Player Matchup

Merlin
Merlin
Destrovian
Merlin
Level 68
God Stats
0W - 3L
1,472 SR
Queue Stats
102W - 114L
1,421 Elo+
Solo
Danzaburou
Danzaburou
EzioAlditore
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HiimDiamond
Thoth
Level 55
God Stats
21W - 22L
1,562 SR
Queue Stats
435W - 263L
1,610 Elo+
Solo
Tiamat
Tiamat
PunhoFeroz
Tiamat
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
altair64053
Jormungandr
Level 42
God Stats
0W - 4L
1,284 SR
Queue Stats
130W - 193L
1,388 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,484 Elo+

VS

Team Averages
Level 102
1,487 SR
1,550 Elo+
Ares
Ares
GuillermoTrue
Ares
Level 81
God Stats
1W - 2L
1,319 SR
Queue Stats
141W - 128L
1,419 Elo+
Solo
Zeus
Zeus
KazuminKNSB
Zeus
Level 148
God Stats
22W - 15L
1,755 SR
Queue Stats
130W - 121L
1,720 Elo+
Party 1
Neith
Neith
LudKelmer
Neith
Level 46
God Stats
5W - 4L
1,341 SR
Queue Stats
231W - 259L
1,486 Elo+
Solo
Chronos
Chronos
edzeferino
Chronos
Level 104
God Stats
2W - 3L
1,382 SR
Queue Stats
111W - 108L
1,548 Elo+
Solo
Danzaburou
Danzaburou
fadalucy
Danzaburou
Level 129
God Stats
3W - 1L
1,639 SR
Queue Stats
11W - 7L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Destrovian
Merlin
16
1 / 5 / 2
10,860
987
14,500
13,902
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
EzioAlditore
Danzaburou
17
2 / 7 / 1
11,274
1,025
12,625
19,250
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 0
9,115
829
3,162
4,686
1,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
PunhoFeroz
Tiamat
15
0 / 4 / 1
9,188
835
2,445
10,856
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
altair64053
Jormungandr
15
0 / 14 / 0
9,310
846
4,984
22,176
11,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 22
10,862
987
11,497
10,200
13,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
20 / 1 / 7
13,373
1,216
31,364
6,756
2,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LudKelmer
Neith
18
2 / 0 / 17
11,087
1,008
7,303
6,866
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
edzeferino
Chronos
18
3 / 1 / 20
11,512
1,047
9,158
7,166
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
fadalucy
Danzaburou
19
7 / 1 / 19
12,951
1,177
7,668
10,795
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
119
3
Kills
34
34
Deaths
3
4
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
Destrovian
Merlin
1
5
2
0.4
L
Danzaburou
EzioAlditore
Danzaburou
2
7
1
0.36
W
2
0
22
13
L
0
4
0
0
W
20
1
7
23.5
W
Neith
LudKelmer
Neith
2
0
17
10.5
L
Tiamat
PunhoFeroz
Tiamat
0
4
1
0.13
L
Jormungandr
altair64053
Jormungandr
0
14
0
0
W
Chronos
edzeferino
Chronos
3
1
20
13
W
Danzaburou
fadalucy
Danzaburou
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
66,990
70,870
Taken
41,783
29,599
Mitigated
26,773
3,589
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Destrovian
Merlin
14,500
653
0
595
13,902
5,235
0
10,099
3,803
34,837
0
L
Danzaburou
EzioAlditore
Danzaburou
12,625
5,477
0
1,725
19,250
7,368
0
12,985
6,265
0
47,911
W
11,497
713
0
0
10,200
13,425
0
5,865
4,335
20,699
0
L
3,162
0
0
500
4,686
1,729
0
3,696
990
13,224
0
W
31,364
2,812
0
0
6,756
2,723
0
3,983
2,773
45,277
0
W
Neith
LudKelmer
Neith
7,303
2,975
0
2,083
6,866
2,770
0
4,578
2,288
0
31,628
L
Tiamat
PunhoFeroz
Tiamat
2,445
40
0
686
10,856
3,852
0
8,880
1,976
7,639
0
L
Jormungandr
altair64053
Jormungandr
4,984
1,726
0
83
22,176
11,415
0
16,359
5,817
17,503
0
W
Chronos
edzeferino
Chronos
9,158
527
1,110
1,664
7,166
3,199
0
3,954
3,212
28,430
0
W
Danzaburou
fadalucy
Danzaburou
7,668
1,938
0
1,962
10,795
4,656
0
6,711
4,084
0
32,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
59,785
174
Minions Killed
232
4
Camps Cleared
7
816,979
Distance Traveled
1,077,536
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,860
987
67
6
1
196,308
0
L
Danzaburou
11,274
1,025
61
6
1
205,855
2
W
Ares
10,862
987
15
1
0
210,113
0
L
Thoth
9,115
829
16
1
0
78,563
0
W
Zeus
13,373
1,216
37
3
0
230,336
0
W
Neith
11,087
1,008
54
5
5
160,165
0
L
Tiamat
9,188
835
7
1
2
196,102
10
L
Jormungandr
9,310
846
23
2
0
140,151
0
W
Chronos
11,512
1,047
49
4
1
243,348
0
W
Danzaburou
12,951
1,177
77
7
1
233,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role