Player Matchup

Ullr
Ullr
Diamond IV
Lukornika
Ullr
Diamond IV
Level 155
God Stats
97W - 14L
1,885 SR
Queue Stats
146W - 31L
2,000 MMR
Party 1
Chang'e
Chang'e
Platinum I
SUN913
Chang'e
Platinum I
Level 159
God Stats
17W - 17L
1,598 SR
Queue Stats
120W - 100L
1,947 MMR
Party 1
Khepri
Khepri
Diamond V
ScarletRipples
Khepri
Diamond V
Level 158
God Stats
1W - 0L
1,742 SR
Queue Stats
198W - 53L
1,772 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,742 SR
1,906 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,627 SR
1,691 MMR
Geb
Geb
Silver I
Horezmi
Geb
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
PowerIdola
Tsukuyomi
Gold II
Level 156
God Stats
5W - 6L
1,668 SR
Queue Stats
45W - 56L
1,696 MMR
Solo
Scylla
Scylla
Platinum II
Reuf69
Scylla
Platinum II
Level 127
God Stats
47W - 45L
1,713 SR
Queue Stats
237W - 237L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
12 / 0 / 2
9,503
950
17,046
6,812
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SUN913
Chang'e
11
0 / 1 / 13
7,601
760
4,346
8,292
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 0 / 10
8,571
857
3,254
9,220
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatAphroditePersephoneGuan YuThoth

VS

Bans
AthenaSobekCerberusFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 5 / 0
6,830
683
2,580
13,349
7,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PowerIdola
Tsukuyomi
8
1 / 5 / 0
6,233
623
6,445
7,820
4,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Reuf69
Scylla
10
0 / 4 / 0
6,286
629
6,128
6,452
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
0
5
0
0
W
Ullr
12
0
2
13
L
Tsukuyomi
PowerIdola
Tsukuyomi
1
5
0
0.2
L
Scylla
Reuf69
Scylla
0
4
0
0
W
Chang'e
SUN913
Chang'e
0
1
13
6.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
15,153
24,324
Taken
27,621
11,983
Mitigated
13,377
14,621
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
2,580
407
0
1,910
13,349
7,170
0
3,262
10,087
10,608
0
W
Ullr
17,046
6,807
0
220
6,812
2,741
1,483
3,169
3,643
0
53,652
L
Tsukuyomi
PowerIdola
Tsukuyomi
6,445
1,384
0
220
7,820
4,146
0
3,609
4,211
0
17,730
L
Scylla
Reuf69
Scylla
6,128
750
0
493
6,452
2,061
0
793
5,659
31,075
0
W
Chang'e
SUN913
Chang'e
4,346
422
5,534
5,126
8,292
3,110
1,442
2,313
5,979
25,416
0
W
3,254
191
275
3,466
9,220
6,132
51
3,324
5,896
16,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,675
Gold Earned
19,349
135
Minions Killed
87
0
Camps Cleared
0
647,476
Distance Traveled
578,700
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,830
683
14
1
0
194,238
4
W
Ullr
9,503
950
76
8
0
209,691
4
L
Tsukuyomi
6,233
623
33
3
0
197,268
3
L
Scylla
6,286
629
40
4
0
187,194
3
W
Chang'e
7,601
760
44
4
0
208,691
3
W
Khepri
8,571
857
15
2
0
229,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role