Player Matchup

Bellona
Bellona
Azurelanz
Bellona
Level 27
God Stats
37W - 32L
1,501 SR
Queue Stats
121W - 128L
1,502 Elo+
Solo
Mercury
Mercury
Bounceruno
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,648 Elo+
Solo
Yemoja
Yemoja
BrokenYemoja
Yemoja
Level 6
God Stats
16W - 13L
1,489 SR
Queue Stats
60W - 59L
1,475 Elo+
Solo
Thor
Thor
TheSchool
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 34L
1,615 Elo+
Solo
Artemis
Artemis
hunter00000
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,186 Elo+
Solo
Team Averages
Level 13
1,498 SR
1,485 Elo+

VS

Team Averages
Level 18
1,523 SR
1,476 Elo+
Erlang Shen
Erlang Shen
AwkwardNoise
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,338 Elo+
Solo
Artio
Artio
Itz_Kxrma_TF
Artio
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 222L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
Itz_Rapha_TF
Ratatoskr
Level 36
God Stats
9W - 14L
1,532 SR
Queue Stats
260W - 279L
1,512 Elo+
Party 1
Eset
Eset
TimeCrisis3
Eset
Level 27
God Stats
10W - 17L
1,564 SR
Queue Stats
244W - 261L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Truone
Kukulkan
Level 7
God Stats
6W - 6L
1,519 SR
Queue Stats
6W - 6L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azurelanz
Bellona
17
7 / 0 / 6
10,625
559
9,497
12,655
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Bounceruno
Mercury
18
10 / 2 / 9
11,271
593
16,648
16,664
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
7 / 3 / 7
10,671
562
6,194
11,295
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
19
22 / 4 / 1
12,196
642
22,918
14,923
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
hunter00000
Artemis
7
0 / 2 / 4
6,326
333
694
2,137
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AwkwardNoise
Erlang Shen
12
0 / 10 / 1
7,014
369
6,571
15,163
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 8 / 4
7,416
390
2,658
14,628
12,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
Itz_Rapha_TF
Ratatoskr
12
3 / 9 / 3
8,411
443
5,415
15,540
5,857
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 9 / 1
8,342
439
3,938
11,101
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Truone
Kukulkan
13
5 / 11 / 2
9,120
480
8,115
11,246
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
46
Kills
11
11
Deaths
47
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AwkwardNoise
Erlang Shen
0
10
1
0.05
W
Bellona
Azurelanz
Bellona
7
0
6
10
W
Mercury
Bounceruno
Mercury
10
2
9
7.25
W
Yemoja
7
3
7
3.5
L
1
8
4
0.38
L
Ratatoskr
Itz_Rapha_TF
Ratatoskr
3
9
3
0.5
W
Thor
22
4
1
5.63
L
2
9
1
0.28
L
Kukulkan
Truone
Kukulkan
5
11
2
0.55
W
Artemis
hunter00000
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,951
Damage
26,697
57,674
Taken
67,678
31,286
Mitigated
37,764
17,218
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AwkwardNoise
Erlang Shen
6,571
3,966
0
1,585
15,163
9,447
572
1,384
13,733
0
27,377
W
Bellona
Azurelanz
Bellona
9,497
3,129
0
5,001
12,655
8,790
2,941
1,671
10,838
0
64,572
W
Mercury
Bounceruno
Mercury
16,648
10,607
0
5,552
16,664
6,513
253
2,675
13,823
0
84,335
W
Yemoja
6,194
1,216
816
1,723
11,295
5,045
400
2,925
8,210
53,567
0
L
2,658
776
199
636
14,628
12,910
0
602
13,974
9,280
0
L
Ratatoskr
Itz_Rapha_TF
Ratatoskr
5,415
1,589
0
3,334
15,540
5,857
356
1,432
14,036
0
35,752
W
Thor
22,918
7,739
0
4,126
14,923
10,282
0
5,662
9,221
0
85,567
L
3,938
341
184
941
11,101
4,893
384
22
11,077
40,505
0
L
Kukulkan
Truone
Kukulkan
8,115
674
0
30
11,246
4,657
0
2,414
8,664
24,569
0
W
Artemis
hunter00000
Artemis
694
187
0
0
2,137
656
276
1,078
871
0
7,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
40,303
513
Minions Killed
264
0
Camps Cleared
0
1,547,748
Distance Traveled
1,546,294
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,014
369
52
3
0
289,755
3
W
Bellona
10,625
559
138
7
0
382,733
0
W
Mercury
11,271
593
134
7
0
401,293
3
W
Yemoja
10,671
562
117
6
0
302,536
0
L
Artio
7,416
390
12
1
0
315,845
2
L
Ratatoskr
8,411
443
71
4
0
330,105
1
W
Thor
12,196
642
112
6
0
349,491
4
L
Eset
8,342
439
87
5
0
309,812
4
L
Kukulkan
9,120
480
42
2
0
300,777
1
W
Artemis
6,326
333
12
1
0
111,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role