Player Matchup

Hachiman
Hachiman
FujinZefa
Hachiman
Level 62
God Stats
79W - 73L
1,307 SR
Queue Stats
371W - 366L
1,431 Elo+
Party 2
Discordia
Discordia
Inuory
Discordia
Level 49
God Stats
151W - 103L
1,562 SR
Queue Stats
347W - 363L
1,435 Elo+
Party 2
Bastet
Bastet
Neptollo
Bastet
Level 42
God Stats
5W - 10L
1,436 SR
Queue Stats
230W - 267L
1,421 Elo+
Solo
Hel
Hel
Pingouino
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
SharkyNoob
Kuzenbo
Level 86
God Stats
3W - 1L
1,708 SR
Queue Stats
167W - 161L
1,492 Elo+
Solo
Team Averages
Level 54
1,503 SR
1,463 Elo+

VS

Team Averages
Level 56
1,576 SR
1,542 Elo+
Poseidon
Poseidon
Ghatanothоa
Poseidon
Level 151
God Stats
4W - 3L
1,925 SR
Queue Stats
726W - 586L
1,622 Elo+
Party 3
Cernunnos
Cernunnos
Saitlent
Cernunnos
Level 16
God Stats
40W - 52L
1,403 SR
Queue Stats
82W - 104L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Tоrnasuk
Cthulhu
Level 17
God Stats
64W - 32L
1,704 SR
Queue Stats
222W - 116L
1,692 Elo+
Party 3
Fenrir
Fenrir
breakadvice
Fenrir
Level 69
God Stats
2W - 4L
1,204 SR
Queue Stats
30W - 24L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
l1on3000King
Hun Batz
Level 27
God Stats
48W - 22L
1,645 SR
Queue Stats
54W - 22L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FujinZefa
Hachiman
20
10 / 5 / 2
19,280
1,015
53,934
21,483
10,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Inuory
Discordia
20
0 / 5 / 4
15,111
795
24,223
15,853
6,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Neptollo
Bastet
20
0 / 6 / 5
15,136
797
18,525
17,744
8,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 5
15,871
835
6,935
18,236
12,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
SharkyNoob
Kuzenbo
20
0 / 5 / 10
15,755
829
22,021
32,651
57,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ghatanothоa
Poseidon
20
12 / 2 / 13
19,254
1,013
45,877
27,491
15,675
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Saitlent
Cernunnos
17
0 / 0 / 0
13,152
692
0
760
230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Tоrnasuk
Cthulhu
20
6 / 2 / 20
18,873
993
27,379
38,907
85,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
20
3 / 4 / 13
15,849
834
10,114
23,544
15,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
l1on3000King
Hun Batz
20
6 / 4 / 13
17,356
913
14,735
42,299
55,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
12
Kills
27
27
Deaths
12
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FujinZefa
Hachiman
10
5
2
2.2
W
Poseidon
Ghatanothоa
Poseidon
12
2
13
9.25
L
Discordia
Inuory
Discordia
0
5
4
0.4
L
Bastet
Neptollo
Bastet
0
6
5
0.42
L
2
6
5
0.75
W
Cernunnos
Saitlent
Cernunnos
0
0
0
0
L
Kuzenbo
SharkyNoob
Kuzenbo
0
5
10
1
W
Cthulhu
Tоrnasuk
Cthulhu
6
2
20
8
W
Fenrir
3
4
13
2.38
W
Hun Batz
l1on3000King
Hun Batz
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,638
Damage
98,105
105,967
Taken
133,001
95,377
Mitigated
171,760
24,829
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FujinZefa
Hachiman
53,934
36,158
0
2,853
21,483
10,282
0
17,736
3,747
0
113,065
W
Poseidon
Ghatanothоa
Poseidon
45,877
4,650
0
4,523
27,491
15,675
0
15,083
12,408
104,253
0
L
Discordia
Inuory
Discordia
24,223
1,535
142
579
15,853
6,683
0
10,055
5,798
54,078
0
L
Bastet
Neptollo
Bastet
18,525
7,030
974
617
17,744
8,594
0
12,287
5,457
0
50,633
L
6,935
2,127
13,632
6,032
18,236
12,048
0
13,249
4,987
27,765
0
W
Cernunnos
Saitlent
Cernunnos
0
0
0
0
760
230
0
294
466
0
1,659
L
Kuzenbo
SharkyNoob
Kuzenbo
22,021
5,853
0
0
32,651
57,770
0
19,929
12,722
39,421
0
W
Cthulhu
Tоrnasuk
Cthulhu
27,379
1,229
3,698
4,695
38,907
85,230
0
10,957
27,950
62,288
0
W
Fenrir
10,114
2,005
0
834
23,544
15,041
0
11,241
12,303
0
28,102
W
Hun Batz
l1on3000King
Hun Batz
14,735
5,016
909
1,497
42,299
55,584
0
15,604
26,695
0
49,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,153
Gold Earned
84,484
357
Minions Killed
381
16
Camps Cleared
3
1,765,043
Distance Traveled
1,511,769
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
19,280
1,015
139
7
6
332,429
0
W
Poseidon
19,254
1,013
156
8
1
372,281
3
L
Discordia
15,111
795
56
3
6
358,416
0
L
Bastet
15,136
797
74
4
2
369,702
0
L
Hel
15,871
835
54
3
1
336,715
1
W
Cernunnos
13,152
692
4
0
2
64,497
0
L
Kuzenbo
15,755
829
34
2
1
367,781
3
W
Cthulhu
18,873
993
72
4
0
361,619
1
W
Fenrir
15,849
834
43
2
0
370,379
0
W
Hun Batz
17,356
913
106
6
0
342,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role