Player Matchup

Heimdallr
Heimdallr
BOPE-RealxJonas
Heimdallr
Level 46
God Stats
40W - 56L
1,392 SR
Queue Stats
289W - 315L
1,361 Elo+
Solo
Bellona
Bellona
ILuvCookie98
Bellona
Level 66
God Stats
6W - 12L
1,440 SR
Queue Stats
317W - 335L
1,475 Elo+
Solo
Apollo
Apollo
MidsizeAnt9
Apollo
Level 69
God Stats
0W - 5L
1,177 SR
Queue Stats
9W - 17L
1,134 Elo+
Solo
Aphrodite
Aphrodite
Qcknd
Aphrodite
Level 121
God Stats
1W - 5L
1,093 SR
Queue Stats
176W - 195L
1,391 Elo+
Solo
Chang'e
Chang'e
klausperez
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,320 SR
1,372 Elo+

VS

Team Averages
Level 89
1,465 SR
1,381 Elo+
Sun Wukong
Sun Wukong
A-P-O-S-T-L-E-8
Sun Wukong
Level 107
God Stats
39W - 37L
1,524 SR
Queue Stats
527W - 591L
1,329 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 99
God Stats
475W - 516L
1,555 SR
Queue Stats
804W - 868L
1,430 Elo+
Solo
Cerberus
Cerberus
KannybalZK
Cerberus
Level 67
God Stats
15W - 9L
1,500 SR
Queue Stats
200W - 206L
1,312 Elo+
Solo
Fenrir
Fenrir
Rui51103
Fenrir
Level 104
God Stats
2W - 3L
1,272 SR
Queue Stats
162W - 223L
1,422 Elo+
Solo
Apollo
Apollo
ochoreal5000
Apollo
Level 68
God Stats
3W - 7L
1,475 SR
Queue Stats
97W - 110L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BOPE-RealxJonas
Heimdallr
15
2 / 4 / 8
9,878
449
12,857
19,202
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ILuvCookie98
Bellona
17
7 / 9 / 3
11,229
510
15,790
21,014
15,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
3 / 8 / 6
9,194
418
11,818
17,675
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Qcknd
Aphrodite
14
4 / 5 / 4
10,015
455
12,310
17,544
8,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
klausperez
Chang'e
15
3 / 4 / 6
10,040
456
15,465
17,484
18,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A-P-O-S-T-L-E-8
Sun Wukong
18
3 / 2 / 7
11,227
510
10,061
15,471
8,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
16
9 / 5 / 4
11,298
514
22,535
20,537
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
KannybalZK
Cerberus
15
5 / 3 / 14
11,324
515
10,371
27,960
28,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Rui51103
Fenrir
18
5 / 4 / 9
11,533
524
12,147
18,029
11,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
19
8 / 5 / 12
12,140
552
17,286
21,905
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
19
Kills
30
30
Deaths
19
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A-P-O-S-T-L-E-8
Sun Wukong
3
2
7
3.25
L
Heimdallr
BOPE-RealxJonas
Heimdallr
2
4
8
1.5
L
Bellona
ILuvCookie98
Bellona
7
9
3
0.94
W
Sol
9
5
4
2.2
W
Cerberus
KannybalZK
Cerberus
5
3
14
4
L
Apollo
3
8
6
0.75
L
Aphrodite
Qcknd
Aphrodite
4
5
4
1.2
W
Fenrir
Rui51103
Fenrir
5
4
9
2.38
L
Chang'e
klausperez
Chang'e
3
4
6
1.5
W
Apollo
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,240
Damage
72,400
92,919
Taken
103,902
57,259
Mitigated
65,991
32,931
Healing
44,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A-P-O-S-T-L-E-8
Sun Wukong
10,061
1,115
0
5,776
15,471
8,903
1,015
7,484
7,987
0
62,282
L
Heimdallr
BOPE-RealxJonas
Heimdallr
12,857
5,073
0
6,201
19,202
8,286
633
7,200
12,002
0
53,186
L
Bellona
ILuvCookie98
Bellona
15,790
7,559
171
1,207
21,014
15,315
450
6,572
14,442
0
77,346
W
Sol
22,535
3,952
0
9,015
20,537
7,431
1,153
4,016
16,521
68,013
0
W
Cerberus
KannybalZK
Cerberus
10,371
893
914
10,704
27,960
28,603
28
9,139
18,821
36,026
0
L
Apollo
11,818
5,630
0
2,184
17,675
6,924
1,010
7,121
10,554
0
51,157
L
Aphrodite
Qcknd
Aphrodite
12,310
1,980
5,689
9,107
17,544
8,499
252
7,554
9,990
43,209
0
W
Fenrir
Rui51103
Fenrir
12,147
1,910
0
6,372
18,029
11,808
460
1,984
16,045
0
87,408
L
Chang'e
klausperez
Chang'e
15,465
1,545
2,281
6,091
17,484
18,235
60
4,631
12,853
60,122
0
W
Apollo
17,286
10,172
243
11,791
21,905
9,246
1,424
5,152
16,753
0
91,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
57,522
449
Minions Killed
510
0
Camps Cleared
0
1,994,001
Distance Traveled
2,232,931
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,227
510
102
5
0
420,481
3
L
Heimdallr
9,878
449
84
4
0
426,317
5
L
Bellona
11,229
510
112
5
0
366,538
1
W
Sol
11,298
514
94
4
0
437,660
2
W
Cerberus
11,324
515
53
2
0
454,424
8
L
Apollo
9,194
418
75
3
0
411,394
0
L
Aphrodite
10,015
455
71
3
0
388,685
7
W
Fenrir
11,533
524
139
6
0
539,908
7
L
Chang'e
10,040
456
107
5
0
401,067
2
W
Apollo
12,140
552
122
6
0
380,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role