Player Matchup

Gilgamesh
Gilgamesh
ClawZeno
Gilgamesh
Level 16
God Stats
9W - 7L
1,459 SR
Queue Stats
32W - 17L
1,666 Elo+
Party 1
Mercury
Mercury
FineOkaysDaddy
Mercury
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
80W - 54L
1,739 Elo+
Solo
Izanami
Izanami
TheLastShad0w
Izanami
Level 158
God Stats
22W - 4L
1,846 SR
Queue Stats
343W - 131L
1,690 Elo+
Party 1
Ra
Ra
Tsalt
Ra
Level 19
God Stats
22W - 13L
1,837 SR
Queue Stats
48W - 40L
1,611 Elo+
Solo
Artio
Artio
Ve1ociraptor5
Artio
Level 21
God Stats
19W - 12L
1,684 SR
Queue Stats
51W - 24L
1,609 Elo+
Party 1
Team Averages
Level 48
1,711 SR
1,663 Elo+

VS

Team Averages
Level 19
1,566 SR
1,562 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AxFlynt
Olorun
Level 8
God Stats
9W - 6L
1,847 SR
Queue Stats
107W - 125L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShetsAndGigs
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,760 Elo+
Solo
Odin
Odin
SilverRyuzen
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
aldara11
Ymir
Level 23
God Stats
1W - 2L
1,482 SR
Queue Stats
20W - 20L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClawZeno
Gilgamesh
16
3 / 2 / 10
10,800
540
10,528
15,169
9,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 4 / 8
11,665
583
7,279
14,115
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
20
14 / 0 / 4
13,606
680
20,642
13,897
6,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
18
7 / 1 / 7
12,130
607
12,371
10,486
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 1 / 10
9,644
482
3,452
13,140
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 4 / 1
9,016
451
13,732
16,416
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
AxFlynt
Olorun
12
0 / 8 / 2
7,418
371
7,583
13,890
4,656
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
ShetsAndGigs
Ah Muzen Cab
12
0 / 8 / 0
7,540
377
5,938
11,059
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 2
9,259
463
8,694
16,954
15,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
1 / 6 / 0
7,482
374
6,808
15,053
11,979
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
31
Kills
8
8
Deaths
32
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
4
1
1.63
L
Olorun
AxFlynt
Olorun
0
8
2
0.13
W
Gilgamesh
ClawZeno
Gilgamesh
3
2
10
4
W
5
4
8
2.25
L
Ah Muzen Cab
ShetsAndGigs
Ah Muzen Cab
0
8
0
0
L
1
6
2
0.33
W
Izanami
14
0
4
16
W
Ra
7
1
7
10.5
W
2
1
10
7
L
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
42,755
66,807
Taken
73,372
42,260
Mitigated
43,651
23,105
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,732
3,888
0
723
16,416
7,602
0
4,442
11,974
0
51,899
L
Olorun
AxFlynt
Olorun
7,583
3,610
91
3,748
13,890
4,656
0
6,356
7,534
38,218
0
W
Gilgamesh
ClawZeno
Gilgamesh
10,528
2,639
0
4,022
15,169
9,647
2,182
2,840
11,829
0
49,709
W
7,279
2,928
0
286
14,115
6,794
0
1,342
12,748
0
87,740
L
Ah Muzen Cab
ShetsAndGigs
Ah Muzen Cab
5,938
2,797
0
1,642
11,059
3,895
1,192
1,047
10,012
0
36,504
L
8,694
1,871
0
4,295
16,954
15,519
944
2,063
14,891
0
47,428
W
Izanami
20,642
16,628
0
6,686
13,897
6,432
6,078
2,134
11,738
0
130,321
W
Ra
12,371
1,182
3,384
4,076
10,486
4,973
1,376
3,665
6,796
78,308
0
W
3,452
61
1,149
3,502
13,140
14,414
1,051
4,410
8,630
10,548
0
L
Ymir
6,808
192
0
680
15,053
11,979
0
1,915
13,138
43,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
40,715
625
Minions Killed
359
0
Camps Cleared
0
1,997,816
Distance Traveled
1,687,632
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,016
451
73
4
0
357,134
4
L
Olorun
7,418
371
62
3
0
325,318
0
W
Gilgamesh
10,800
540
95
5
0
404,859
6
W
Mercury
11,665
583
131
7
0
431,088
5
L
Ah Muzen Cab
7,540
377
73
4
0
336,916
3
L
Odin
9,259
463
99
5
0
339,041
2
W
Izanami
13,606
680
227
11
0
347,356
2
W
Ra
12,130
607
150
8
0
440,213
11
W
Artio
9,644
482
22
1
0
374,300
3
L
Ymir
7,482
374
52
3
0
329,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role