Player Matchup

Sol
Sol
Avenger1031
Sol
Level 126
God Stats
7W - 11L
1,222 SR
Queue Stats
148W - 137L
1,521 Elo+
Party 1
Odin
Odin
Demolisher1030
Odin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 112L
1,577 Elo+
Party 1
Ullr
Ullr
GabeItchs
Ullr
Level 33
God Stats
1W - 3L
1,202 SR
Queue Stats
30W - 28L
1,597 Elo+
Solo
Bellona
Bellona
LuiyoDec
Bellona
Level 33
God Stats
1W - 0L
1,413 SR
Queue Stats
11W - 14L
1,439 Elo+
Solo
Pele
Pele
milly69696969
Pele
Level 48
God Stats
13W - 6L
1,457 SR
Queue Stats
114W - 67L
1,521 Elo+
Solo
Team Averages
Level 53
1,359 SR
1,531 Elo+

VS

Team Averages
Level 52
1,664 SR
1,581 Elo+
Athena
Athena
BabyCHole
Athena
Level 46
God Stats
5W - 3L
1,591 SR
Queue Stats
140W - 108L
1,647 Elo+
Party 2
Cernunnos
Cernunnos
CharlieSon5663
Cernunnos
Level 49
God Stats
7W - 8L
1,625 SR
Queue Stats
120W - 130L
1,553 Elo+
Solo
King Arthur
King Arthur
JubJub17
King Arthur
Level 46
God Stats
4W - 3L
1,808 SR
Queue Stats
47W - 37L
1,506 Elo+
Party 3
Tiamat
Tiamat
NomCakes
Tiamat
Level 51
God Stats
7W - 8L
1,825 SR
Queue Stats
132W - 120L
1,543 Elo+
Party 3
Mercury
Mercury
ifartedpant
Mercury
Level 67
God Stats
4W - 4L
1,468 SR
Queue Stats
228W - 207L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 12
11,173
532
13,890
13,192
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 14
10,280
490
9,378
13,323
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
20
9 / 1 / 15
12,969
618
21,253
12,817
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LuiyoDec
Bellona
16
3 / 3 / 10
10,797
514
10,206
15,983
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 1 / 8
13,523
644
14,807
13,588
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BabyCHole
Athena
12
0 / 6 / 4
8,244
393
6,844
20,757
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
CharlieSon5663
Cernunnos
15
1 / 5 / 3
9,450
450
8,510
15,933
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
JubJub17
King Arthur
14
2 / 5 / 2
8,904
424
10,265
23,436
16,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
NomCakes
Tiamat
15
1 / 6 / 2
9,486
452
11,932
16,626
11,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ifartedpant
Mercury
18
4 / 7 / 2
10,683
509
6,521
17,301
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
29
Kills
8
8
Deaths
29
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Athena
BabyCHole
Athena
0
6
4
0.33
L
Cernunnos
CharlieSon5663
Cernunnos
1
5
3
0.5
W
2
2
14
4.5
W
Ullr
9
1
15
16.5
L
King Arthur
JubJub17
King Arthur
2
5
2
0.6
W
Bellona
LuiyoDec
Bellona
3
3
10
2.67
L
Tiamat
NomCakes
Tiamat
1
6
2
0.33
L
Mercury
ifartedpant
Mercury
4
7
2
0.71
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,534
Damage
44,072
68,903
Taken
94,053
43,115
Mitigated
58,591
25,693
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,890
6,316
1,527
9,476
13,192
4,452
2,985
3,096
10,096
90,277
0
L
Athena
BabyCHole
Athena
6,844
1,802
0
3,117
20,757
15,559
0
5,098
15,384
27,945
0
L
Cernunnos
CharlieSon5663
Cernunnos
8,510
3,524
0
5,219
15,933
6,490
0
3,374
12,341
0
72,504
W
9,378
2,594
1,043
2,443
13,323
12,488
316
4,143
9,180
0
32,008
W
Ullr
21,253
9,771
0
1,158
12,817
5,794
2,203
6,208
6,609
0
94,455
L
King Arthur
JubJub17
King Arthur
10,265
1,833
0
3,811
23,436
16,768
0
3,845
19,547
0
45,600
W
Bellona
LuiyoDec
Bellona
10,206
2,656
0
2,464
15,983
12,978
0
2,831
13,152
7,556
46,298
L
Tiamat
NomCakes
Tiamat
11,932
1,869
411
5,633
16,626
11,389
358
1,800
14,801
62,523
0
L
Mercury
ifartedpant
Mercury
6,521
2,706
0
1,036
17,301
8,385
0
1,441
15,810
0
87,841
W
14,807
2,387
0
7,582
13,588
7,403
0
2,498
11,090
0
114,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,742
Gold Earned
46,767
631
Minions Killed
507
0
Camps Cleared
0
2,026,476
Distance Traveled
1,854,317
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,173
532
160
8
0
365,749
2
L
Athena
8,244
393
49
2
0
380,668
6
L
Cernunnos
9,450
450
128
6
0
369,438
4
W
Odin
10,280
490
53
3
0
416,004
3
W
Ullr
12,969
618
174
8
0
422,752
4
L
King Arthur
8,904
424
74
4
0
367,087
7
W
Bellona
10,797
514
85
4
0
387,866
2
L
Tiamat
9,486
452
117
6
0
362,454
1
L
Mercury
10,683
509
139
7
0
374,670
4
W
Pele
13,523
644
159
8
0
434,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role