Player Matchup

Agni
Agni
DecantasLaba
Agni
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
151W - 180L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fritszz
Tsukuyomi
Level 26
God Stats
15W - 11L
1,635 SR
Queue Stats
130W - 136L
1,408 Elo+
Party 3
Izanami
Izanami
GBouvierRamos
Izanami
Level 26
God Stats
22W - 19L
1,488 SR
Queue Stats
110W - 117L
1,410 Elo+
Party 3
Chaac
Chaac
NachoCamposs
Chaac
Level 26
God Stats
23W - 23L
1,487 SR
Queue Stats
41W - 56L
1,388 Elo+
Solo
Ymir
Ymir
Nunui
Ymir
Level 25
God Stats
8W - 3L
1,854 SR
Queue Stats
296W - 325L
1,446 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,416 Elo+

VS

Team Averages
Level 19
1,466 SR
1,361 Elo+
Apollo
Apollo
Badang_02
Apollo
Level 16
God Stats
5W - 3L
1,685 SR
Queue Stats
53W - 60L
1,371 Elo+
Party 2
Bastet
Bastet
CELSONHA
Bastet
Level 16
God Stats
7W - 8L
1,568 SR
Queue Stats
75W - 202L
1,360 Elo+
Party 1
Bellona
Bellona
CelsinAndrade
Bellona
Level 33
God Stats
8W - 14L
1,380 SR
Queue Stats
188W - 362L
1,293 Elo+
Party 1
Sobek
Sobek
ceciicece
Sobek
Level 14
God Stats
0W - 3L
1,272 SR
Queue Stats
98W - 105L
1,439 Elo+
Solo
Anubis
Anubis
xXlP4iNXx
Anubis
Level 17
God Stats
20W - 28L
1,426 SR
Queue Stats
57W - 77L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,456
450
5,021
8,538
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Fritszz
Tsukuyomi
20
10 / 0 / 2
12,338
588
11,451
13,574
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
13
3 / 2 / 6
9,659
460
3,958
7,348
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
9 / 2 / 7
11,614
553
14,551
13,421
10,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Nunui
Ymir
15
4 / 1 / 6
10,177
485
7,332
9,255
8,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Badang_02
Apollo
16
2 / 5 / 2
9,648
459
4,722
13,024
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
CELSONHA
Bastet
12
2 / 8 / 5
9,021
430
6,476
14,676
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
15
0 / 6 / 1
8,947
426
3,122
11,144
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
ceciicece
Sobek
11
0 / 6 / 2
7,514
358
2,857
14,343
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
xXlP4iNXx
Anubis
17
4 / 1 / 1
10,581
504
7,587
9,468
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
26
Kills
8
8
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Badang_02
Apollo
2
5
2
0.6
L
Bastet
CELSONHA
Bastet
2
8
5
0.56
L
Bellona
0
6
1
0.08
W
0
3
6
1
W
Tsukuyomi
Fritszz
Tsukuyomi
10
0
2
11
W
Izanami
3
2
6
3
W
9
2
7
6.25
W
Ymir
Nunui
Ymir
4
1
6
7
L
Sobek
ceciicece
Sobek
0
6
2
0.17
L
Anubis
xXlP4iNXx
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
24,764
52,136
Taken
62,655
29,025
Mitigated
37,414
18,578
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Badang_02
Apollo
4,722
1,606
0
3,376
13,024
4,904
3,238
3,532
9,492
0
65,756
L
Bastet
CELSONHA
Bastet
6,476
1,627
0
1,964
14,676
5,917
343
2,199
12,431
0
33,871
L
Bellona
3,122
724
0
325
11,144
7,632
213
812
10,286
0
42,749
W
5,021
409
0
48
8,538
2,411
1,493
3,622
4,916
47,007
0
W
Tsukuyomi
Fritszz
Tsukuyomi
11,451
2,097
0
8,585
13,574
5,914
417
718
12,856
0
120,365
W
Izanami
3,958
2,948
0
1,394
7,348
1,923
605
1,487
5,861
0
55,430
W
14,551
3,339
0
5,976
13,421
10,330
1,212
2,756
10,665
0
59,153
W
Ymir
Nunui
Ymir
7,332
324
0
2,575
9,255
8,447
594
2,036
7,219
42,921
0
L
Sobek
ceciicece
Sobek
2,857
307
0
1,506
14,343
12,998
291
2,348
11,891
14,975
0
L
Anubis
xXlP4iNXx
Anubis
7,587
134
0
3,897
9,468
5,963
1,027
2,968
6,202
65,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
45,711
547
Minions Killed
394
0
Camps Cleared
0
1,839,262
Distance Traveled
1,842,692
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,648
459
102
5
0
356,824
6
L
Bastet
9,021
430
68
3
0
385,135
0
L
Bellona
8,947
426
75
4
0
430,533
0
W
Agni
9,456
450
91
4
0
349,404
6
W
Tsukuyomi
12,338
588
181
9
0
471,301
1
W
Izanami
9,659
460
102
5
0
288,352
1
W
Chaac
11,614
553
94
4
0
357,567
1
W
Ymir
10,177
485
79
4
0
372,638
5
L
Sobek
7,514
358
24
1
0
304,644
1
L
Anubis
10,581
504
125
6
0
365,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role