Player Matchup

Baron Samedi
Baron Samedi
Silver III
IdealReality
Baron Samedi
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
JeffyLikesAppIes
Mulan
Silver II
Level 124
God Stats
5W - 4L
1,484 SR
Queue Stats
179W - 196L
924 MMR
Solo
Hel
Hel
Silver II
Muletas Z8
Hel
Silver II
Level 104
God Stats
10W - 9L
1,641 SR
Queue Stats
256W - 266L
1,077 MMR
Solo
Ares
Ares
Silver I
RickWayne16
Ares
Silver I
Level 69
God Stats
12W - 9L
1,823 SR
Queue Stats
719W - 727L
1,069 MMR
Solo
Chernobog
Chernobog
Silver I
dilfypapi
Chernobog
Silver I
Level 96
God Stats
22W - 13L
1,673 SR
Queue Stats
275W - 273L
1,086 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,624 SR
1,131 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,423 SR
1,019 MMR
Fenrir
Fenrir
Silver III
Braykenobi
Fenrir
Silver III
Level 138
God Stats
25W - 27L
1,579 SR
Queue Stats
277W - 302L
872 MMR
Solo
Achilles
Achilles
Silver I
EDS0952
Achilles
Silver I
Level 160
God Stats
9W - 20L
1,457 SR
Queue Stats
624W - 639L
1,053 MMR
Solo
Skadi
Skadi
Bronze IV
ForDaStreets672
Skadi
Bronze IV
Level 38
God Stats
2W - 5L
1,438 SR
Queue Stats
9W - 26L
1,261 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
I ToXiCiTy I258
Aphrodite
Bronze III
Level 85
God Stats
0W - 2L
1,142 SR
Queue Stats
25W - 44L
862 MMR
Party 1
Nox
Nox
Silver III
Woodonya
Nox
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IdealReality
Baron Samedi
17
1 / 7 / 14
11,420
439
9,465
16,870
16,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 3 / 11
14,248
548
14,550
23,683
14,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 4 / 12
14,435
555
18,826
19,149
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 9 / 18
13,088
503
14,591
34,255
36,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
dilfypapi
Chernobog
20
18 / 4 / 8
14,584
561
26,391
23,190
11,130
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaNu WaCu ChulainnDanzaburouTsukuyomi

VS

Bans
CabrakanCthulhuJanusAnubisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Braykenobi
Fenrir
20
15 / 6 / 6
14,029
540
20,854
25,963
19,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
EDS0952
Achilles
19
6 / 5 / 6
12,777
491
15,117
24,316
29,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 11 / 5
9,470
364
12,887
19,470
6,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
I ToXiCiTy I258
Aphrodite
15
2 / 7 / 4
10,851
417
13,425
21,344
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 6 / 6
12,695
488
9,362
11,281
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
35
Kills
27
27
Deaths
35
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Braykenobi
Fenrir
15
6
6
3
L
Achilles
EDS0952
Achilles
6
5
6
1.8
L
0
11
5
0.23
L
Aphrodite
I ToXiCiTy I258
Aphrodite
2
7
4
0.57
W
Baron Samedi
IdealReality
Baron Samedi
1
7
14
1.14
W
3
3
11
2.83
W
9
4
12
3.75
W
4
9
18
1.44
L
4
6
6
1.17
W
Chernobog
dilfypapi
Chernobog
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,823
Damage
71,645
117,147
Taken
102,374
86,842
Mitigated
82,007
48,738
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Braykenobi
Fenrir
20,854
4,355
0
3,578
25,963
19,683
497
10,606
15,197
0
76,842
L
Achilles
EDS0952
Achilles
15,117
4,088
0
4,136
24,316
29,585
494
10,121
14,195
0
66,246
L
12,887
5,668
0
623
19,470
6,343
203
7,051
12,419
14
41,733
L
Aphrodite
I ToXiCiTy I258
Aphrodite
13,425
1,391
5,199
9,559
21,344
21,591
264
7,985
13,279
60,854
0
W
Baron Samedi
IdealReality
Baron Samedi
9,465
1,482
1,526
2,208
16,870
16,784
369
4,377
12,374
44,008
0
W
14,550
2,054
0
12,396
23,683
14,048
881
3,278
20,361
0
146,140
W
18,826
0
4,453
9,430
19,149
8,314
874
4,231
14,774
106,798
0
W
14,591
1,111
1,300
6,522
34,255
36,566
565
5,106
29,039
45,398
0
L
9,362
1,021
0
1,681
11,281
4,805
1,046
7,119
4,162
48,938
0
W
Chernobog
dilfypapi
Chernobog
26,391
16,402
1,885
9,018
23,190
11,130
4,293
5,658
17,484
0
113,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,775
Gold Earned
59,822
648
Minions Killed
476
0
Camps Cleared
0
2,357,133
Distance Traveled
2,122,689
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,029
540
100
4
0
511,535
1
L
Achilles
12,777
491
126
5
0
382,517
5
L
Skadi
9,470
364
60
2
0
433,698
8
L
Aphrodite
10,851
417
91
4
0
450,823
1
W
Baron Samedi
11,420
439
72
3
0
418,159
5
W
Mulan
14,248
548
202
8
0
537,120
4
W
Hel
14,435
555
183
7
0
501,779
6
W
Ares
13,088
503
43
2
0
451,782
1
L
Nox
12,695
488
99
4
0
344,116
3
W
Chernobog
14,584
561
148
6
0
448,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role