Player Matchup

Ares
Ares
Aaronelzorro64
Ares
Level 26
God Stats
6W - 3L
1,868 SR
Queue Stats
191W - 246L
1,334 Elo+
Party 1
Fenrir
Fenrir
Azgas
Fenrir
Level 34
God Stats
5W - 7L
1,329 SR
Queue Stats
90W - 92L
1,429 Elo+
Party 3
Anubis
Anubis
Lexmadafaka88
Anubis
Level 8
God Stats
3W - 3L
1,477 SR
Queue Stats
8W - 7L
1,365 Elo+
Party 3
Discordia
Discordia
LittleAku
Discordia
Level 24
God Stats
17W - 13L
1,357 SR
Queue Stats
132W - 152L
1,368 Elo+
Party 1
Bellona
Bellona
Sertdemir
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,492 Elo+
Party 1
Team Averages
Level 24
1,506 SR
1,398 Elo+

VS

Team Averages
Level 8
1,541 SR
1,478 Elo+
Yemoja
Yemoja
Kacsa26
Yemoja
Level 21
God Stats
1W - 2L
1,567 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Hachiman
Hachiman
NxNBeast
Hachiman
Level 7
God Stats
0W - 1L
1,639 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Mercury
Mercury
ToTFelipe
Mercury
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
xGAltair
Persephone
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,661 Elo+
Solo
Guan Yu
Guan Yu
xpiza
Guan Yu
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
86W - 118L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 10
8,812
464
4,250
14,044
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Azgas
Fenrir
15
8 / 2 / 4
10,257
540
8,295
19,036
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
7 / 0 / 5
9,876
520
6,486
9,781
4,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
LittleAku
Discordia
16
7 / 1 / 4
10,826
570
8,948
7,518
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Sertdemir
Bellona
13
6 / 3 / 8
8,975
472
10,938
15,536
14,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kacsa26
Yemoja
11
3 / 5 / 4
8,007
421
9,180
13,356
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
NxNBeast
Hachiman
11
4 / 6 / 1
7,419
390
10,680
10,890
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ToTFelipe
Mercury
7
0 / 3 / 1
6,316
332
1,651
5,243
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
xGAltair
Persephone
13
1 / 7 / 2
7,408
390
5,732
10,434
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
xpiza
Guan Yu
11
0 / 9 / 3
6,988
368
3,923
14,137
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
29
Kills
8
10
Deaths
30
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Fenrir
Azgas
Fenrir
8
2
4
5
L
Yemoja
Kacsa26
Yemoja
3
5
4
1
W
7
0
5
9.5
W
Discordia
LittleAku
Discordia
7
1
4
9
L
Hachiman
NxNBeast
Hachiman
4
6
1
0.75
W
Bellona
Sertdemir
Bellona
6
3
8
3.33
L
Mercury
ToTFelipe
Mercury
0
3
1
0.17
L
Persephone
xGAltair
Persephone
1
7
2
0.29
L
Guan Yu
xpiza
Guan Yu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
31,166
65,915
Taken
54,060
40,859
Mitigated
28,555
28,167
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,250
294
891
2,157
14,044
11,406
105
3,559
10,305
23,625
0
W
Fenrir
Azgas
Fenrir
8,295
1,810
966
10,839
19,036
8,384
773
2,009
17,002
37
65,707
L
Yemoja
Kacsa26
Yemoja
9,180
1,183
1,299
1,000
13,356
10,237
175
4,381
8,975
20,478
0
W
6,486
758
462
4,670
9,781
4,155
1,245
3,401
6,130
43,731
0
W
Discordia
LittleAku
Discordia
8,948
590
681
2,348
7,518
2,678
915
3,632
3,493
65,235
0
L
Hachiman
NxNBeast
Hachiman
10,680
7,753
0
0
10,890
3,254
486
3,466
7,424
0
32,860
W
Bellona
Sertdemir
Bellona
10,938
4,981
0
5,153
15,536
14,236
213
3,655
11,730
0
43,524
L
Mercury
ToTFelipe
Mercury
1,651
805
0
1,152
5,243
1,397
0
605
4,638
0
15,078
L
Persephone
xGAltair
Persephone
5,732
166
0
858
10,434
3,292
504
5,407
5,025
31,965
0
L
Guan Yu
xpiza
Guan Yu
3,923
785
180
1,098
14,137
10,375
467
5,861
8,276
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
36,138
375
Minions Killed
222
0
Camps Cleared
0
1,792,399
Distance Traveled
1,475,028
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,812
464
33
2
0
399,346
0
W
Fenrir
10,257
540
96
5
0
354,328
0
L
Yemoja
8,007
421
11
1
0
349,168
1
W
Anubis
9,876
520
76
4
0
330,103
0
W
Discordia
10,826
570
113
6
0
369,715
3
L
Hachiman
7,419
390
52
3
0
331,562
0
W
Bellona
8,975
472
57
3
0
338,907
4
L
Mercury
6,316
332
43
2
0
188,394
1
L
Persephone
7,408
390
55
3
0
271,996
1
L
Guan Yu
6,988
368
61
3
0
333,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role