Player Matchup

Gilgamesh
Gilgamesh
Chris_Gack
Gilgamesh
Level 160
God Stats
6W - 8L
1,556 SR
Queue Stats
139W - 124L
1,553 Elo+
Solo
Vulcan
Vulcan
CloroxBoi
Vulcan
Level 125
God Stats
3W - 1L
1,764 SR
Queue Stats
107W - 89L
1,599 Elo+
Party 2
Ravana
Ravana
INoThisIsPatrick
Ravana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,595 Elo+
Party 2
Izanami
Izanami
Raze_mateo09
Izanami
Level 68
God Stats
127W - 110L
1,526 SR
Queue Stats
200W - 170L
1,633 Elo+
Solo
King Arthur
King Arthur
ziZombieHunter
King Arthur
Level 114
God Stats
22W - 17L
1,604 SR
Queue Stats
548W - 427L
1,554 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,587 Elo+

VS

Team Averages
Level 122
1,577 SR
1,581 Elo+
Chernobog
Chernobog
Epicderk526
Chernobog
Level 106
God Stats
19W - 12L
1,735 SR
Queue Stats
26W - 20L
1,617 Elo+
Solo
Bellona
Bellona
Himbob9
Bellona
Level 119
God Stats
4W - 3L
1,224 SR
Queue Stats
411W - 375L
1,556 Elo+
Solo
Ra
Ra
Protagonist-kuun
Ra
Level 117
God Stats
27W - 20L
1,702 SR
Queue Stats
635W - 585L
1,617 Elo+
Solo
Pele
Pele
Silver_Entity
Pele
Level 145
God Stats
18W - 13L
1,560 SR
Queue Stats
408W - 381L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
XxPastShadowsxX
Cabrakan
Level 121
God Stats
4W - 2L
1,664 SR
Queue Stats
428W - 449L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chris_Gack
Gilgamesh
12
3 / 2 / 4
8,437
527
6,119
13,124
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
CloroxBoi
Vulcan
13
4 / 3 / 2
8,304
519
11,931
8,407
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 2
8,192
512
5,227
8,184
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Raze_mateo09
Izanami
16
2 / 4 / 2
9,352
585
6,670
11,123
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ziZombieHunter
King Arthur
14
1 / 5 / 0
8,271
517
12,586
16,198
10,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Epicderk526
Chernobog
17
3 / 1 / 4
9,567
598
7,401
10,440
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Himbob9
Bellona
16
4 / 1 / 5
9,568
598
10,983
15,079
13,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 3 / 6
8,477
530
5,526
6,294
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 3 / 6
8,714
545
9,477
12,968
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
13
3 / 5 / 5
8,362
523
4,127
12,674
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
17
17
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chris_Gack
Gilgamesh
3
2
4
2.5
L
Vulcan
CloroxBoi
Vulcan
4
3
2
1.67
W
Chernobog
Epicderk526
Chernobog
3
1
4
5
W
Bellona
Himbob9
Bellona
4
1
5
6.5
L
3
3
2
1.33
W
2
3
6
1.67
L
Izanami
Raze_mateo09
Izanami
2
4
2
0.75
W
5
3
6
2.67
W
Cabrakan
3
5
5
1.1
L
King Arthur
ziZombieHunter
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,533
Damage
37,514
57,036
Taken
57,455
32,133
Mitigated
32,612
15,364
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chris_Gack
Gilgamesh
6,119
1,201
0
1,500
13,124
8,607
392
3,896
9,228
0
15,254
L
Vulcan
CloroxBoi
Vulcan
11,931
3,100
0
2,272
8,407
3,815
252
1,877
6,530
56,820
0
W
Chernobog
Epicderk526
Chernobog
7,401
3,904
0
5,523
10,440
3,679
842
1,618
8,822
0
80,266
W
Bellona
Himbob9
Bellona
10,983
5,912
0
6,381
15,079
13,488
894
715
14,364
0
58,762
L
5,227
1,491
0
3,084
8,184
4,733
380
1,883
6,301
0
40,065
W
5,526
324
857
2,284
6,294
2,565
0
2,395
3,899
59,685
0
L
Izanami
Raze_mateo09
Izanami
6,670
4,554
0
4,197
11,123
4,947
2,755
217
10,906
0
72,374
W
9,477
1,838
0
4,030
12,968
4,883
0
3,231
9,737
0
52,308
W
Cabrakan
4,127
531
0
3,211
12,674
7,997
0
3,972
8,702
14,475
0
L
King Arthur
ziZombieHunter
King Arthur
12,586
2,946
0
4,311
16,198
10,031
0
1,780
14,418
0
56,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
44,688
469
Minions Killed
477
0
Camps Cleared
0
1,538,771
Distance Traveled
1,505,493
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,437
527
27
2
0
332,509
5
L
Vulcan
8,304
519
99
6
0
314,863
4
W
Chernobog
9,567
598
131
8
0
274,130
3
W
Bellona
9,568
598
118
7
0
306,762
4
L
Ravana
8,192
512
83
5
0
333,680
1
W
Ra
8,477
530
104
7
0
297,295
5
L
Izanami
9,352
585
140
9
0
275,787
5
W
Pele
8,714
545
101
6
0
321,662
6
W
Cabrakan
8,362
523
23
1
0
305,644
7
L
King Arthur
8,271
517
120
8
0
281,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role