Player Matchup

Sobek
Sobek
Sameel33
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Trirvata
Hou Yi
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 78L
1,374 Elo+
Party 1
Ra
Ra
dhiraj
Ra
Level 105
God Stats
3W - 2L
1,528 SR
Queue Stats
51W - 55L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
fazan174
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xJazzus
Nemesis
Level 125
God Stats
8W - 1L
1,793 SR
Queue Stats
151W - 134L
1,400 Elo+
Party 1
Team Averages
Level 105
1,564 SR
1,447 Elo+

VS

Team Averages
Level 87
1,568 SR
1,464 Elo+
Ganesha
Ganesha
JoePhoenix
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,389 Elo+
Solo
Anhur
Anhur
Nephterys
Anhur
Level 68
God Stats
4W - 5L
1,356 SR
Queue Stats
132W - 125L
1,460 Elo+
Solo
Arachne
Arachne
Nikki99
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Skadrian
Ra
Level 115
God Stats
10W - 7L
1,698 SR
Queue Stats
156W - 161L
1,502 Elo+
Solo
Amaterasu
Amaterasu
kaltnas
Amaterasu
Level 65
God Stats
2W - 1L
1,786 SR
Queue Stats
85W - 86L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sameel33
Sobek
11
1 / 2 / 7
7,630
477
7,735
10,974
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Trirvata
Hou Yi
14
4 / 1 / 6
8,760
548
8,466
7,636
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
14
3 / 0 / 4
8,556
535
7,038
5,364
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
fazan174
Gilgamesh
16
2 / 0 / 1
9,497
594
7,477
9,201
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
xJazzus
Nemesis
15
8 / 2 / 5
9,444
590
10,114
13,482
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JoePhoenix
Ganesha
11
0 / 3 / 3
7,035
440
4,697
13,992
8,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Nephterys
Anhur
13
2 / 4 / 0
7,904
494
6,469
10,200
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nikki99
Arachne
11
0 / 6 / 4
6,824
427
4,409
15,070
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 0
8,122
508
5,249
6,737
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
kaltnas
Amaterasu
13
0 / 2 / 2
6,844
428
1,826
11,447
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
5
5
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
JoePhoenix
Ganesha
0
3
3
0.5
L
Anhur
Nephterys
Anhur
2
4
0
0.5
L
Arachne
Nikki99
Arachne
0
6
4
0.33
W
Sobek
Sameel33
Sobek
1
2
7
2.25
L
3
3
0
1
W
Hou Yi
Trirvata
Hou Yi
4
1
6
7
W
Ra
3
0
4
5
W
Gilgamesh
fazan174
Gilgamesh
2
0
1
2.5
L
Amaterasu
kaltnas
Amaterasu
0
2
2
0.5
W
Nemesis
xJazzus
Nemesis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
22,650
46,657
Taken
57,446
23,329
Mitigated
25,020
14,980
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
JoePhoenix
Ganesha
4,697
430
0
2,910
13,992
8,922
0
6,910
7,082
21,171
0
L
Anhur
Nephterys
Anhur
6,469
2,105
0
3,080
10,200
3,142
0
2,373
7,827
0
40,653
L
Arachne
Nikki99
Arachne
4,409
2,934
0
5,110
15,070
4,422
0
1,923
13,147
0
26,214
W
Sobek
Sameel33
Sobek
7,735
820
0
4,906
10,974
8,087
0
1,983
8,833
18,553
0
L
5,249
324
1,575
1,252
6,737
2,530
68
2,077
4,660
46,284
0
W
Hou Yi
Trirvata
Hou Yi
8,466
4,256
0
3,107
7,636
2,225
558
1,665
5,907
0
52,620
W
Ra
7,038
725
1,060
1,568
5,364
1,750
55
2,179
2,913
58,351
0
W
Gilgamesh
fazan174
Gilgamesh
7,477
1,658
0
1,870
9,201
5,468
1,261
0
9,201
0
70,145
L
Amaterasu
kaltnas
Amaterasu
1,826
555
0
2,016
11,447
6,004
0
1,490
9,957
0
39,267
W
Nemesis
xJazzus
Nemesis
10,114
4,794
0
2,469
13,482
5,799
429
3,364
9,857
0
65,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
36,729
474
Minions Killed
343
0
Camps Cleared
0
1,569,770
Distance Traveled
1,419,934
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,035
440
4
0
0
319,997
7
L
Anhur
7,904
494
86
5
0
274,569
4
L
Arachne
6,824
427
62
4
0
266,138
3
W
Sobek
7,630
477
13
1
0
313,625
8
L
Ra
8,122
508
116
7
0
302,519
0
W
Hou Yi
8,760
548
92
6
0
295,529
6
W
Ra
8,556
535
133
8
0
324,747
7
W
Gilgamesh
9,497
594
133
8
0
288,033
2
L
Amaterasu
6,844
428
75
5
0
256,711
2
W
Nemesis
9,444
590
103
6
0
347,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role