Player Matchup

Athena
Athena
Devilsbaee
Athena
Level 66
God Stats
18W - 31L
1,398 SR
Queue Stats
254W - 398L
1,379 Elo+
Party 1
Anubis
Anubis
EumelKeule
Anubis
Level 17
God Stats
52W - 56L
1,552 SR
Queue Stats
89W - 117L
1,438 Elo+
Party 1
Artemis
Artemis
IBruxxI
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,399 Elo+
Party 3
Mercury
Mercury
Sensemann90
Mercury
Level 53
God Stats
2W - 5L
1,296 SR
Queue Stats
176W - 284L
1,366 Elo+
Party 1
Achilles
Achilles
xlinusp
Achilles
Level 46
God Stats
2W - 3L
1,358 SR
Queue Stats
113W - 159L
1,295 Elo+
Party 3
Team Averages
Level 40
1,421 SR
1,375 Elo+

VS

Team Averages
Level 41
1,472 SR
1,420 Elo+
Bellona
Bellona
GregorioDeniz
Bellona
Level 33
God Stats
99W - 115L
1,392 SR
Queue Stats
224W - 254L
1,348 Elo+
Solo
Neith
Neith
ItsMario1025
Neith
Level 29
God Stats
3W - 3L
1,212 SR
Queue Stats
126W - 131L
1,454 Elo+
Party 2
Merlin
Merlin
LoaderSVK
Merlin
Level 33
God Stats
6W - 4L
1,308 SR
Queue Stats
19W - 26L
1,434 Elo+
Party 4
Gilgamesh
Gilgamesh
MGO_AJ
Gilgamesh
Level 68
God Stats
5W - 2L
1,710 SR
Queue Stats
111W - 125L
1,401 Elo+
Party 2
Ratatoskr
Ratatoskr
oliverbado888
Ratatoskr
Level 41
God Stats
3W - 0L
1,739 SR
Queue Stats
30W - 36L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Devilsbaee
Athena
14
2 / 7 / 5
9,803
467
7,803
25,802
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
EumelKeule
Anubis
17
5 / 5 / 5
11,388
542
12,344
13,917
7,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
IBruxxI
Artemis
17
3 / 7 / 2
10,246
488
7,927
11,732
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sensemann90
Mercury
17
5 / 6 / 4
11,180
532
6,322
16,321
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
xlinusp
Achilles
18
0 / 2 / 2
10,236
487
6,714
16,582
24,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
1 / 1 / 4
12,498
595
14,217
11,768
9,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 5 / 6
11,695
557
15,963
18,243
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
LoaderSVK
Merlin
19
7 / 2 / 5
12,468
594
12,768
6,465
2,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
MGO_AJ
Gilgamesh
18
5 / 3 / 9
12,619
601
7,788
16,732
10,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
oliverbado888
Ratatoskr
19
5 / 4 / 11
12,150
579
13,079
12,964
6,610
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
27
27
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
Devilsbaee
Athena
2
7
5
0.64
L
Anubis
EumelKeule
Anubis
5
5
5
1.5
W
Bellona
1
1
4
3
L
Artemis
IBruxxI
Artemis
3
7
2
0.57
W
9
5
6
2.4
W
Merlin
LoaderSVK
Merlin
7
2
5
4.75
W
Gilgamesh
MGO_AJ
Gilgamesh
5
3
9
3.17
L
Mercury
Sensemann90
Mercury
5
6
4
1.17
W
Ratatoskr
oliverbado888
Ratatoskr
5
4
11
2.63
L
Achilles
xlinusp
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,110
Damage
63,815
84,354
Taken
66,172
58,255
Mitigated
36,033
19,642
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Devilsbaee
Athena
7,803
2,352
377
7,240
25,802
15,075
0
3,261
22,541
30,931
0
L
Anubis
EumelKeule
Anubis
12,344
226
0
3,416
13,917
7,411
835
5,376
8,541
73,533
0
W
Bellona
14,217
7,141
267
4,473
11,768
9,954
223
1,745
9,498
0
88,028
L
Artemis
IBruxxI
Artemis
7,927
3,675
0
510
11,732
4,857
3,141
863
10,869
0
53,407
W
15,963
8,919
0
6,790
18,243
6,891
2,336
4,949
13,269
0
79,738
W
Merlin
LoaderSVK
Merlin
12,768
1,360
0
1,468
6,465
2,150
1,654
3,443
3,022
79,717
0
W
Gilgamesh
MGO_AJ
Gilgamesh
7,788
1,041
0
5,658
16,732
10,428
1,166
5,281
11,451
2,668
54,212
L
Mercury
Sensemann90
Mercury
6,322
4,427
0
2,676
16,321
6,856
0
3,580
12,741
0
65,424
W
Ratatoskr
oliverbado888
Ratatoskr
13,079
3,156
0
3,992
12,964
6,610
817
4,729
8,185
0
70,560
L
Achilles
xlinusp
Achilles
6,714
2,106
0
5,423
16,582
24,056
648
0
16,582
0
58,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
61,430
522
Minions Killed
644
0
Camps Cleared
0
1,777,341
Distance Traveled
1,975,169
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,803
467
42
2
0
359,793
3
L
Anubis
11,388
542
139
7
0
344,571
6
W
Bellona
12,498
595
177
8
0
411,235
0
L
Artemis
10,246
488
99
5
0
340,307
0
W
Neith
11,695
557
124
6
0
344,646
2
W
Merlin
12,468
594
142
7
0
400,604
0
W
Gilgamesh
12,619
601
79
4
0
386,983
0
L
Mercury
11,180
532
102
5
0
390,055
5
W
Ratatoskr
12,150
579
122
6
0
431,701
0
L
Achilles
10,236
487
140
7
0
342,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role