Player Matchup

Tiamat
Tiamat
Gizla0221
Tiamat
Level 29
God Stats
2W - 3L
1,660 SR
Queue Stats
306W - 204L
1,675 Elo+
Solo
Awilix
Awilix
Magaui
Awilix
Level 7
God Stats
0W - 1L
1,744 SR
Queue Stats
8W - 6L
1,869 Elo+
Solo
Kukulkan
Kukulkan
Shaman_nakarman3
Kukulkan
Level 25
God Stats
23W - 21L
1,465 SR
Queue Stats
82W - 88L
1,422 Elo+
Party 1
Vamana
Vamana
rayhoe
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
whosyourded
Anhur
Level 20
God Stats
0W - 2L
1,286 SR
Queue Stats
83W - 82L
1,484 Elo+
Party 1
Team Averages
Level 22
1,531 SR
1,590 Elo+

VS

Team Averages
Level 23
1,686 SR
1,583 Elo+
Heimdallr
Heimdallr
Floodmana
Heimdallr
Level 22
God Stats
4W - 2L
1,790 SR
Queue Stats
172W - 151L
1,590 Elo+
Solo
Ares
Ares
PoppaJuan
Ares
Level 18
God Stats
19W - 14L
1,615 SR
Queue Stats
96W - 74L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Prominidas
Kukulkan
Level 26
God Stats
6W - 0L
1,844 SR
Queue Stats
63W - 20L
1,713 Elo+
Solo
Cthulhu
Cthulhu
Whataflow
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,539 Elo+
Solo
King Arthur
King Arthur
revytwohandsz
King Arthur
Level 28
God Stats
3W - 1L
1,681 SR
Queue Stats
34W - 22L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gizla0221
Tiamat
18
2 / 7 / 2
10,976
499
14,057
19,091
11,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Magaui
Awilix
13
3 / 7 / 2
9,062
412
4,295
17,180
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 6 / 1
8,475
385
5,221
9,896
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
rayhoe
Vamana
17
5 / 4 / 4
10,987
499
16,989
22,670
24,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 7 / 2
8,933
406
2,520
16,352
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Floodmana
Heimdallr
20
6 / 0 / 9
12,737
579
15,098
11,642
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
16
3 / 2 / 13
10,669
485
7,128
17,168
12,955
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Prominidas
Kukulkan
20
15 / 1 / 8
14,083
640
29,041
14,376
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Whataflow
Cthulhu
17
1 / 4 / 6
10,492
477
5,919
15,634
14,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
revytwohandsz
King Arthur
17
6 / 6 / 7
11,016
501
7,702
19,976
10,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
11
Kills
31
31
Deaths
13
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Floodmana
Heimdallr
6
0
9
10.5
L
Tiamat
Gizla0221
Tiamat
2
7
2
0.43
L
Awilix
Magaui
Awilix
3
7
2
0.57
W
Ares
3
2
13
4.75
W
Kukulkan
Prominidas
Kukulkan
15
1
8
19
L
0
6
1
0.08
W
Cthulhu
Whataflow
Cthulhu
1
4
6
1
L
Vamana
rayhoe
Vamana
5
4
4
1.75
W
King Arthur
revytwohandsz
King Arthur
6
6
7
1.58
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
64,888
85,189
Taken
78,796
48,842
Mitigated
49,978
20,579
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Floodmana
Heimdallr
15,098
6,097
0
3,725
11,642
5,424
5,431
2,726
8,758
0
108,570
L
Tiamat
Gizla0221
Tiamat
14,057
1,875
147
4,769
19,091
11,051
479
11,471
7,619
85,514
0
L
Awilix
Magaui
Awilix
4,295
1,716
0
2,938
17,180
5,588
0
8,214
8,966
0
37,289
W
Ares
7,128
240
1,354
4,267
17,168
12,955
79
5,169
11,733
33,169
0
W
Kukulkan
Prominidas
Kukulkan
29,041
2,566
0
4,763
14,376
6,167
592
9,094
5,282
123,810
0
L
5,221
173
0
600
9,896
2,761
232
3,307
6,589
39,103
0
W
Cthulhu
Whataflow
Cthulhu
5,919
392
154
3,708
15,634
14,863
18
1,727
13,907
53,219
0
L
Vamana
rayhoe
Vamana
16,989
9,078
0
7,906
22,670
24,825
252
12,401
10,269
200
78,850
W
King Arthur
revytwohandsz
King Arthur
7,702
1,506
0
3,298
19,976
10,569
0
4,549
15,371
0
54,785
L
2,520
1,174
0
4,219
16,352
4,617
0
6,695
9,657
0
40,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
58,997
551
Minions Killed
606
0
Camps Cleared
0
1,942,936
Distance Traveled
2,101,889
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,737
579
181
8
0
442,627
12
L
Tiamat
10,976
499
173
8
0
399,303
3
L
Awilix
9,062
412
74
3
0
417,528
0
W
Ares
10,669
485
47
2
0
406,107
2
W
Kukulkan
14,083
640
198
9
0
470,049
2
L
Kukulkan
8,475
385
96
4
0
371,002
4
W
Cthulhu
10,492
477
99
5
0
385,647
1
L
Vamana
10,987
499
134
6
0
386,117
4
W
King Arthur
11,016
501
81
4
0
397,459
5
L
Anhur
8,933
406
74
3
0
368,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role