Player Matchup

Anubis
Anubis
IAtreus
Anubis
Level 6
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 2L
1,720 Elo+
Solo
Chaac
Chaac
TH0RSE
Chaac
Level 10
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1
Neith
Neith
kanketzu
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1
Ares
Ares
monagui30
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Da Ji
Da Ji
sinderfall
Da Ji
Level 29
God Stats
35W - 28L
1,708 SR
Queue Stats
185W - 155L
1,637 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,663 Elo+

VS

Team Averages
Level 18
1,510 SR
1,549 Elo+
Kukulkan
Kukulkan
CaioVM18
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Mitixz1003
Nu Wa
Level 18
God Stats
21W - 23L
1,469 SR
Queue Stats
101W - 84L
1,632 Elo+
Solo
Da Ji
Da Ji
ProfetaSamael
Da Ji
Level 26
God Stats
2W - 2L
1,463 SR
Queue Stats
107W - 120L
1,545 Elo+
Solo
Ymir
Ymir
TMoneyCashJ
Ymir
Level 11
God Stats
41W - 43L
1,515 SR
Queue Stats
68W - 74L
1,507 Elo+
Solo
Heimdallr
Heimdallr
bmunz2775
Heimdallr
Level 29
God Stats
37W - 30L
1,605 SR
Queue Stats
659W - 555L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IAtreus
Anubis
11
0 / 6 / 0
7,216
401
2,341
9,422
4,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
TH0RSE
Chaac
13
0 / 3 / 0
7,762
431
3,786
12,628
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
kanketzu
Neith
12
0 / 6 / 3
7,510
417
5,583
10,923
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
1 / 5 / 0
8,273
460
2,532
14,409
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
3 / 4 / 0
7,831
435
7,512
10,689
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaioVM18
Kukulkan
12
0 / 2 / 9
8,337
463
2,923
7,988
2,733
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
20
4 / 0 / 4
12,996
722
14,102
11,073
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 4
11,225
624
9,088
11,166
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 2 / 6
9,056
503
3,315
11,693
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
bmunz2775
Heimdallr
18
10 / 0 / 2
11,990
666
12,149
12,823
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
24
24
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CaioVM18
Kukulkan
0
2
9
2.25
L
Anubis
IAtreus
Anubis
0
6
0
0
W
Nu Wa
4
0
4
6
W
8
1
4
10
L
Chaac
TH0RSE
Chaac
0
3
0
0
W
2
2
6
2.5
W
Heimdallr
bmunz2775
Heimdallr
10
0
2
11
L
Neith
kanketzu
Neith
0
6
3
0.25
L
Ares
1
5
0
0.2
L
Da Ji
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
41,577
58,071
Taken
54,743
33,972
Mitigated
25,567
10,513
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CaioVM18
Kukulkan
2,923
584
0
1,210
7,988
2,733
58
1,753
6,235
34,672
0
L
Anubis
IAtreus
Anubis
2,341
190
0
1,402
9,422
4,156
69
1,413
7,961
27,407
0
W
Nu Wa
14,102
3,884
171
6,483
11,073
4,419
2,915
1,075
9,723
105,277
0
W
9,088
2,109
0
5,183
11,166
4,545
360
1,376
9,790
0
70,839
L
Chaac
TH0RSE
Chaac
3,786
793
0
4,341
12,628
7,838
0
7,274
5,010
0
44,213
W
3,315
399
688
2,777
11,693
7,779
168
4,245
7,448
13,267
0
W
Heimdallr
bmunz2775
Heimdallr
12,149
5,992
0
6,560
12,823
6,091
2,748
2,428
10,395
0
86,879
L
Neith
kanketzu
Neith
5,583
2,591
0
888
10,923
4,399
2,240
3,045
7,792
0
41,306
L
Ares
2,532
155
0
852
14,409
11,589
883
4,976
9,357
16,839
0
L
Da Ji
7,512
1,988
0
3,030
10,689
5,990
0
2,969
7,611
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
53,604
302
Minions Killed
527
0
Camps Cleared
0
1,625,734
Distance Traveled
1,605,640
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,337
463
55
3
0
296,860
1
L
Anubis
7,216
401
59
3
0
340,659
0
W
Nu Wa
12,996
722
207
12
0
335,848
4
W
Da Ji
11,225
624
111
6
0
348,637
2
L
Chaac
7,762
431
80
4
0
364,793
0
W
Ymir
9,056
503
18
1
0
280,768
4
W
Heimdallr
11,990
666
136
8
0
343,527
5
L
Neith
7,510
417
64
4
0
307,786
3
L
Ares
8,273
460
19
1
0
347,282
0
L
Da Ji
7,831
435
80
4
0
265,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role