Player Matchup

Kuzenbo
Kuzenbo
BadVLADIMIR
Kuzenbo
Level 160
God Stats
7W - 12L
1,355 SR
Queue Stats
705W - 497L
1,609 Elo+
Party 1
Persephone
Persephone
EXONA
Persephone
Level 160
God Stats
3W - 2L
1,675 SR
Queue Stats
91W - 50L
1,642 Elo+
Party 1
Artemis
Artemis
FückRez
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
LosAmigosKGN
Terra
Level 139
God Stats
2W - 2L
1,608 SR
Queue Stats
133W - 103L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Mary46
Danzaburou
Level 134
God Stats
37W - 31L
1,545 SR
Queue Stats
888W - 668L
1,583 Elo+
Party 1
Team Averages
Level 135
1,537 SR
1,576 Elo+

VS

Team Averages
Level 133
1,384 SR
1,558 Elo+
Susano
Susano
HuaNINJA
Susano
Level 132
God Stats
4W - 3L
1,510 SR
Queue Stats
422W - 444L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Hunterpanther
Cernunnos
Level 122
God Stats
2W - 1L
1,094 SR
Queue Stats
59W - 48L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Mup4uk
Baron Samedi
Level 138
God Stats
8W - 1L
1,631 SR
Queue Stats
323W - 323L
1,548 Elo+
Solo
Anhur
Anhur
kuksugarjonte
Anhur
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
28W - 23L
1,593 Elo+
Solo
Medusa
Medusa
ÐAAN
Medusa
Level 128
God Stats
2W - 4L
1,379 SR
Queue Stats
134W - 151L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadVLADIMIR
Kuzenbo
16
3 / 7 / 15
10,646
710
9,320
26,903
39,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
EXONA
Persephone
20
8 / 6 / 14
13,876
925
25,633
17,434
7,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FückRez
Artemis
19
9 / 5 / 13
11,509
767
21,183
18,227
8,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 6 / 20
10,390
693
7,589
22,511
30,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Mary46
Danzaburou
18
8 / 6 / 10
11,776
785
12,300
17,505
9,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HuaNINJA
Susano
15
1 / 8 / 15
10,045
670
10,061
15,864
11,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Hunterpanther
Cernunnos
20
5 / 5 / 17
12,050
803
16,423
22,637
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Mup4uk
Baron Samedi
20
12 / 2 / 17
12,835
856
32,792
22,883
13,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 6 / 15
11,751
783
12,657
16,214
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
ÐAAN
Medusa
20
7 / 7 / 16
12,338
823
18,631
15,721
6,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
110
28
Kills
30
30
Deaths
28
72
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BadVLADIMIR
Kuzenbo
3
7
15
1.5
L
Persephone
EXONA
Persephone
8
6
14
2.5
L
Artemis
FückRez
Artemis
9
5
13
3.1
W
Susano
HuaNINJA
Susano
1
8
15
1.06
W
Cernunnos
Hunterpanther
Cernunnos
5
5
17
2.7
L
0
6
20
1.67
L
Danzaburou
Mary46
Danzaburou
8
6
10
2.17
W
Baron Samedi
Mup4uk
Baron Samedi
12
2
17
10.25
W
5
6
15
2.08
W
Medusa
ÐAAN
Medusa
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,025
Damage
90,564
102,580
Taken
93,319
95,305
Mitigated
48,122
35,787
Healing
47,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BadVLADIMIR
Kuzenbo
9,320
1,773
2,284
3,698
26,903
39,150
333
9,287
17,616
15,112
0
L
Persephone
EXONA
Persephone
25,633
1,148
2,119
1,660
17,434
7,946
606
5,298
12,130
55,140
0
L
Artemis
FückRez
Artemis
21,183
11,909
74
3,222
18,227
8,689
3,543
6,865
11,362
0
31,322
W
Susano
HuaNINJA
Susano
10,061
575
2,254
340
15,864
11,476
119
5,072
10,792
0
18,153
W
Cernunnos
Hunterpanther
Cernunnos
16,423
7,782
2,407
8,166
22,637
9,476
2,586
11,976
10,661
0
42,649
L
7,589
345
9,990
6,753
22,511
30,507
192
8,239
14,272
16,396
0
L
Danzaburou
Mary46
Danzaburou
12,300
5,037
1,440
4,547
17,505
9,013
1,744
3,101
14,404
0
26,741
W
Baron Samedi
Mup4uk
Baron Samedi
32,792
453
11,301
13,057
22,883
13,837
429
10,813
12,070
60,467
0
W
12,657
5,225
2,759
3,425
16,214
6,370
2,417
7,651
8,563
0
26,544
W
Medusa
ÐAAN
Medusa
18,631
8,596
1,884
2,288
15,721
6,963
1,299
7,030
8,691
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
59,019
143
Minions Killed
189
0
Camps Cleared
0
1,191,286
Distance Traveled
1,215,979
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,646
710
3
0
0
250,634
0
L
Persephone
13,876
925
64
4
0
240,559
0
L
Artemis
11,509
767
21
1
0
223,438
0
W
Susano
10,045
670
17
1
0
206,600
0
W
Cernunnos
12,050
803
63
4
0
247,967
0
L
Terra
10,390
693
20
1
0
266,423
0
L
Danzaburou
11,776
785
35
2
0
210,232
1
W
Baron Samedi
12,835
856
51
3
0
270,958
2
W
Anhur
11,751
783
29
2
0
260,362
0
W
Medusa
12,338
823
29
2
0
230,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role