Player Matchup

Nu Wa
Nu Wa
Axontaria
Nu Wa
Level 66
God Stats
11W - 10L
1,613 SR
Queue Stats
55W - 41L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
Darkmazen
Gilgamesh
Level 68
God Stats
7W - 3L
1,723 SR
Queue Stats
124W - 92L
1,669 Elo+
Party 2
Hades
Hades
Kzadur
Hades
Level 77
God Stats
14W - 5L
1,792 SR
Queue Stats
128W - 95L
1,637 Elo+
Party 2
Odin
Odin
Snakebeard
Odin
Level 27
God Stats
59W - 22L
1,746 SR
Queue Stats
72W - 34L
1,707 Elo+
Party 2
Loki
Loki
tobirabz
Loki
Level 99
God Stats
8W - 3L
1,610 SR
Queue Stats
166W - 168L
1,589 Elo+
Solo
Team Averages
Level 67
1,697 SR
1,650 Elo+

VS

Team Averages
Level 84
1,666 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aniri15
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,733 SR
Queue Stats
12W - 9L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
Mariodr70
Gilgamesh
Level 102
God Stats
0W - 1L
1,628 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 1
Loki
Loki
Wurst_Marmelade
Loki
Level 142
God Stats
1W - 5L
1,889 SR
Queue Stats
149W - 149L
1,573 Elo+
Solo
Tiamat
Tiamat
eustasiskidd14
Tiamat
Level 43
God Stats
5W - 7L
1,582 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 1
Ra
Ra
jav21
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Axontaria
Nu Wa
18
1 / 0 / 12
10,887
726
13,305
5,421
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Darkmazen
Gilgamesh
20
13 / 5 / 9
13,963
931
19,492
19,158
16,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Kzadur
Hades
19
9 / 4 / 14
12,921
861
14,501
16,497
12,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 1 / 17
10,018
668
4,162
12,541
12,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Loki
18
5 / 4 / 13
11,378
759
13,109
11,053
8,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aniri15
Ah Muzen Cab
19
4 / 6 / 4
11,536
769
15,645
18,752
8,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Mariodr70
Gilgamesh
17
4 / 5 / 7
11,883
792
9,498
15,601
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 6
10,547
703
7,591
13,908
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 3
10,031
669
9,589
13,143
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
15
0 / 8 / 2
8,689
579
5,066
10,909
3,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
28
Kills
13
14
Deaths
28
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aniri15
Ah Muzen Cab
4
6
4
1
W
Nu Wa
Axontaria
Nu Wa
1
0
12
7
W
Gilgamesh
Darkmazen
Gilgamesh
13
5
9
3.5
W
Hades
Kzadur
Hades
9
4
14
4
L
Gilgamesh
Mariodr70
Gilgamesh
4
5
7
1.5
W
0
1
17
8.5
L
3
3
6
2
L
2
6
3
0.58
L
Ra
0
8
2
0.13
W
Loki
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,569
Damage
47,389
64,670
Taken
72,313
52,610
Mitigated
30,746
12,261
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aniri15
Ah Muzen Cab
15,645
7,595
0
5,718
18,752
8,407
39
4,589
13,984
0
63,672
W
Nu Wa
Axontaria
Nu Wa
13,305
2,414
0
586
5,421
2,060
1,065
1,973
3,366
55,698
0
W
Gilgamesh
Darkmazen
Gilgamesh
19,492
5,871
0
2,869
19,158
16,809
399
2,716
16,250
456
48,902
W
Hades
Kzadur
Hades
14,501
2,466
678
7,285
16,497
12,699
980
5,477
10,668
38,278
0
L
Gilgamesh
Mariodr70
Gilgamesh
9,498
2,511
0
837
15,601
6,219
0
9,125
5,983
0
20,464
W
4,162
1,308
0
829
12,541
12,598
528
2,316
10,019
0
18,396
L
7,591
889
0
0
13,908
5,251
0
5,241
8,333
0
36,565
L
9,589
833
0
2,651
13,143
7,121
0
4,921
7,989
31,230
0
L
Ra
5,066
287
691
1,570
10,909
3,748
336
3,736
7,038
27,217
0
W
Loki
13,109
1,689
0
14
11,053
8,444
2,013
1,655
9,359
0
35,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
52,686
356
Minions Killed
345
9
Camps Cleared
7
1,486,985
Distance Traveled
1,352,095
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,536
769
140
9
2
257,912
1
W
Nu Wa
10,887
726
113
8
4
300,143
4
W
Gilgamesh
13,963
931
52
3
3
295,621
2
W
Hades
12,921
861
80
5
1
262,175
0
L
Gilgamesh
11,883
792
27
2
1
281,282
1
W
Odin
10,018
668
54
4
0
332,835
2
L
Loki
10,547
703
50
3
4
301,721
3
L
Tiamat
10,031
669
74
5
0
268,237
0
L
Ra
8,689
579
54
4
0
242,943
5
W
Loki
11,378
759
57
4
1
296,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role