Player Matchup

Geb
Geb
Gold III
IzWrath-
Geb
Gold III
Level 127
God Stats
1W - 3L
1,238 SR
Queue Stats
210W - 201L
1,222 MMR
Solo
Fenrir
Fenrir
Gold V
Lemur37681
Fenrir
Gold V
Level 147
God Stats
14W - 10L
1,665 SR
Queue Stats
320W - 319L
1,238 MMR
Solo
Ullr
Ullr
Silver I
NitoRaw
Ullr
Silver I
Level 125
God Stats
14W - 12L
1,659 SR
Queue Stats
1,058W - 1,049L
1,245 MMR
Solo
Hercules
Hercules
Gold V
WD3_Jake
Hercules
Gold V
Level 116
God Stats
1W - 0L
1,691 SR
Queue Stats
17W - 19L
1,401 MMR
Party 1
Zeus
Zeus
Silver II
WD3_Loyito
Zeus
Silver II
Level 69
God Stats
4W - 2L
1,444 SR
Queue Stats
23W - 33L
1,068 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,539 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,598 SR
1,362 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Flo_KilledYa
Kumbhakarna
Silver V
Level 64
God Stats
4W - 4L
1,620 SR
Queue Stats
20W - 29L
1,267 MMR
Solo
Raijin
Raijin
Silver I
ItsHuxtt
Raijin
Silver I
Level 121
God Stats
21W - 22L
1,666 SR
Queue Stats
193W - 186L
1,268 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
SBSL_Flip
Ao Kuang
Silver V
Level 48
God Stats
1W - 2L
1,704 SR
Queue Stats
10W - 23L
1,274 MMR
Solo
Danzaburou
Danzaburou
Gold V
xMajorBatlcat
Danzaburou
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 22
11,978
461
6,573
22,542
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Lemur37681
Fenrir
20
7 / 3 / 11
13,148
506
11,325
19,170
10,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
NitoRaw
Ullr
20
6 / 1 / 9
13,542
521
14,855
11,718
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
WD3_Jake
Hercules
20
9 / 0 / 7
14,390
553
22,157
18,758
18,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 7
13,387
515
22,993
13,807
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaBellonaKing ArthurTsukuyomiSet

VS

Bans
MulanLokiCthulhuYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 4 / 3
12,566
483
11,265
25,011
18,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Flo_KilledYa
Kumbhakarna
15
0 / 8 / 6
10,411
400
5,998
27,191
19,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
ItsHuxtt
Raijin
20
4 / 7 / 2
13,417
516
15,940
16,070
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SBSL_Flip
Ao Kuang
16
4 / 9 / 1
11,090
427
7,142
21,437
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xMajorBatlcat
Danzaburou
19
1 / 5 / 3
13,213
508
7,984
18,535
7,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
33
Kills
12
12
Deaths
33
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
3
1.13
L
Kumbhakarna
Flo_KilledYa
Kumbhakarna
0
8
6
0.38
L
Raijin
ItsHuxtt
Raijin
4
7
2
0.71
W
1
4
22
3
W
Fenrir
Lemur37681
Fenrir
7
3
11
4.17
W
Ullr
NitoRaw
Ullr
6
1
9
10.5
L
Ao Kuang
SBSL_Flip
Ao Kuang
4
9
1
0.5
W
Hercules
WD3_Jake
Hercules
9
0
7
12.5
W
10
4
7
3.38
L
Danzaburou
xMajorBatlcat
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,903
Damage
48,329
85,995
Taken
108,244
59,886
Mitigated
60,907
26,095
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,265
5,683
0
8,163
25,011
18,496
0
3,049
21,850
0
94,561
L
Kumbhakarna
Flo_KilledYa
Kumbhakarna
5,998
882
0
1,615
27,191
19,013
26
10,514
16,275
29,848
0
L
Raijin
ItsHuxtt
Raijin
15,940
767
558
2,726
16,070
7,805
192
4,848
10,892
101,625
0
W
6,573
876
0
3,422
22,542
20,737
486
9,292
12,970
24,743
0
W
Fenrir
Lemur37681
Fenrir
11,325
2,604
0
6,816
19,170
10,322
1,282
3,323
15,611
0
77,616
W
Ullr
NitoRaw
Ullr
14,855
7,481
0
5,167
11,718
5,255
6,960
2,151
9,489
0
120,357
L
Ao Kuang
SBSL_Flip
Ao Kuang
7,142
1,759
0
4,821
21,437
7,868
0
5,451
15,826
42,875
0
W
Hercules
WD3_Jake
Hercules
22,157
4,751
0
6,039
18,758
18,156
856
6,709
11,895
0
101,726
W
22,993
2,796
0
4,651
13,807
5,416
736
6,656
6,950
101,771
0
L
Danzaburou
xMajorBatlcat
Danzaburou
7,984
3,453
0
6,562
18,535
7,725
923
4,626
13,835
0
107,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,445
Gold Earned
60,697
680
Minions Killed
650
0
Camps Cleared
0
2,440,355
Distance Traveled
2,254,564
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,566
483
148
6
0
446,617
3
L
Kumbhakarna
10,411
400
39
2
0
482,183
2
L
Raijin
13,417
516
194
7
0
398,881
12
W
Geb
11,978
461
29
1
0
500,930
5
W
Fenrir
13,148
506
120
5
0
514,109
9
W
Ullr
13,542
521
177
7
0
493,370
7
L
Ao Kuang
11,090
427
89
3
0
479,119
7
W
Hercules
14,390
553
191
7
0
510,177
3
W
Zeus
13,387
515
163
6
0
421,769
3
L
Danzaburou
13,213
508
180
7
0
447,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role