Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Shwoobanger
Ganesha
Level 61
God Stats
6W - 9L
1,257 SR
Queue Stats
103W - 122L
1,512 Elo+
Solo
Fenrir
Fenrir
TRUDAWGG32
Fenrir
Level 55
God Stats
4W - 3L
1,629 SR
Queue Stats
193W - 200L
1,488 Elo+
Party 2
Neith
Neith
ninjamuduru
Neith
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
303W - 292L
1,499 Elo+
Party 2
Vamana
Vamana
ry da ripper66
Vamana
Level 63
God Stats
3W - 5L
1,610 SR
Queue Stats
19W - 33L
1,421 Elo+
Solo
Team Averages
Level 74
1,499 SR
1,484 Elo+

VS

Team Averages
Level 105
1,632 SR
1,751 Elo+
Tyr
Tyr
D4rk_L1NK_101111
Tyr
Level 149
God Stats
1W - 0L
1,441 SR
Queue Stats
141W - 145L
1,644 Elo+
Party 1
Loki
Loki
Danny DeVito398
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,907 Elo+
Party 1
Artemis
Artemis
Elum1nous
Artemis
Level 154
God Stats
2W - 1L
1,872 SR
Queue Stats
238W - 181L
1,602 Elo+
Party 1
Aphrodite
Aphrodite
GeneralFear
Aphrodite
Level 126
God Stats
31W - 13L
1,849 SR
Queue Stats
139W - 57L
1,736 Elo+
Party 1
Guan Yu
Guan Yu
WarriorsAreFair
Guan Yu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 6L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 7 / 1
6,697
1,339
6,718
9,581
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Shwoobanger
Ganesha
11
0 / 8 / 3
5,670
1,134
4,683
13,457
8,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
TRUDAWGG32
Fenrir
10
1 / 8 / 2
5,869
1,174
2,211
8,793
2,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 4
5,950
1,190
7,244
6,623
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,170
1,034
1,636
3,052
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

202

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 9
6,904
1,381
6,648
5,955
2,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 17
7,895
1,579
9,082
7,161
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Elum1nous
Artemis
14
4 / 1 / 20
7,853
1,571
9,686
4,358
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
GeneralFear
Aphrodite
12
5 / 0 / 16
7,787
1,557
4,966
3,412
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 14
7,912
1,582
7,323
6,036
4,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
106
4
Kills
30
30
Deaths
4
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
7
1
0.5
W
5
2
9
4.75
W
8
1
17
16.5
W
Artemis
Elum1nous
Artemis
4
1
20
14
W
Aphrodite
GeneralFear
Aphrodite
5
0
16
13
L
Ganesha
Shwoobanger
Ganesha
0
8
3
0.19
L
Fenrir
TRUDAWGG32
Fenrir
1
8
2
0.25
W
8
0
14
15
L
0
5
4
0.4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,492
Damage
37,705
41,506
Taken
26,922
17,749
Mitigated
13,114
2,829
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,718
955
123
123
9,581
2,907
0
1,124
8,457
16,904
0
W
6,648
1,779
0
573
5,955
2,640
0
2,418
3,537
0
11,559
W
9,082
3,258
0
256
7,161
3,068
0
2,968
4,193
0
13,290
W
Artemis
Elum1nous
Artemis
9,686
5,398
0
2,192
4,358
1,390
0
1,393
2,965
0
20,597
W
Aphrodite
GeneralFear
Aphrodite
4,966
1,685
2,713
2,225
3,412
1,580
0
2,229
1,183
15,311
0
L
Ganesha
Shwoobanger
Ganesha
4,683
1,249
51
886
13,457
8,744
0
2,419
11,038
10,173
0
L
Fenrir
TRUDAWGG32
Fenrir
2,211
578
0
143
8,793
2,985
0
870
7,923
0
5,629
W
7,323
2,597
947
1,307
6,036
4,436
0
2,393
3,643
0
15,768
L
7,244
3,407
222
1,013
6,623
2,061
0
451
6,172
0
16,434
L
1,636
447
0
268
3,052
1,052
0
102
2,950
0
6,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
38,351
68
Minions Killed
94
3
Camps Cleared
7
374,390
Distance Traveled
513,578
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,697
1,339
19
4
1
82,999
0
W
Tyr
6,904
1,381
9
2
2
97,212
0
W
Loki
7,895
1,579
6
1
1
113,096
0
W
Artemis
7,853
1,571
30
6
2
84,340
0
W
Aphrodite
7,787
1,557
30
6
0
95,465
2
L
Ganesha
5,670
1,134
1
0
0
91,036
0
L
Fenrir
5,869
1,174
14
3
0
74,903
0
W
Guan Yu
7,912
1,582
19
4
2
123,465
0
L
Neith
5,950
1,190
25
5
1
79,685
0
L
Vamana
5,170
1,034
9
2
1
45,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role