Player Matchup

Ao Kuang
Ao Kuang
Bulfgar
Ao Kuang
Level 155
God Stats
5W - 2L
1,736 SR
Queue Stats
251W - 216L
1,642 Elo+
Solo
Chiron
Chiron
SlipAndCounter
Chiron
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
98W - 105L
1,584 Elo+
Solo
Bellona
Bellona
Zerosuitbae
Bellona
Level 149
God Stats
1W - 0L
1,306 SR
Queue Stats
113W - 131L
1,535 Elo+
Solo
Tiamat
Tiamat
barelymoist
Tiamat
Level 114
God Stats
17W - 13L
1,578 SR
Queue Stats
285W - 267L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ectzy
Tsukuyomi
Level 124
God Stats
58W - 48L
1,645 SR
Queue Stats
380W - 349L
1,594 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,597 Elo+

VS

Team Averages
Level 107
1,581 SR
1,627 Elo+
Olorun
Olorun
Kiwiglu
Olorun
Level 80
God Stats
170W - 173L
1,601 SR
Queue Stats
391W - 385L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
LightpumaR2
Gilgamesh
Level 86
God Stats
7W - 3L
1,815 SR
Queue Stats
18W - 15L
1,786 Elo+
Party 2
Tiamat
Tiamat
Soulknight18
Tiamat
Level 160
God Stats
42W - 43L
1,492 SR
Queue Stats
402W - 392L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
Vίnnie
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
imVaughan
Ullr
Level 63
God Stats
8W - 10L
1,498 SR
Queue Stats
222W - 170L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bulfgar
Ao Kuang
20
9 / 1 / 5
13,143
626
13,664
15,187
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 2 / 3
13,839
659
10,986
12,106
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zerosuitbae
Bellona
18
0 / 3 / 2
11,226
535
9,060
18,789
16,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
19
6 / 1 / 1
12,163
579
13,763
13,137
10,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ectzy
Tsukuyomi
18
7 / 1 / 9
12,255
584
18,681
14,084
8,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kiwiglu
Olorun
18
2 / 6 / 1
11,916
567
11,101
19,555
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LightpumaR2
Gilgamesh
14
0 / 6 / 3
9,325
444
7,632
19,037
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
19
3 / 4 / 0
11,843
564
9,988
14,190
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Vίnnie
Erlang Shen
17
1 / 4 / 3
10,731
511
7,534
20,774
12,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
2 / 7 / 1
11,064
527
5,789
15,612
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
27
Kills
8
8
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bulfgar
Ao Kuang
9
1
5
11.5
L
Olorun
Kiwiglu
Olorun
2
6
1
0.42
L
Gilgamesh
LightpumaR2
Gilgamesh
0
6
3
0.25
W
5
2
3
3.25
L
Tiamat
3
4
0
0.75
L
Erlang Shen
Vίnnie
Erlang Shen
1
4
3
0.63
W
Bellona
Zerosuitbae
Bellona
0
3
2
0.33
W
Tiamat
6
1
1
6.5
W
Tsukuyomi
ectzy
Tsukuyomi
7
1
9
11.5
L
Ullr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,154
Damage
42,044
73,303
Taken
89,168
47,724
Mitigated
54,859
28,622
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bulfgar
Ao Kuang
13,664
2,652
0
10,183
15,187
7,208
0
3,102
11,935
96,749
0
L
Olorun
Kiwiglu
Olorun
11,101
5,757
1,664
7,947
19,555
9,061
156
6,622
12,667
86,320
0
L
Gilgamesh
LightpumaR2
Gilgamesh
7,632
1,388
0
3,589
19,037
13,987
0
6,279
12,586
0
37,938
W
10,986
5,858
265
7,521
12,106
5,191
5,128
0
12,106
0
121,025
L
Tiamat
9,988
1,185
0
6,204
14,190
14,025
1,510
4,138
10,017
71,667
0
L
Erlang Shen
Vίnnie
Erlang Shen
7,534
4,351
0
7,199
20,774
12,185
0
7,335
13,329
0
74,360
W
Bellona
Zerosuitbae
Bellona
9,060
2,693
0
2,971
18,789
16,920
0
8,435
9,604
0
77,209
W
Tiamat
13,763
1,691
0
5,636
13,137
10,270
394
4,940
8,197
82,048
0
W
Tsukuyomi
ectzy
Tsukuyomi
18,681
4,800
0
2,046
14,084
8,135
246
3,687
10,372
0
79,425
L
Ullr
5,789
2,785
0
526
15,612
5,601
0
2,428
13,142
0
78,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
54,879
791
Minions Killed
728
0
Camps Cleared
0
2,101,234
Distance Traveled
1,995,020
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,143
626
151
7
0
466,744
1
L
Olorun
11,916
567
184
9
0
364,756
2
L
Gilgamesh
9,325
444
71
3
0
444,644
1
W
Chiron
13,839
659
201
10
0
388,822
0
L
Tiamat
11,843
564
180
9
0
353,165
5
L
Erlang Shen
10,731
511
150
7
0
464,608
3
W
Bellona
11,226
535
162
8
0
435,142
0
W
Tiamat
12,163
579
162
8
0
418,156
3
W
Tsukuyomi
12,255
584
115
5
0
392,370
3
L
Ullr
11,064
527
143
7
0
367,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role