Player Matchup

Sylvanus
Sylvanus
CENTAYOUKILL
Sylvanus
Level 33
God Stats
1W - 5L
1,624 SR
Queue Stats
260W - 298L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Golem_crital
Gilgamesh
Level 47
God Stats
17W - 8L
1,607 SR
Queue Stats
78W - 64L
1,544 Elo+
Party 2
Rama
Rama
Jooako21
Rama
Level 49
God Stats
2W - 2L
1,541 SR
Queue Stats
36W - 57L
1,358 Elo+
Solo
Awilix
Awilix
Paodoceefrango
Awilix
Level 120
God Stats
3W - 2L
1,501 SR
Queue Stats
496W - 511L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
SunWukonguei
Zhong Kui
Level 108
God Stats
4W - 3L
1,517 SR
Queue Stats
663W - 675L
1,541 Elo+
Party 2
Team Averages
Level 71
1,558 SR
1,492 Elo+

VS

Team Averages
Level 62
1,468 SR
1,514 Elo+
Olorun
Olorun
FedeeShadow12
Olorun
Level 107
God Stats
1W - 3L
1,284 SR
Queue Stats
274W - 235L
1,585 Elo+
Party 1
Nike
Nike
Mrs_x_Incognito
Nike
Level 47
God Stats
1W - 2L
1,846 SR
Queue Stats
183W - 125L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
Xx_Alex604196_xX
Guan Yu
Level 51
God Stats
9W - 15L
1,420 SR
Queue Stats
481W - 590L
1,342 Elo+
Solo
Hun Batz
Hun Batz
eureca22
Hun Batz
Level 37
God Stats
0W - 1L
1,240 SR
Queue Stats
7W - 17L
1,543 Elo+
Solo
Anubis
Anubis
jonii5310
Anubis
Level 68
God Stats
6W - 6L
1,553 SR
Queue Stats
289W - 252L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CENTAYOUKILL
Sylvanus
17
2 / 2 / 9
10,562
480
7,286
12,476
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Golem_crital
Gilgamesh
19
3 / 2 / 3
12,011
546
11,642
17,001
9,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
18
0 / 1 / 5
11,366
517
2,730
13,048
4,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 4 / 7
13,133
597
15,261
19,602
7,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SunWukonguei
Zhong Kui
20
12 / 1 / 7
13,615
619
18,976
14,828
10,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,751
443
9,247
14,698
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 5
9,025
410
6,793
18,159
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 0
9,697
441
6,606
19,177
12,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
eureca22
Hun Batz
11
1 / 4 / 1
7,911
360
4,951
11,846
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
jonii5310
Anubis
18
4 / 6 / 0
10,700
486
12,539
11,818
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
10
10
Deaths
28
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CENTAYOUKILL
Sylvanus
2
2
9
3.25
L
2
5
2
0.6
W
Gilgamesh
Golem_crital
Gilgamesh
3
2
3
2.25
W
Rama
0
1
5
2.5
L
1
7
5
0.5
W
11
4
7
3.63
W
Zhong Kui
SunWukonguei
Zhong Kui
12
1
7
15.5
L
2
6
0
0.33
L
Hun Batz
eureca22
Hun Batz
1
4
1
0.38
L
Anubis
jonii5310
Anubis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
40,136
76,955
Taken
75,698
42,224
Mitigated
42,167
22,759
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CENTAYOUKILL
Sylvanus
7,286
2,298
2,335
3,574
12,476
9,824
1,902
4,802
7,552
36,873
7,738
L
9,247
4,953
0
5,246
14,698
5,539
0
6,439
8,259
78,330
0
W
Gilgamesh
Golem_crital
Gilgamesh
11,642
3,567
0
1,704
17,001
9,571
3,968
1,996
14,903
0
93,548
W
Rama
2,730
2,577
0
6,231
13,048
4,525
3,070
4,475
8,467
0
83,466
L
6,793
1,076
0
2,903
18,159
14,639
0
5,832
12,327
517
34,865
W
15,261
6,859
0
3,534
19,602
7,731
911
5,435
13,901
0
77,235
W
Zhong Kui
SunWukonguei
Zhong Kui
18,976
3,240
0
5,381
14,828
10,573
238
4,767
9,841
100,360
0
L
6,606
775
275
2,801
19,177
12,755
616
5,438
13,739
0
49,486
L
Hun Batz
eureca22
Hun Batz
4,951
1,597
0
3,187
11,846
4,098
0
2,736
9,110
0
36,761
L
Anubis
jonii5310
Anubis
12,539
287
0
2,786
11,818
5,136
0
5,481
6,337
76,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,687
Gold Earned
47,084
693
Minions Killed
511
0
Camps Cleared
0
2,114,374
Distance Traveled
1,758,481
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,562
480
85
4
0
395,418
2
L
Olorun
9,751
443
134
6
0
335,736
11
W
Gilgamesh
12,011
546
162
7
0
383,077
3
W
Rama
11,366
517
158
7
0
428,135
0
L
Nike
9,025
410
54
2
0
423,537
4
W
Awilix
13,133
597
141
6
0
428,271
1
W
Zhong Kui
13,615
619
147
7
0
479,473
4
L
Guan Yu
9,697
441
119
5
0
364,830
6
L
Hun Batz
7,911
360
69
3
0
249,836
2
L
Anubis
10,700
486
135
6
0
384,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role