Player Matchup

Danzaburou
Danzaburou
Chribissi10
Danzaburou
Level 28
God Stats
15W - 13L
1,681 SR
Queue Stats
91W - 76L
1,479 Elo+
Party 1
Tyr
Tyr
CrisBe-_-
Tyr
Level 28
God Stats
7W - 3L
1,674 SR
Queue Stats
57W - 41L
1,594 Elo+
Solo
Ra
Ra
LUTY_1995
Ra
Level 3
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 22L
1,376 Elo+
Party 2
Thanatos
Thanatos
MRND-MidnIghT
Thanatos
Level 62
God Stats
5W - 2L
1,763 SR
Queue Stats
76W - 67L
1,477 Elo+
Party 2
Cerberus
Cerberus
xxAero1993xx
Cerberus
Level 18
God Stats
42W - 34L
1,663 SR
Queue Stats
48W - 41L
1,525 Elo+
Party 1
Team Averages
Level 28
1,701 SR
1,490 Elo+

VS

Team Averages
Level 24
1,644 SR
1,490 Elo+
Sylvanus
Sylvanus
FisherFOO
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,505 Elo+
Solo
Merlin
Merlin
IVIaca-
Merlin
Level 25
God Stats
11W - 3L
1,855 SR
Queue Stats
249W - 132L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteemanS
Tsukuyomi
Level 23
God Stats
29W - 20L
1,636 SR
Queue Stats
68W - 65L
1,422 Elo+
Solo
Skadi
Skadi
adrizac96
Skadi
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
lessive-concise
Gilgamesh
Level 29
God Stats
5W - 4L
1,730 SR
Queue Stats
112W - 130L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chribissi10
Danzaburou
16
6 / 3 / 5
10,979
549
9,888
13,228
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 3
13,361
668
13,765
15,496
16,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 11 / 4
9,112
456
2,656
10,587
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MRND-MidnIghT
Thanatos
18
8 / 6 / 6
12,201
610
11,564
16,280
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xxAero1993xx
Cerberus
15
4 / 2 / 5
10,826
541
5,526
12,924
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FisherFOO
Sylvanus
13
1 / 3 / 2
7,721
386
4,384
13,204
14,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
IVIaca-
Merlin
13
7 / 5 / 3
9,247
462
9,276
7,250
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SteemanS
Tsukuyomi
16
4 / 6 / 2
9,470
474
5,886
12,028
3,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
adrizac96
Skadi
14
4 / 4 / 3
9,000
450
8,881
11,457
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
lessive-concise
Gilgamesh
14
5 / 7 / 1
9,130
457
8,381
19,314
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
25
Kills
21
22
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chribissi10
Danzaburou
6
3
5
2.83
W
6
0
3
7.5
L
Sylvanus
FisherFOO
Sylvanus
1
3
2
0.67
L
Merlin
IVIaca-
Merlin
7
5
3
1.7
W
1
11
4
0.27
W
Thanatos
MRND-MidnIghT
Thanatos
8
6
6
1.83
L
Tsukuyomi
SteemanS
Tsukuyomi
4
6
2
0.83
L
Skadi
adrizac96
Skadi
4
4
3
1.38
L
Gilgamesh
lessive-concise
Gilgamesh
5
7
1
0.79
W
Cerberus
xxAero1993xx
Cerberus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,399
Damage
36,808
68,515
Taken
63,253
43,408
Mitigated
32,786
32,174
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chribissi10
Danzaburou
9,888
5,005
421
4,589
13,228
5,442
4,671
2,419
10,747
0
74,099
W
13,765
1,733
0
7,934
15,496
16,692
4,194
2,056
13,440
0
94,554
L
Sylvanus
FisherFOO
Sylvanus
4,384
1,735
2,000
2,418
13,204
14,662
180
1,430
11,774
32,086
0
L
Merlin
IVIaca-
Merlin
9,276
173
0
400
7,250
2,366
516
366
6,824
43,085
0
W
2,656
807
608
925
10,587
3,309
1,222
2,488
7,883
17,759
0
W
Thanatos
MRND-MidnIghT
Thanatos
11,564
2,752
0
13,362
16,280
6,812
1,527
3,682
12,396
0
74,141
L
Tsukuyomi
SteemanS
Tsukuyomi
5,886
1,981
0
2,010
12,028
3,871
0
2,009
9,975
0
57,571
L
Skadi
adrizac96
Skadi
8,881
3,917
0
1,539
11,457
3,771
373
3,028
8,429
0
46,889
L
Gilgamesh
lessive-concise
Gilgamesh
8,381
2,335
0
3,200
19,314
8,116
0
1,161
18,069
0
51,427
W
Cerberus
xxAero1993xx
Cerberus
5,526
417
0
4,335
12,924
11,153
962
2,447
10,389
23,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
44,568
499
Minions Killed
416
0
Camps Cleared
0
1,827,706
Distance Traveled
1,571,099
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,979
549
117
6
0
369,912
9
W
Tyr
13,361
668
191
10
0
395,264
1
L
Sylvanus
7,721
386
56
3
0
283,992
0
L
Merlin
9,247
462
80
4
0
233,055
0
W
Ra
9,112
456
31
2
0
295,473
1
W
Thanatos
12,201
610
120
6
0
390,394
3
L
Tsukuyomi
9,470
474
110
6
0
396,463
3
L
Skadi
9,000
450
87
4
0
303,964
1
L
Gilgamesh
9,130
457
83
4
0
353,625
0
W
Cerberus
10,826
541
40
2
0
376,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role