Player Matchup

Set
Set
Platinum II
DMiaN-
Set
Platinum II
Level 144
God Stats
4W - 1L
1,444 SR
Queue Stats
822W - 822L
1,811 MMR
Party 2
Tyr
Tyr
Platinum III
DaviZsOne
Tyr
Platinum III
Level 127
God Stats
24W - 17L
1,753 SR
Queue Stats
693W - 689L
1,691 MMR
Party 2
Skadi
Skadi
Platinum V
DrewBarrymore
Skadi
Platinum V
Level 140
God Stats
31W - 13L
1,716 SR
Queue Stats
421W - 421L
1,742 MMR
Party 1
Persephone
Persephone
Platinum III
Gaige4416
Persephone
Platinum III
Level 69
God Stats
6W - 2L
1,875 SR
Queue Stats
177W - 172L
1,768 MMR
Solo
Bacchus
Bacchus
Platinum V
jradisawesim
Bacchus
Platinum V
Level 154
God Stats
1W - 2L
1,310 SR
Queue Stats
198W - 183L
1,764 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,620 SR
1,755 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 80
1,649 SR
1,762 MMR
Danzaburou
Danzaburou
Gold III
AVerySadHippo
Danzaburou
Gold III
Level 87
God Stats
0W - 2L
1,773 SR
Queue Stats
32W - 24L
1,823 MMR
Party 3
Ra
Ra
Platinum V
Angello_98765
Ra
Platinum V
Level 105
God Stats
42W - 31L
1,541 SR
Queue Stats
783W - 771L
1,694 MMR
Solo
Ymir
Ymir
Gold II
Huube03
Ymir
Gold II
Level 49
God Stats
8W - 10L
1,529 SR
Queue Stats
34W - 31L
1,696 MMR
Solo
Nemesis
Nemesis
Platinum V
MedizinMann8
Nemesis
Platinum V
Level 85
God Stats
38W - 31L
1,634 SR
Queue Stats
707W - 708L
1,733 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
vvSoft
Tsukuyomi
Gold I
Level 75
God Stats
0W - 2L
1,769 SR
Queue Stats
35W - 24L
1,862 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DMiaN-
Set
20
5 / 1 / 11
15,970
591
19,018
24,145
14,884
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 3 / 9
15,748
583
11,710
27,510
38,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 5 / 7
18,193
674
12,391
21,513
9,228
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Gaige4416
Persephone
20
20 / 1 / 10
18,544
687
28,069
15,120
6,898
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jradisawesim
Bacchus
18
4 / 4 / 20
14,129
523
13,847
23,278
34,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatAthenaApolloScyllaJanus

VS

Bans
Guan YuAnhurThe MorriganJing WeiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AVerySadHippo
Danzaburou
20
1 / 2 / 4
15,102
559
9,488
16,099
6,822
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 1
14,204
526
19,162
16,188
7,366
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Huube03
Ymir
14
0 / 11 / 5
10,021
371
5,214
27,684
27,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MedizinMann8
Nemesis
19
5 / 11 / 3
12,561
465
13,887
25,778
14,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
vvSoft
Tsukuyomi
20
6 / 5 / 1
14,378
533
22,791
23,576
28,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
36
Kills
14
14
Deaths
36
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AVerySadHippo
Danzaburou
1
2
4
1.5
L
2
7
1
0.36
W
Set
DMiaN-
Set
5
1
11
10.5
W
3
3
9
2.5
W
4
5
7
1.5
W
Persephone
Gaige4416
Persephone
20
1
10
25
L
Ymir
Huube03
Ymir
0
11
5
0.23
L
Nemesis
MedizinMann8
Nemesis
5
11
3
0.59
W
Bacchus
jradisawesim
Bacchus
4
4
20
3.5
L
Tsukuyomi
vvSoft
Tsukuyomi
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,035
Damage
70,542
111,566
Taken
109,325
104,063
Mitigated
85,148
45,826
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AVerySadHippo
Danzaburou
9,488
3,996
0
6,677
16,099
6,822
170
4,826
11,193
0
125,170
L
19,162
630
1,257
5,128
16,188
7,366
0
7,646
8,542
149,862
0
W
Set
DMiaN-
Set
19,018
9,516
0
12,387
24,145
14,884
4,150
6,400
17,617
0
151,670
W
11,710
1,287
0
12,928
27,510
38,274
1,552
2,933
24,561
0
101,901
W
12,391
6,309
0
9,624
21,513
9,228
8,899
6,244
15,227
0
160,186
W
Persephone
Gaige4416
Persephone
28,069
1,534
0
5,061
15,120
6,898
3,127
5,452
9,501
127,269
0
L
Ymir
Huube03
Ymir
5,214
697
0
2,814
27,684
27,567
0
14,585
12,859
16,487
0
L
Nemesis
MedizinMann8
Nemesis
13,887
5,987
0
4,491
25,778
14,888
0
9,478
16,300
0
94,427
W
Bacchus
jradisawesim
Bacchus
13,847
639
0
5,826
23,278
34,779
480
6,043
17,064
32,444
0
L
Tsukuyomi
vvSoft
Tsukuyomi
22,791
5,571
0
3,967
23,576
28,505
0
5,381
18,115
0
115,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,584
Gold Earned
66,266
858
Minions Killed
830
0
Camps Cleared
0
2,704,857
Distance Traveled
2,462,280
25
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,102
559
214
8
0
513,995
11
L
Ra
14,204
526
260
10
0
513,671
5
W
Set
15,970
591
195
7
0
581,327
1
W
Tyr
15,748
583
200
7
0
571,964
6
W
Skadi
18,193
674
229
8
0
503,034
6
W
Persephone
18,544
687
196
7
0
509,710
6
L
Ymir
10,021
371
28
1
0
452,324
13
L
Nemesis
12,561
465
119
4
0
483,263
5
W
Bacchus
14,129
523
38
1
0
538,822
6
L
Tsukuyomi
14,378
533
209
8
0
499,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role