Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DarkOfTrueAngeI
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Darkuse60
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 51L
1,600 Elo+
Party 3
Aphrodite
Aphrodite
nears60
Aphrodite
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 22L
1,642 Elo+
Party 3
Chaac
Chaac
virgottix
Chaac
Level 28
God Stats
5W - 2L
1,706 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 3
Team Averages
Level 70
1,541 SR
1,576 Elo+

VS

Team Averages
Level 50
1,702 SR
1,507 Elo+
Scylla
Scylla
Optecsquad
Scylla
Level 65
God Stats
8W - 8L
1,566 SR
Queue Stats
146W - 153L
1,488 Elo+
Party 1
Pele
Pele
Razamatazle
Pele
Level 86
God Stats
4W - 2L
1,852 SR
Queue Stats
408W - 372L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
RiceFlopper
Gilgamesh
Level 20
God Stats
20W - 30L
1,586 SR
Queue Stats
68W - 76L
1,501 Elo+
Party 1
Izanami
Izanami
shoshybonkies
Izanami
Level 17
God Stats
0W - 1L
1,898 SR
Queue Stats
20W - 13L
1,459 Elo+
Party 2
Ymir
Ymir
why_the_cheese
Ymir
Level 64
God Stats
5W - 7L
1,609 SR
Queue Stats
229W - 211L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 4 / 17
9,615
481
9,436
16,904
14,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 0 / 6
12,516
626
14,177
13,329
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Darkuse60
Danzaburou
19
17 / 2 / 7
13,304
665
26,498
18,634
9,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
nears60
Aphrodite
16
2 / 2 / 19
10,222
511
13,501
16,410
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
virgottix
Chaac
17
0 / 4 / 2
10,725
536
11,246
16,169
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Optecsquad
Scylla
15
3 / 8 / 1
9,403
470
10,641
15,099
4,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 1
9,410
471
14,053
20,317
9,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
RiceFlopper
Gilgamesh
17
3 / 4 / 2
10,580
529
11,588
18,759
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
13
1 / 9 / 2
8,538
427
8,120
16,190
6,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 3
8,384
419
3,627
21,181
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
37
Kills
12
12
Deaths
37
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
17
2.88
W
15
0
6
18
W
Danzaburou
Darkuse60
Danzaburou
17
2
7
10.25
L
Scylla
Optecsquad
Scylla
3
8
1
0.44
L
4
7
1
0.64
L
Gilgamesh
RiceFlopper
Gilgamesh
3
4
2
1
W
Aphrodite
nears60
Aphrodite
2
2
19
5.75
L
Izanami
1
9
2
0.22
W
Chaac
virgottix
Chaac
0
4
2
0.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,858
Damage
48,029
81,446
Taken
91,546
50,341
Mitigated
48,364
44,825
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,436
3,557
4,650
7,069
16,904
14,708
1,587
3,857
13,047
38,414
0
W
14,177
4,885
0
4,845
13,329
5,009
0
2,649
10,680
0
90,023
W
Danzaburou
Darkuse60
Danzaburou
26,498
16,084
0
4,084
18,634
9,634
5,878
2,057
16,577
0
99,390
L
Scylla
Optecsquad
Scylla
10,641
1,007
0
337
15,099
4,981
0
5,015
10,059
54,052
0
L
14,053
3,645
0
4,278
20,317
9,372
0
6,174
14,118
0
67,766
L
Gilgamesh
RiceFlopper
Gilgamesh
11,588
1,765
0
4,429
18,759
7,964
296
595
17,614
0
68,478
W
Aphrodite
nears60
Aphrodite
13,501
3,114
6,982
9,766
16,410
6,987
1,413
4,877
11,533
50,226
0
L
Izanami
8,120
6,133
0
3,492
16,190
6,389
0
3,480
12,710
0
52,725
W
Chaac
virgottix
Chaac
11,246
2,554
0
7,429
16,169
14,003
0
828
15,341
0
65,409
L
3,627
875
0
2,293
21,181
19,658
0
7,673
13,508
22,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
46,315
554
Minions Killed
496
0
Camps Cleared
0
1,848,999
Distance Traveled
1,634,815
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,615
481
54
3
0
319,628
2
W
Loki
12,516
626
126
6
0
436,123
0
W
Danzaburou
13,304
665
150
8
0
376,106
2
L
Scylla
9,403
470
101
5
0
324,047
2
L
Pele
9,410
471
120
6
0
371,087
3
L
Gilgamesh
10,580
529
128
6
0
322,845
0
W
Aphrodite
10,222
511
83
4
0
367,229
1
L
Izanami
8,538
427
113
6
0
292,871
0
W
Chaac
10,725
536
141
7
0
349,913
0
L
Ymir
8,384
419
34
2
0
323,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role