Player Matchup

Awilix
Awilix
AlMalaky96
Awilix
Level 66
God Stats
15W - 7L
1,553 SR
Queue Stats
641W - 594L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
EmranMain97
Cthulhu
Level 115
God Stats
7W - 9L
1,630 SR
Queue Stats
350W - 325L
1,526 Elo+
Party 1
Scylla
Scylla
HanzoMain97
Scylla
Level 140
God Stats
3W - 1L
1,618 SR
Queue Stats
317W - 272L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsZonline
Gilgamesh
Level 122
God Stats
16W - 9L
1,590 SR
Queue Stats
793W - 731L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
SpotifyUK123
Danzaburou
Level 67
God Stats
5W - 2L
1,768 SR
Queue Stats
54W - 49L
1,503 Elo+
Party 1
Team Averages
Level 102
1,632 SR
1,536 Elo+

VS

Team Averages
Level 117
1,601 SR
1,508 Elo+
Bacchus
Bacchus
Ap-Floki
Bacchus
Level 109
God Stats
5W - 1L
1,666 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 2
Rama
Rama
MulyoHulyo
Rama
Level 139
God Stats
16W - 11L
1,674 SR
Queue Stats
247W - 204L
1,505 Elo+
Party 2
Nemesis
Nemesis
giltz1
Nemesis
Level 129
God Stats
12W - 9L
1,521 SR
Queue Stats
134W - 104L
1,526 Elo+
Party 2
Bellona
Bellona
itsLumina
Bellona
Level 114
God Stats
59W - 51L
1,553 SR
Queue Stats
103W - 92L
1,522 Elo+
Party 2
Janus
Janus
lilPerets
Janus
Level 96
God Stats
17W - 18L
1,591 SR
Queue Stats
166W - 126L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlMalaky96
Awilix
12
4 / 6 / 3
7,686
480
5,464
12,580
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
EmranMain97
Cthulhu
12
5 / 3 / 1
7,719
482
8,963
10,536
7,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
3 / 6 / 3
8,222
514
4,839
10,643
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ItsZonline
Gilgamesh
15
4 / 5 / 1
8,562
535
9,879
15,628
11,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SpotifyUK123
Danzaburou
13
0 / 3 / 6
7,875
492
5,810
11,660
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ap-Floki
Bacchus
13
4 / 4 / 7
8,364
523
5,151
11,700
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 6
8,509
532
8,720
11,344
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
giltz1
Nemesis
15
6 / 4 / 5
9,173
573
6,774
10,889
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
itsLumina
Bellona
14
4 / 5 / 3
8,668
542
9,103
13,389
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
lilPerets
Janus
15
7 / 1 / 5
9,203
575
11,129
6,238
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
16
Kills
23
23
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlMalaky96
Awilix
4
6
3
0.92
W
Bacchus
Ap-Floki
Bacchus
4
4
7
1.88
L
Cthulhu
EmranMain97
Cthulhu
5
3
1
1.83
L
Scylla
3
6
3
0.75
L
Gilgamesh
ItsZonline
Gilgamesh
4
5
1
0.9
W
2
2
6
2.5
L
Danzaburou
SpotifyUK123
Danzaburou
0
3
6
1
W
Nemesis
giltz1
Nemesis
6
4
5
2.13
W
Bellona
itsLumina
Bellona
4
5
3
1.1
W
Janus
lilPerets
Janus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
40,877
61,047
Taken
53,560
30,913
Mitigated
30,614
13,186
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlMalaky96
Awilix
5,464
2,443
0
1,365
12,580
4,487
0
4,249
8,125
0
44,160
W
Bacchus
Ap-Floki
Bacchus
5,151
347
564
2,751
11,700
10,355
637
3,702
7,954
16,485
0
L
Cthulhu
EmranMain97
Cthulhu
8,963
825
455
914
10,536
7,748
0
3,013
7,397
32,256
0
L
Scylla
4,839
1,351
0
1,710
10,643
3,308
0
5,040
5,347
46,604
0
L
Gilgamesh
ItsZonline
Gilgamesh
9,879
3,559
0
5,299
15,628
11,141
59
440
15,158
0
48,638
W
8,720
6,195
0
3,214
11,344
3,490
1,922
3,089
8,255
0
57,835
L
Danzaburou
SpotifyUK123
Danzaburou
5,810
1,808
0
3,443
11,660
4,229
172
2,896
8,740
0
45,148
W
Nemesis
giltz1
Nemesis
6,774
3,893
0
1,329
10,889
5,053
182
2,687
8,054
0
49,366
W
Bellona
itsLumina
Bellona
9,103
5,132
0
3,119
13,389
9,502
903
1,067
12,322
0
43,001
W
Janus
lilPerets
Janus
11,129
656
0
500
6,238
2,214
727
2,967
3,173
51,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
43,917
429
Minions Killed
409
0
Camps Cleared
0
1,463,866
Distance Traveled
1,448,074
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,686
480
77
5
0
308,494
2
W
Bacchus
8,364
523
30
2
0
290,149
0
L
Cthulhu
7,719
482
43
3
0
319,224
3
L
Scylla
8,222
514
109
7
0
261,966
1
L
Gilgamesh
8,562
535
104
7
0
305,767
2
W
Rama
8,509
532
114
7
0
285,510
5
L
Danzaburou
7,875
492
96
6
0
268,415
6
W
Nemesis
9,173
573
90
6
0
304,024
10
W
Bellona
8,668
542
75
5
0
250,435
3
W
Janus
9,203
575
100
6
0
317,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role