Player Matchup

Neith
Neith
IzumiShirou
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SirCookieee
Kuzenbo
Level 29
God Stats
53W - 89L
1,431 SR
Queue Stats
187W - 419L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
culturedman
Gilgamesh
Level 109
God Stats
10W - 12L
1,495 SR
Queue Stats
206W - 438L
1,279 Elo+
Party 1
Team Averages
Level 53
1,475 SR
1,368 Elo+

VS

Team Averages
Level 98
1,462 SR
1,572 Elo+
Chiron
Chiron
BrotUndSaft
Chiron
Level 157
God Stats
3W - 5L
1,612 SR
Queue Stats
176W - 138L
1,608 Elo+
Solo
Yemoja
Yemoja
Sleii
Yemoja
Level 18
God Stats
1W - 1L
1,338 SR
Queue Stats
36W - 24L
1,528 Elo+
Party 2
Hel
Hel
turlututu
Hel
Level 120
God Stats
3W - 4L
1,435 SR
Queue Stats
199W - 173L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,854
373
0
572
197
Kuzenbo
SirCookieee
Kuzenbo
12
4 / 6 / 4
8,940
688
6,922
16,291
19,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
culturedman
Gilgamesh
13
4 / 8 / 3
9,259
712
13,462
14,688
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
11 / 5 / 4
11,204
862
14,944
12,935
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Sleii
Yemoja
13
1 / 0 / 14
10,099
777
3,094
5,896
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 9
9,275
713
6,115
10,644
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
15
15
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
5
4
2.6
L
0
1
0
0
L
Kuzenbo
SirCookieee
Kuzenbo
4
6
4
1
W
Yemoja
Sleii
Yemoja
1
0
14
8
L
Gilgamesh
culturedman
Gilgamesh
4
8
3
0.69
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
24,153
31,551
Taken
29,475
31,088
Mitigated
14,223
1,247
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,944
9,319
562
2,968
12,935
4,510
2,131
2,617
10,118
0
57,967
L
0
0
0
0
572
197
0
572
0
0
0
L
Kuzenbo
SirCookieee
Kuzenbo
6,922
2,470
111
834
16,291
19,076
0
4,196
12,095
19,392
0
W
Yemoja
Sleii
Yemoja
3,094
978
1,214
1,367
5,896
5,636
854
2,113
3,683
15,336
0
L
Gilgamesh
culturedman
Gilgamesh
13,462
2,253
0
302
14,688
11,815
0
4,543
10,145
0
39,297
W
6,115
719
4,428
4,934
10,644
4,077
645
2,526
8,018
36,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
30,578
61
Minions Killed
144
0
Camps Cleared
0
395,603
Distance Traveled
635,606
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,204
862
64
5
0
189,705
1
L
Neith
4,854
373
0
0
0
0
0
L
Kuzenbo
8,940
688
15
1
0
204,454
3
W
Yemoja
10,099
777
21
2
0
222,079
1
L
Gilgamesh
9,259
712
46
4
0
191,149
0
W
Hel
9,275
713
59
5
0
223,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role