Player Matchup

Xing Tian
Xing Tian
Alaskan169
Xing Tian
Level 17
God Stats
8W - 11L
1,390 SR
Queue Stats
272W - 254L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
DanyEOM
Gilgamesh
Level 17
God Stats
10W - 11L
1,600 SR
Queue Stats
355W - 356L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Doge98
Danzaburou
Level 87
God Stats
56W - 34L
1,625 SR
Queue Stats
243W - 212L
1,568 Elo+
Party 2
Ra
Ra
Geritocru
Ra
Level 10
God Stats
3W - 3L
1,763 SR
Queue Stats
7W - 6L
1,863 Elo+
Solo
Izanami
Izanami
LOKI12431
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,576 SR
1,589 Elo+

VS

Team Averages
Level 19
1,446 SR
1,520 Elo+
Anhur
Anhur
Bounceruno
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,516 Elo+
Solo
Yemoja
Yemoja
BrokenYemoja
Yemoja
Level 5
God Stats
16W - 13L
1,374 SR
Queue Stats
60W - 59L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gbags02
Cu Chulainn
Level 17
God Stats
2W - 3L
1,196 SR
Queue Stats
167W - 168L
1,614 Elo+
Solo
Sylvanus
Sylvanus
Itz_Kxrma_TF
Sylvanus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 222L
1,588 Elo+
Party 1
Merlin
Merlin
Itz_Rapha_TF
Merlin
Level 36
God Stats
48W - 35L
1,660 SR
Queue Stats
260W - 279L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alaskan169
Xing Tian
15
4 / 5 / 8
10,518
526
12,517
22,140
20,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DanyEOM
Gilgamesh
13
1 / 8 / 0
7,820
391
3,833
14,297
10,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Doge98
Danzaburou
15
6 / 6 / 3
10,540
527
16,737
19,418
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 3
10,469
523
9,121
14,981
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LOKI12431
Izanami
15
1 / 10 / 1
9,086
454
3,942
16,798
6,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
10 / 3 / 3
11,808
590
22,917
18,451
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
5 / 2 / 10
11,210
561
8,697
15,323
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Gbags02
Cu Chulainn
20
15 / 1 / 3
13,375
669
20,374
17,142
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Itz_Kxrma_TF
Sylvanus
14
0 / 6 / 7
8,386
419
2,666
12,877
9,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
18
6 / 3 / 7
11,609
580
10,276
8,583
3,934
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
15
Kills
36
36
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alaskan169
Xing Tian
4
5
8
1.6
W
Anhur
10
3
3
3.83
W
Yemoja
5
2
10
5
L
Gilgamesh
DanyEOM
Gilgamesh
1
8
0
0.13
L
Danzaburou
Doge98
Danzaburou
6
6
3
1.25
W
Cu Chulainn
Gbags02
Cu Chulainn
15
1
3
16.5
L
3
7
3
0.64
W
Sylvanus
Itz_Kxrma_TF
Sylvanus
0
6
7
0.58
W
Merlin
6
3
7
3.17
L
Izanami
LOKI12431
Izanami
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,150
Damage
64,930
87,634
Taken
72,376
47,016
Mitigated
43,857
18,165
Healing
26,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alaskan169
Xing Tian
12,517
608
629
3,463
22,140
20,560
0
7,230
14,688
34,464
0
W
Anhur
22,917
13,059
717
6,526
18,451
7,351
2,532
4,409
13,984
0
86,616
W
Yemoja
8,697
2,225
4,083
7,158
15,323
7,840
520
6,134
8,965
69,559
0
L
Gilgamesh
DanyEOM
Gilgamesh
3,833
1,134
0
492
14,297
10,380
0
1,467
12,830
0
32,342
L
Danzaburou
Doge98
Danzaburou
16,737
7,927
0
7,063
19,418
5,177
240
3,859
15,507
0
70,006
W
Cu Chulainn
Gbags02
Cu Chulainn
20,374
4,489
0
3,970
17,142
15,723
2,153
2,254
14,588
16,972
91,514
L
9,121
1,019
0
2,430
14,981
4,889
0
7,463
7,426
59,858
0
W
Sylvanus
Itz_Kxrma_TF
Sylvanus
2,666
1,006
633
1,290
12,877
9,009
67
4,248
8,579
18,415
0
W
Merlin
10,276
543
0
1,775
8,583
3,934
293
4,342
4,099
70,490
0
L
Izanami
LOKI12431
Izanami
3,942
1,749
438
3,650
16,798
6,010
1,862
3,651
13,105
0
67,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,433
Gold Earned
56,388
479
Minions Killed
609
0
Camps Cleared
0
1,676,507
Distance Traveled
1,775,383
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,518
526
41
2
0
381,738
1
W
Anhur
11,808
590
125
6
0
331,471
5
W
Yemoja
11,210
561
128
6
0
380,837
1
L
Gilgamesh
7,820
391
60
3
0
363,167
3
L
Danzaburou
10,540
527
127
6
0
325,191
4
W
Cu Chulainn
13,375
669
190
10
0
386,669
1
L
Ra
10,469
523
126
6
0
303,303
2
W
Sylvanus
8,386
419
27
1
0
310,650
2
W
Merlin
11,609
580
139
7
0
365,756
4
L
Izanami
9,086
454
125
6
0
303,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role