Player Matchup

Ra
Ra
Dozenka
Ra
Level 159
God Stats
5W - 10L
1,417 SR
Queue Stats
153W - 151L
1,452 Elo+
Solo
Artio
Artio
HackingDarts99
Artio
Level 114
God Stats
3W - 1L
1,459 SR
Queue Stats
155W - 166L
1,294 Elo+
Solo
Guan Yu
Guan Yu
Healbotgamer
Guan Yu
Level 124
God Stats
2W - 2L
1,633 SR
Queue Stats
67W - 57L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
TGRlM
Gilgamesh
Level 127
God Stats
3W - 2L
1,449 SR
Queue Stats
14W - 25L
1,423 Elo+
Solo
King Arthur
King Arthur
stupidsteveoXOx
King Arthur
Level 140
God Stats
115W - 89L
1,639 SR
Queue Stats
272W - 268L
1,561 Elo+
Solo
Team Averages
Level 133
1,520 SR
1,469 Elo+

VS

Team Averages
Level 114
1,588 SR
1,571 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CovidAndCambria
Erlang Shen
Level 73
God Stats
8W - 9L
1,613 SR
Queue Stats
56W - 67L
1,545 Elo+
Solo
Zeus
Zeus
Genuflect-2-Me
Zeus
Level 144
God Stats
9W - 11L
1,733 SR
Queue Stats
117W - 117L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
N0GGTthe0GG0T
Hou Yi
Level 120
God Stats
59W - 58L
1,593 SR
Queue Stats
741W - 720L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
toobalot
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
11,940
796
14,423
6,142
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 12
10,910
727
10,339
27,155
24,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Healbotgamer
Guan Yu
19
10 / 2 / 10
13,009
867
22,577
27,911
43,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TGRlM
Gilgamesh
15
2 / 3 / 6
9,667
644
8,507
21,141
21,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
stupidsteveoXOx
King Arthur
17
6 / 2 / 14
11,977
798
20,447
31,990
26,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 7 / 7
9,267
618
16,354
16,868
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
CovidAndCambria
Erlang Shen
14
1 / 5 / 7
8,641
576
12,710
19,060
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 5
9,644
643
32,076
13,925
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 6
10,704
714
16,702
14,298
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
toobalot
Kumbhakarna
15
2 / 1 / 8
9,015
601
10,360
22,613
25,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
22
Kills
12
12
Deaths
22
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
7
0.79
L
Erlang Shen
CovidAndCambria
Erlang Shen
1
5
7
0.9
W
2
0
8
6
L
3
6
5
0.92
W
2
5
12
1.6
W
Guan Yu
Healbotgamer
Guan Yu
10
2
10
7.5
L
4
3
6
2.33
W
Gilgamesh
TGRlM
Gilgamesh
2
3
6
1.67
W
King Arthur
stupidsteveoXOx
King Arthur
6
2
14
6.5
L
Kumbhakarna
toobalot
Kumbhakarna
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,293
Damage
88,202
114,339
Taken
86,764
119,159
Mitigated
58,181
53,644
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,354
3,860
0
628
16,868
9,771
0
4,348
12,412
0
30,304
L
Erlang Shen
CovidAndCambria
Erlang Shen
12,710
6,493
0
3,830
19,060
9,948
0
4,920
14,014
0
24,077
W
14,423
366
8,400
3,219
6,142
3,117
1,803
3,285
2,807
84,114
0
L
32,076
3,528
124
3,164
13,925
6,802
0
2,602
11,299
60,657
0
W
10,339
711
6,543
6,448
27,155
24,383
351
10,590
16,415
20,171
0
W
Guan Yu
Healbotgamer
Guan Yu
22,577
6,015
8,832
8,918
27,911
43,643
1,645
9,992
17,694
0
58,847
L
16,702
6,855
0
1,557
14,298
5,759
0
4,555
9,669
0
62,810
W
Gilgamesh
TGRlM
Gilgamesh
8,507
1,364
0
3,450
21,141
21,680
796
8,909
12,027
0
19,539
W
King Arthur
stupidsteveoXOx
King Arthur
20,447
577
0
7,834
31,990
26,336
578
10,231
21,588
0
35,232
L
Kumbhakarna
toobalot
Kumbhakarna
10,360
1,063
1,745
1,908
22,613
25,901
0
7,805
14,470
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
47,271
346
Minions Killed
275
12
Camps Cleared
4
1,523,910
Distance Traveled
1,335,426
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,267
618
40
3
1
272,084
2
L
Erlang Shen
8,641
576
20
1
1
292,080
1
W
Ra
11,940
796
207
14
2
347,500
3
L
Zeus
9,644
643
75
5
2
219,587
0
W
Artio
10,910
727
21
1
2
290,280
6
W
Guan Yu
13,009
867
60
4
5
301,903
0
L
Hou Yi
10,704
714
129
9
0
260,221
4
W
Gilgamesh
9,667
644
32
2
2
271,665
3
W
King Arthur
11,977
798
26
2
1
312,562
0
L
Kumbhakarna
9,015
601
11
1
0
291,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role