Player Matchup

Chaac
Chaac
Silver I
Jfrancojaimes
Chaac
Silver I
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,520 MMR
Solo
Izanami
Izanami
Gold V
TeddyGamer75
Izanami
Gold V
Level 107
God Stats
6W - 3L
1,650 SR
Queue Stats
33W - 31L
1,618 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
moonclxps
Nu Wa
Bronze III
Level 79
God Stats
2W - 0L
1,473 SR
Queue Stats
16W - 15L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,541 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,494 SR
1,531 MMR
Zeus
Zeus
Gold III
PoolGuy520
Zeus
Gold III
Level 160
God Stats
2W - 4L
1,561 SR
Queue Stats
705W - 802L
1,615 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
UhhhhPerhaps
Kuzenbo
Gold V
Level 150
God Stats
2W - 4L
1,352 SR
Queue Stats
108W - 118L
1,525 MMR
Party 2
Achilles
Achilles
Gold IV
kyFowdaSquaaa
Achilles
Gold IV
Level 118
God Stats
2W - 5L
1,569 SR
Queue Stats
89W - 102L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
13,270
632
14,233
27,988
23,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TeddyGamer75
Izanami
18
9 / 3 / 6
14,486
690
26,108
17,026
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
moonclxps
Nu Wa
17
6 / 2 / 7
13,652
650
21,735
9,699
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeScyllaDanzaburouTiamatAthena

VS

Bans
Cu ChulainnAnhurHadesApolloThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
12,211
581
15,850
14,084
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
UhhhhPerhaps
Kuzenbo
16
1 / 4 / 4
11,785
561
9,653
29,395
33,202
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
kyFowdaSquaaa
Achilles
16
4 / 7 / 3
13,652
650
14,225
27,083
18,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
7
8
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
2
7
1
0.36
W
Izanami
TeddyGamer75
Izanami
9
3
6
4
L
Kuzenbo
UhhhhPerhaps
Kuzenbo
1
4
4
0.75
L
Achilles
kyFowdaSquaaa
Achilles
4
7
3
0.79
W
Nu Wa
moonclxps
Nu Wa
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,076
Damage
39,728
54,713
Taken
70,562
35,000
Mitigated
55,989
14,072
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,233
2,129
0
9,364
27,988
23,163
913
11,191
16,797
531
58,929
L
15,850
1,277
0
1,024
14,084
4,198
284
3,332
10,576
79,056
0
W
Izanami
TeddyGamer75
Izanami
26,108
20,289
0
1,655
17,026
7,801
816
8,939
8,087
0
103,218
L
Kuzenbo
UhhhhPerhaps
Kuzenbo
9,653
1,801
0
6,400
29,395
33,202
36
10,128
18,674
43,629
0
L
Achilles
kyFowdaSquaaa
Achilles
14,225
3,095
0
2,093
27,083
18,589
370
7,238
19,349
0
63,978
W
Nu Wa
moonclxps
Nu Wa
21,735
6,483
296
2,757
9,699
4,036
1,168
5,668
4,031
84,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
37,648
301
Minions Killed
251
0
Camps Cleared
0
1,136,503
Distance Traveled
1,113,855
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,270
632
65
3
0
404,774
3
L
Zeus
12,211
581
142
7
0
335,810
3
W
Izanami
14,486
690
151
7
0
363,929
1
L
Kuzenbo
11,785
561
44
2
0
409,857
5
L
Achilles
13,652
650
65
3
0
368,188
2
W
Nu Wa
13,652
650
85
4
0
367,800
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role