Player Matchup

Sylvanus
Sylvanus
Bahrani07
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,428 Elo+
Solo
Janus
Janus
Blazecore09
Janus
Level 29
God Stats
10W - 6L
1,615 SR
Queue Stats
40W - 37L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Coolobanoff
Gilgamesh
Level 15
God Stats
11W - 5L
1,687 SR
Queue Stats
34W - 32L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
LittleOryx
Heimdallr
Level 41
God Stats
0W - 2L
1,191 SR
Queue Stats
122W - 118L
1,469 Elo+
Party 1
Nemesis
Nemesis
SadAlbert
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,297 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,451 Elo+

VS

Team Averages
Level 22
1,533 SR
1,401 Elo+
Sun Wukong
Sun Wukong
Kolibri999
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nieube
Kukulkan
Level 27
God Stats
3W - 2L
1,638 SR
Queue Stats
260W - 242L
1,460 Elo+
Solo
Ares
Ares
OverTimePT
Ares
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 138L
1,338 Elo+
Solo
Chiron
Chiron
Usyrian
Chiron
Level 25
God Stats
11W - 7L
1,529 SR
Queue Stats
98W - 116L
1,435 Elo+
Solo
Mercury
Mercury
andrew20yt
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bahrani07
Sylvanus
2
0 / 1 / 0
6,081
264
193
909
262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
11 / 10 / 2
11,907
518
17,714
16,762
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Coolobanoff
Gilgamesh
18
14 / 3 / 3
12,183
530
25,073
19,077
12,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
LittleOryx
Heimdallr
16
2 / 7 / 8
9,902
431
9,655
18,434
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SadAlbert
Nemesis
18
1 / 7 / 2
10,741
467
3,767
19,532
8,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kolibri999
Sun Wukong
18
2 / 7 / 5
11,950
520
5,430
15,330
12,492
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Nieube
Kukulkan
20
13 / 9 / 3
14,191
617
22,382
18,300
8,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 4 / 15
11,927
519
8,601
18,575
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Usyrian
Chiron
20
12 / 2 / 3
14,009
609
17,068
17,795
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
andrew20yt
Mercury
18
0 / 6 / 3
10,850
472
3,168
15,506
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
28
Kills
28
28
Deaths
28
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bahrani07
Sylvanus
0
1
0
0
L
11
10
2
1.2
L
Gilgamesh
Coolobanoff
Gilgamesh
14
3
3
5.17
W
Sun Wukong
Kolibri999
Sun Wukong
2
7
5
0.64
L
Heimdallr
LittleOryx
Heimdallr
2
7
8
0.86
W
Kukulkan
Nieube
Kukulkan
13
9
3
1.61
W
1
4
15
2.13
L
Nemesis
SadAlbert
Nemesis
1
7
2
0.29
W
Chiron
Usyrian
Chiron
12
2
3
6.75
W
Mercury
andrew20yt
Mercury
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,402
Damage
56,649
74,714
Taken
85,506
34,334
Mitigated
56,466
13,685
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bahrani07
Sylvanus
193
0
0
90
909
262
0
268
601
2,714
948
L
17,714
2,162
0
1,600
16,762
5,251
804
9,010
7,329
60,335
0
L
Gilgamesh
Coolobanoff
Gilgamesh
25,073
6,764
0
1,673
19,077
12,986
604
8,157
10,768
0
68,010
W
Sun Wukong
Kolibri999
Sun Wukong
5,430
467
0
910
15,330
12,492
930
2,263
12,929
0
59,560
L
Heimdallr
LittleOryx
Heimdallr
9,655
3,636
0
3,128
18,434
7,145
0
6,922
11,399
0
48,876
W
Kukulkan
Nieube
Kukulkan
22,382
1,865
0
1,847
18,300
8,449
845
4,633
13,293
86,276
0
W
8,601
572
0
2,432
18,575
22,278
814
3,564
14,865
21,458
0
L
Nemesis
SadAlbert
Nemesis
3,767
1,402
0
7,194
19,532
8,690
0
5,836
13,634
0
86,471
W
Chiron
Usyrian
Chiron
17,068
10,915
1,327
7,800
17,795
7,016
5,737
3,578
14,051
0
114,092
W
Mercury
andrew20yt
Mercury
3,168
911
0
5,420
15,506
6,231
549
2,897
12,461
0
78,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
62,927
449
Minions Killed
575
0
Camps Cleared
0
1,709,466
Distance Traveled
2,206,622
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,081
264
7
0
0
34,588
0
L
Janus
11,907
518
105
5
0
403,813
4
L
Gilgamesh
12,183
530
108
5
0
462,710
1
W
Sun Wukong
11,950
520
135
6
0
436,728
2
L
Heimdallr
9,902
431
92
4
0
412,160
0
W
Kukulkan
14,191
617
132
6
0
366,944
2
W
Ares
11,927
519
32
1
0
471,871
0
L
Nemesis
10,741
467
137
6
0
396,195
1
W
Chiron
14,009
609
151
7
0
444,795
4
W
Mercury
10,850
472
125
5
0
486,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role