79L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 0 / 3
6,532
544
2,078
3,712
1,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 2
8,105
675
6,208
8,060
5,432
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 3 / 1
5,816
485
1,887
6,453
2,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 2 / 1
8,069
672
6,511
6,312
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 3 / 1
6,466
539
4,294
4,951
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosmicGC05
Nemesis
11
4 / 1 / 0
6,713
559
5,465
6,960
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Xxbenja13
Heimdallr
5
1 / 0 / 0
4,722
394
961
1,062
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
badsystem505
Danzaburou
10
2 / 6 / 2
6,407
534
4,318
7,731
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 3
4,861
405
2,014
6,905
4,863
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
6
1 / 10 / 4
5,034
420
3,703
9,912
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
18
Kills
9
9
Deaths
19
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
3
2.5
L
Nemesis
CosmicGC05
Nemesis
4
1
0
4
W
6
1
2
7
W
0
3
1
0.17
L
Heimdallr
Xxbenja13
Heimdallr
1
0
0
1
L
Danzaburou
badsystem505
Danzaburou
2
6
2
0.5
W
8
2
1
4.25
L
1
2
3
1.25
L
Da Ji
1
10
4
0.3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
16,461
29,488
Taken
32,570
13,391
Mitigated
13,199
8,388
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,078
1,020
106
1,027
3,712
1,264
4,010
427
3,285
26,455
0
L
Nemesis
CosmicGC05
Nemesis
5,465
3,390
0
475
6,960
2,140
0
441
6,519
0
38,875
W
6,208
1,015
0
3,698
8,060
5,432
1,712
218
7,842
0
46,470
W
1,887
221
0
0
6,453
2,619
448
409
6,044
16,916
0
L
Heimdallr
Xxbenja13
Heimdallr
961
419
0
600
1,062
278
0
124
938
0
9,391
L
Danzaburou
badsystem505
Danzaburou
4,318
2,038
0
570
7,731
3,089
952
547
7,184
0
24,595
W
6,511
3,591
0
2,562
6,312
2,515
0
35
6,277
0
37,526
L
2,014
409
0
0
6,905
4,863
0
1,364
5,541
10,762
0
L
Da Ji
3,703
1,463
0
288
9,912
2,829
0
1,489
8,423
0
9,881
W
4,294
1,719
0
995
4,951
1,561
1,261
925
4,026
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
27,737
304
Minions Killed
161
0
Camps Cleared
0
1,168,141
Distance Traveled
883,688
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,532
544
54
5
0
224,457
1
L
Nemesis
6,713
559
72
6
0
198,856
0
W
Mulan
8,105
675
96
8
0
218,038
0
W
Ares
5,816
485
28
2
0
231,563
0
L
Heimdallr
4,722
394
12
1
0
67,712
0
L
Danzaburou
6,407
534
48
4
0
227,594
2
W
Set
8,069
672
72
6
0
272,662
0
L
Ymir
4,861
405
15
1
0
205,777
0
L
Da Ji
5,034
420
14
1
0
183,749
0
W
Neith
6,466
539
54
5
0
221,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role