Player Matchup

Gilgamesh
Gilgamesh
ArisingWyvern
Gilgamesh
Level 143
God Stats
30W - 23L
1,820 SR
Queue Stats
328W - 352L
1,547 Elo+
Solo
Anubis
Anubis
GhostlyGhille
Anubis
Level 105
God Stats
24W - 19L
1,618 SR
Queue Stats
521W - 516L
1,552 Elo+
Solo
Hou Yi
Hou Yi
MANOSDEMADERA123
Hou Yi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ScoutXzero
Achilles
Level 158
God Stats
2W - 1L
1,767 SR
Queue Stats
413W - 424L
1,564 Elo+
Solo
Cabrakan
Cabrakan
T0D0MEC0ESEVAT0
Cabrakan
Level 107
God Stats
2W - 1L
1,719 SR
Queue Stats
17W - 21L
1,821 Elo+
Solo
Team Averages
Level 125
1,685 SR
1,597 Elo+

VS

Team Averages
Level 124
1,559 SR
1,551 Elo+
Sylvanus
Sylvanus
Fulviutza
Sylvanus
Level 127
God Stats
3W - 1L
1,724 SR
Queue Stats
56W - 59L
1,534 Elo+
Solo
Agni
Agni
LordNidus12
Agni
Level 86
God Stats
23W - 14L
1,647 SR
Queue Stats
517W - 425L
1,534 Elo+
Solo
Thanatos
Thanatos
iiSumma
Thanatos
Level 130
God Stats
8W - 5L
1,284 SR
Queue Stats
200W - 202L
1,486 Elo+
Solo
Hel
Hel
peerlessa
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xLUCKYCH4RMZx
Izanami
Level 157
God Stats
3W - 1L
1,640 SR
Queue Stats
9W - 11L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArisingWyvern
Gilgamesh
16
3 / 1 / 4
11,301
1,130
9,814
16,746
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
1 / 2 / 7
10,305
1,031
9,503
7,097
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 5
9,717
972
5,487
5,035
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ScoutXzero
Achilles
16
4 / 6 / 4
10,431
1,043
14,280
15,896
10,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
16
1 / 3 / 6
10,592
1,059
9,181
17,420
24,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

221

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fulviutza
Sylvanus
16
0 / 1 / 9
9,385
939
7,395
10,224
8,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
6 / 1 / 6
11,419
1,142
16,340
6,019
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
iiSumma
Thanatos
16
5 / 6 / 4
10,377
1,038
7,838
12,526
7,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 9
11,363
1,136
10,543
13,789
9,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
0 / 0 / 11
9,855
986
15,750
8,498
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
10
Kills
14
14
Deaths
10
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArisingWyvern
Gilgamesh
3
1
4
5
W
Sylvanus
Fulviutza
Sylvanus
0
1
9
4.5
L
1
2
7
2.25
W
6
1
6
9
L
1
2
5
1.75
L
Achilles
ScoutXzero
Achilles
4
6
4
1
L
Cabrakan
1
3
6
1.33
W
Thanatos
iiSumma
Thanatos
5
6
4
1.17
W
3
2
9
3.75
W
Izanami
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
57,866
62,194
Taken
51,056
60,340
Mitigated
32,350
11,257
Healing
31,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArisingWyvern
Gilgamesh
9,814
2,579
1,492
2,458
16,746
17,453
0
9,258
7,488
0
31,477
W
Sylvanus
Fulviutza
Sylvanus
7,395
1,791
5,185
3,513
10,224
8,672
0
4,393
5,459
16,918
0
L
9,503
44
0
2,151
7,097
4,287
0
3,595
3,502
36,912
0
W
16,340
1,296
0
0
6,019
2,291
0
1,024
4,916
38,068
0
L
5,487
2,169
0
565
5,035
3,286
0
3,282
1,753
0
24,175
L
Achilles
ScoutXzero
Achilles
14,280
2,663
0
2,926
15,896
10,472
0
8,959
6,937
0
26,490
L
Cabrakan
9,181
949
672
993
17,420
24,842
0
9,462
7,958
14,127
0
W
Thanatos
iiSumma
Thanatos
7,838
1,070
0
3,676
12,526
7,840
0
6,151
6,134
278
11,310
W
10,543
1,219
8,214
8,459
13,789
9,428
0
3,910
9,568
19,139
0
W
Izanami
15,750
12,756
0
2,522
8,498
4,119
0
2,436
5,895
0
53,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,346
Gold Earned
52,399
197
Minions Killed
203
8
Camps Cleared
7
918,055
Distance Traveled
939,079
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,301
1,130
44
4
2
210,213
0
W
Sylvanus
9,385
939
16
2
1
144,551
3
L
Anubis
10,305
1,031
70
7
0
167,354
0
W
Agni
11,419
1,142
52
5
5
204,550
2
L
Hou Yi
9,717
972
44
4
2
147,944
0
L
Achilles
10,431
1,043
30
3
3
195,228
1
L
Cabrakan
10,592
1,059
9
1
1
197,316
0
W
Thanatos
10,377
1,038
7
1
0
199,696
0
W
Hel
11,363
1,136
21
2
0
222,699
0
W
Izanami
9,855
986
107
11
1
167,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role