Player Matchup

Skadi
Skadi
ItadoriYujii
Skadi
Level 14
God Stats
20W - 13L
1,704 SR
Queue Stats
36W - 26L
1,671 Elo+
Solo
Jing Wei
Jing Wei
PlsNoBlueScreen
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,585 Elo+
Solo
Athena
Athena
ReecesCups34
Athena
Level 127
God Stats
3W - 5L
1,520 SR
Queue Stats
90W - 88L
1,671 Elo+
Party 1
Thanatos
Thanatos
SugonDisHog
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
wsupbud
Cthulhu
Level 3
God Stats
14W - 4L
1,500 SR
Queue Stats
141W - 78L
1,579 Elo+
Solo
Team Averages
Level 35
1,545 SR
1,634 Elo+

VS

Team Averages
Level 19
1,620 SR
1,611 Elo+
Achilles
Achilles
AshNerfed
Achilles
Level 28
God Stats
72W - 75L
1,518 SR
Queue Stats
490W - 418L
1,638 Elo+
Solo
Danzaburou
Danzaburou
FatGamerGurl
Danzaburou
Level 20
God Stats
7W - 1L
1,946 SR
Queue Stats
40W - 17L
1,796 Elo+
Solo
Thor
Thor
Flumpo
Thor
Level 27
God Stats
20W - 19L
1,452 SR
Queue Stats
49W - 50L
1,610 Elo+
Solo
Merlin
Merlin
KingMoca
Merlin
Level 16
God Stats
2W - 1L
1,589 SR
Queue Stats
31W - 13L
1,500 Elo+
Solo
Ares
Ares
THEzOnEGAMING
Ares
Level 5
God Stats
3W - 1L
1,593 SR
Queue Stats
11W - 18L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,875
463
7,527
14,665
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
14
2 / 2 / 3
8,343
491
8,970
10,860
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
1 / 2 / 4
8,097
476
4,373
14,270
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SugonDisHog
Thanatos
12
3 / 9 / 3
8,351
491
5,656
15,608
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
wsupbud
Cthulhu
8
0 / 5 / 0
5,909
348
3,283
7,229
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshNerfed
Achilles
17
9 / 1 / 6
10,619
625
13,026
11,275
7,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
FatGamerGurl
Danzaburou
15
3 / 2 / 3
9,833
578
12,033
12,485
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Flumpo
Thor
16
9 / 2 / 7
10,369
610
10,226
12,886
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
KingMoca
Merlin
14
5 / 2 / 10
9,042
532
7,523
5,788
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 4
7,950
468
2,461
8,960
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
27
27
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
AshNerfed
Achilles
9
1
6
12
W
Danzaburou
FatGamerGurl
Danzaburou
3
2
3
2.25
W
Thor
Flumpo
Thor
9
2
7
6.25
L
2
9
3
0.39
W
Merlin
KingMoca
Merlin
5
2
10
5
L
Jing Wei
2
2
3
1.75
L
Athena
1
2
4
1.5
L
Thanatos
SugonDisHog
Thanatos
3
9
3
0.5
W
1
2
4
1.5
L
Cthulhu
wsupbud
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
45,269
62,632
Taken
51,394
28,771
Mitigated
27,826
14,731
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AshNerfed
Achilles
13,026
4,249
0
3,368
11,275
7,389
226
2,313
8,862
0
65,744
W
Danzaburou
FatGamerGurl
Danzaburou
12,033
6,683
0
6,506
12,485
4,980
2,193
1,063
11,422
0
78,711
W
Thor
Flumpo
Thor
10,226
3,649
0
4,174
12,886
6,384
1,001
1,074
11,787
0
67,031
L
7,527
3,546
0
2,722
14,665
4,654
906
1,619
12,926
0
51,779
W
Merlin
KingMoca
Merlin
7,523
784
0
349
5,788
1,983
0
736
5,002
42,460
0
L
Jing Wei
8,970
6,743
0
2,647
10,860
3,438
0
1,363
9,461
0
46,674
L
Athena
4,373
1,404
0
2,075
14,270
11,027
60
1,993
12,153
19,845
0
L
Thanatos
SugonDisHog
Thanatos
5,656
2,020
0
6,962
15,608
5,674
0
2,016
13,422
0
37,426
W
2,461
132
0
1,177
8,960
7,090
24
2,245
6,665
16,809
0
L
Cthulhu
wsupbud
Cthulhu
3,283
482
0
325
7,229
3,978
186
2,449
4,686
15,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
47,813
303
Minions Killed
480
0
Camps Cleared
0
1,444,477
Distance Traveled
1,583,422
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,619
625
121
7
0
372,477
5
W
Danzaburou
9,833
578
126
7
0
273,818
0
W
Thor
10,369
610
123
7
0
321,811
1
L
Skadi
7,875
463
75
4
0
259,037
4
W
Merlin
9,042
532
83
5
0
306,067
10
L
Jing Wei
8,343
491
89
5
0
341,257
5
L
Athena
8,097
476
29
2
0
348,380
4
L
Thanatos
8,351
491
77
5
0
259,798
1
W
Ares
7,950
468
27
2
0
309,249
3
L
Cthulhu
5,909
348
33
2
0
236,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role