Player Matchup

Cthulhu
Cthulhu
BrunaDeCastro
Cthulhu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 15L
1,659 Elo+
Party 2
Anhur
Anhur
CrazyHércules
Anhur
Level 43
God Stats
4W - 3L
1,246 SR
Queue Stats
32W - 8L
1,694 Elo+
Party 2
Anubis
Anubis
soldado925severo
Anubis
Level 8
God Stats
1W - 1L
1,468 SR
Queue Stats
6W - 6L
1,400 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,585 Elo+

VS

Team Averages
Level 71
1,382 SR
1,355 Elo+
Chernobog
Chernobog
PATOMANETE
Chernobog
Level 79
God Stats
6W - 6L
1,294 SR
Queue Stats
64W - 125L
1,316 Elo+
Party 1
Zeus
Zeus
Sansesjooj
Zeus
Level 49
God Stats
0W - 1L
1,574 SR
Queue Stats
23W - 85L
1,223 Elo+
Party 1
Gilgamesh
Gilgamesh
xUlfric
Gilgamesh
Level 84
God Stats
0W - 2L
1,279 SR
Queue Stats
32W - 32L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
6 / 2 / 5
9,299
775
9,873
10,959
11,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 3 / 5
9,026
752
7,662
9,381
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 5
8,464
705
2,223
4,528
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PATOMANETE
Chernobog
10
1 / 3 / 5
7,500
625
4,762
8,834
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 4
8,544
712
6,786
6,857
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xUlfric
Gilgamesh
12
3 / 3 / 4
8,492
708
6,941
8,909
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
7
7
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
5
4.25
W
5
3
5
2.5
L
Chernobog
PATOMANETE
Chernobog
1
3
5
1.17
L
3
6
4
0.83
W
1
2
5
1.75
L
Gilgamesh
xUlfric
Gilgamesh
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
18,489
24,868
Taken
24,600
17,876
Mitigated
10,874
5,363
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,873
900
0
1,896
10,959
11,894
131
3,684
7,275
26,616
0
W
7,662
3,936
0
2,786
9,381
3,765
1,748
1,676
7,705
0
35,586
L
Chernobog
PATOMANETE
Chernobog
4,762
2,496
0
869
8,834
2,336
0
4,238
4,596
0
24,318
L
6,786
1,049
0
239
6,857
2,179
0
4,169
2,688
26,176
0
W
2,223
102
0
681
4,528
2,217
324
1,691
2,837
32,405
0
L
Gilgamesh
xUlfric
Gilgamesh
6,941
2,303
0
1,094
8,909
6,359
0
3,733
5,176
0
28,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
24,536
133
Minions Killed
121
0
Camps Cleared
0
653,472
Distance Traveled
535,244
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,299
775
20
2
0
228,862
4
W
Anhur
9,026
752
60
5
0
207,956
3
L
Chernobog
7,500
625
27
2
0
179,325
2
L
Zeus
8,544
712
47
4
0
176,268
2
W
Anubis
8,464
705
53
4
0
216,654
2
L
Gilgamesh
8,492
708
47
4
0
179,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role