Player Matchup

Danzaburou
Danzaburou
ChoccyMilk_OTZ
Danzaburou
Level 25
God Stats
4W - 2L
1,371 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
OTM_Thulhu
Gilgamesh
Level 123
God Stats
1W - 1L
1,411 SR
Queue Stats
64W - 38L
1,555 Elo+
Party 1
Tiamat
Tiamat
Shiesty_OTZ
Tiamat
Level 142
God Stats
3W - 1L
1,717 SR
Queue Stats
27W - 19L
1,541 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,572 Elo+

VS

Team Averages
Level 34
1,699 SR
1,627 Elo+
Zeus
Zeus
EnableBoost
Zeus
Level 6
God Stats
3W - 0L
2,021 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 2
Odin
Odin
Velorise
Odin
Level 89
God Stats
3W - 0L
1,519 SR
Queue Stats
6W - 2L
1,676 Elo+
Party 2
Loki
Loki
oogabooga1437
Loki
Level 7
God Stats
2W - 2L
1,557 SR
Queue Stats
7W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChoccyMilk_OTZ
Danzaburou
14
2 / 10 / 3
11,281
664
5,321
15,221
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
OTM_Thulhu
Gilgamesh
14
2 / 12 / 4
10,985
646
12,194
20,274
14,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
10
3 / 5 / 1
9,732
572
4,862
8,331
4,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 16
11,619
683
11,078
6,922
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
17
7 / 3 / 17
13,049
768
12,678
13,819
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
15 / 2 / 11
13,996
823
12,983
12,159
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
27
27
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChoccyMilk_OTZ
Danzaburou
2
10
3
0.35
W
5
2
16
6.5
L
Gilgamesh
OTM_Thulhu
Gilgamesh
2
12
4
0.33
L
Tiamat
3
5
1
0.7
W
Odin
7
3
17
5.17
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
36,739
43,826
Taken
32,900
24,088
Mitigated
20,277
6,337
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChoccyMilk_OTZ
Danzaburou
5,321
2,777
0
1,613
15,221
5,839
0
3,150
12,071
0
26,386
W
11,078
1,404
0
772
6,922
2,507
720
2,002
4,920
34,663
0
L
Gilgamesh
OTM_Thulhu
Gilgamesh
12,194
3,722
0
2,484
20,274
14,187
0
6,289
13,985
0
48,505
L
Tiamat
4,862
695
0
2,240
8,331
4,062
0
1,884
6,447
22,234
0
W
Odin
12,678
3,141
0
993
13,819
12,606
1,018
1,790
12,029
161
49,846
W
12,983
4,903
0
3,690
12,159
5,164
124
1,191
10,968
0
71,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
38,664
160
Minions Killed
217
0
Camps Cleared
0
644,250
Distance Traveled
919,917
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,281
664
51
3
0
229,295
1
W
Zeus
11,619
683
60
4
0
281,726
0
L
Gilgamesh
10,985
646
70
4
0
270,021
5
L
Tiamat
9,732
572
39
2
0
144,934
2
W
Odin
13,049
768
71
4
0
316,470
1
W
Loki
13,996
823
86
5
0
321,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role