Player Matchup

Izanami
Izanami
CyCaHuH
Izanami
Level 48
God Stats
11W - 5L
1,691 SR
Queue Stats
118W - 124L
1,467 Elo+
Solo
Chaac
Chaac
DarkEmperor1520
Chaac
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 350L
1,372 Elo+
Party 1
Arachne
Arachne
Frost1k974561
Arachne
Level 46
God Stats
23W - 21L
1,470 SR
Queue Stats
81W - 137L
1,309 Elo+
Party 2
Zhong Kui
Zhong Kui
LoneWOLF04LB
Zhong Kui
Level 54
God Stats
6W - 10L
1,440 SR
Queue Stats
357W - 434L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
maxikrianoe
Sylvanus
Level 24
God Stats
5W - 11L
1,482 SR
Queue Stats
121W - 179L
1,346 Elo+
Party 2
Team Averages
Level 44
1,517 SR
1,382 Elo+

VS

Team Averages
Level 38
1,476 SR
1,349 Elo+
Nu Wa
Nu Wa
Danielza
Nu Wa
Level 44
God Stats
12W - 16L
1,388 SR
Queue Stats
151W - 195L
1,318 Elo+
Party 3
Cerberus
Cerberus
PatataFilosofal
Cerberus
Level 26
God Stats
8W - 11L
1,463 SR
Queue Stats
24W - 43L
1,357 Elo+
Party 3
Chaac
Chaac
Wachtmen
Chaac
Level 45
God Stats
2W - 3L
1,542 SR
Queue Stats
6W - 8L
1,427 Elo+
Solo
Chernobog
Chernobog
Zebulah
Chernobog
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 160L
1,322 Elo+
Party 3
Ao Kuang
Ao Kuang
bohdan2003
Ao Kuang
Level 47
God Stats
10W - 11L
1,488 SR
Queue Stats
48W - 59L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CyCaHuH
Izanami
11
7 / 1 / 3
6,921
577
6,341
6,677
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
6,320
527
3,190
8,413
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
11
3 / 3 / 1
6,533
544
2,940
7,660
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
LoneWOLF04LB
Zhong Kui
12
4 / 0 / 1
7,370
614
5,530
5,550
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
maxikrianoe
Sylvanus
9
0 / 2 / 7
5,609
467
3,983
7,156
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danielza
Nu Wa
10
1 / 3 / 0
5,590
466
4,283
5,328
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
8
3 / 5 / 0
6,348
529
2,106
9,311
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Wachtmen
Chaac
11
2 / 1 / 0
6,390
533
6,473
7,075
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Zebulah
Chernobog
8
0 / 4 / 3
5,308
442
4,804
7,121
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
bohdan2003
Ao Kuang
7
0 / 3 / 2
4,944
412
832
6,181
1,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
CyCaHuH
Izanami
7
1
3
8.5
L
Nu Wa
Danielza
Nu Wa
1
3
0
0.33
W
0
1
0
0
W
Arachne
3
3
1
1.17
W
Zhong Kui
LoneWOLF04LB
Zhong Kui
4
0
1
4.5
L
Cerberus
3
5
0
0.6
L
Chaac
Wachtmen
Chaac
2
1
0
2
L
Chernobog
Zebulah
Chernobog
0
4
3
0.38
L
Ao Kuang
bohdan2003
Ao Kuang
0
3
2
0.33
W
Sylvanus
maxikrianoe
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
18,498
35,456
Taken
35,016
18,426
Mitigated
15,301
13,286
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CyCaHuH
Izanami
6,341
4,855
0
861
6,677
2,792
553
1,852
4,745
0
34,486
L
Nu Wa
Danielza
Nu Wa
4,283
1,126
0
500
5,328
1,595
156
2,153
2,895
29,390
0
W
3,190
396
0
3,951
8,413
5,555
294
173
7,769
1,574
27,871
W
Arachne
2,940
1,810
0
2,379
7,660
2,804
0
1,614
5,967
0
38,018
W
Zhong Kui
LoneWOLF04LB
Zhong Kui
5,530
481
0
3,210
5,550
3,623
480
1,765
3,586
42,449
0
L
Cerberus
2,106
180
0
1,855
9,311
5,822
0
3,485
5,572
10,912
0
L
Chaac
Wachtmen
Chaac
6,473
1,772
0
3,382
7,075
4,735
170
213
6,522
0
34,499
L
Chernobog
Zebulah
Chernobog
4,804
3,270
0
1,695
7,121
1,664
0
1,458
5,562
0
28,487
L
Ao Kuang
bohdan2003
Ao Kuang
832
38
0
536
6,181
1,485
0
1,446
4,621
20,396
0
W
Sylvanus
maxikrianoe
Sylvanus
3,983
1,251
868
2,017
7,156
3,652
474
1,405
5,705
14,777
3,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
28,580
338
Minions Killed
235
0
Camps Cleared
0
1,061,696
Distance Traveled
964,102
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,921
577
68
6
0
214,479
0
L
Nu Wa
5,590
466
57
5
0
179,082
2
W
Chaac
6,320
527
73
6
0
231,103
2
W
Arachne
6,533
544
77
6
0
196,238
0
W
Zhong Kui
7,370
614
93
8
0
203,938
3
L
Cerberus
6,348
529
17
1
0
171,145
0
L
Chaac
6,390
533
70
6
0
225,759
3
L
Chernobog
5,308
442
57
5
0
193,827
2
L
Ao Kuang
4,944
412
34
3
0
194,289
0
W
Sylvanus
5,609
467
27
2
0
215,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role