Player Matchup

Gilgamesh
Gilgamesh
DARKKING105
Gilgamesh
Level 28
God Stats
9W - 13L
1,412 SR
Queue Stats
192W - 174L
1,607 Elo+
Solo
Izanami
Izanami
I DreadNox I
Izanami
Level 7
God Stats
1W - 1L
1,238 SR
Queue Stats
24W - 18L
1,584 Elo+
Solo
Sylvanus
Sylvanus
MSP_LuLu
Sylvanus
Level 26
God Stats
3W - 1L
1,470 SR
Queue Stats
96W - 100L
1,551 Elo+
Solo
Ares
Ares
jipu666
Ares
Level 5
God Stats
3W - 5L
1,756 SR
Queue Stats
27W - 36L
1,645 Elo+
Solo
Nu Wa
Nu Wa
thiccysarah
Nu Wa
Level 25
God Stats
26W - 12L
1,661 SR
Queue Stats
352W - 278L
1,570 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,592 Elo+

VS

Team Averages
Level 28
1,607 SR
1,596 Elo+
Thor
Thor
AlunaLunar
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,750 Elo+
Solo
Sylvanus
Sylvanus
Nazantia3512
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Vulcan
Vulcan
Six_path361
Vulcan
Level 86
God Stats
3W - 1L
1,910 SR
Queue Stats
139W - 153L
1,506 Elo+
Party 1
Medusa
Medusa
aquatic-awe9
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 25L
1,656 Elo+
Party 1
Chaac
Chaac
native_951
Chaac
Level 29
God Stats
41W - 33L
1,626 SR
Queue Stats
215W - 223L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARKKING105
Gilgamesh
14
2 / 4 / 5
8,223
548
7,587
10,791
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
I DreadNox I
Izanami
15
6 / 3 / 7
9,242
616
13,919
14,985
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MSP_LuLu
Sylvanus
14
0 / 2 / 1
8,176
545
4,984
10,312
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
jipu666
Ares
13
7 / 0 / 6
9,020
601
6,387
7,160
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 1 / 2
9,450
630
10,599
6,385
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,439
563
5,073
12,508
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Nazantia3512
Sylvanus
8
0 / 8 / 1
5,727
382
3,135
11,277
4,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
13
0 / 4 / 3
8,015
534
6,653
9,364
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 6 / 2
7,193
480
5,548
10,766
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
5 / 2 / 0
8,590
573
11,102
15,230
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
10
10
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Gilgamesh
DARKKING105
Gilgamesh
2
4
5
1.13
W
Izanami
I DreadNox I
Izanami
6
3
7
3.17
W
Sylvanus
MSP_LuLu
Sylvanus
0
2
1
0.25
L
Sylvanus
Nazantia3512
Sylvanus
0
8
1
0.06
L
Vulcan
0
4
3
0.38
L
Medusa
1
6
2
0.33
W
Ares
jipu666
Ares
7
0
6
10
L
Chaac
5
2
0
2.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
31,511
49,633
Taken
59,145
27,885
Mitigated
28,348
19,248
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,073
1,559
0
3,962
12,508
4,167
0
3,249
9,103
0
53,617
W
Gilgamesh
DARKKING105
Gilgamesh
7,587
1,884
0
3,584
10,791
7,339
21
1,284
9,295
0
51,278
W
Izanami
I DreadNox I
Izanami
13,919
10,150
0
7,598
14,985
5,805
478
2,900
12,038
0
85,727
W
Sylvanus
MSP_LuLu
Sylvanus
4,984
1,222
135
5,303
10,312
6,623
162
1,063
8,767
38,704
6,188
L
Sylvanus
Nazantia3512
Sylvanus
3,135
1,185
653
839
11,277
4,382
0
3,368
7,843
12,107
0
L
Vulcan
6,653
1,068
0
3,116
9,364
2,789
0
5,155
3,857
53,320
0
L
Medusa
5,548
2,394
0
1,089
10,766
3,022
0
2,874
7,884
0
38,132
W
Ares
jipu666
Ares
6,387
433
0
1,044
7,160
5,844
252
2,135
4,935
19,139
0
L
Chaac
11,102
1,538
0
6,620
15,230
13,988
0
6,384
8,700
613
36,878
W
10,599
2,400
0
1,584
6,385
2,274
627
2,595
3,662
52,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
37,964
479
Minions Killed
367
0
Camps Cleared
0
1,364,815
Distance Traveled
1,314,972
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,439
563
105
7
0
321,269
2
W
Gilgamesh
8,223
548
92
6
0
327,547
1
W
Izanami
9,242
616
143
10
0
225,062
1
W
Sylvanus
8,176
545
99
7
0
241,420
4
L
Sylvanus
5,727
382
19
1
0
184,260
0
L
Vulcan
8,015
534
115
8
0
291,640
3
L
Medusa
7,193
480
66
4
0
236,203
2
W
Ares
9,020
601
27
2
0
293,204
6
L
Chaac
8,590
573
62
4
0
281,600
1
W
Nu Wa
9,450
630
118
8
0
277,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role