Player Matchup

Skadi
Skadi
BillyTheMurder
Skadi
Level 108
God Stats
15W - 12L
1,818 SR
Queue Stats
326W - 273L
1,677 Elo+
Party 2
Osiris
Osiris
DogeKawai
Osiris
Level 29
God Stats
2W - 3L
1,369 SR
Queue Stats
151W - 114L
1,602 Elo+
Party 1
Chang'e
Chang'e
MochiTsuki
Chang'e
Level 123
God Stats
4W - 2L
1,565 SR
Queue Stats
85W - 85L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
RustyChingon
Cabrakan
Level 16
God Stats
20W - 9L
1,491 SR
Queue Stats
331W - 277L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSockThief21
Gilgamesh
Level 44
God Stats
35W - 16L
1,686 SR
Queue Stats
480W - 438L
1,526 Elo+
Solo
Team Averages
Level 64
1,586 SR
1,555 Elo+

VS

Team Averages
Level 120
1,652 SR
1,491 Elo+
Nox
Nox
Conner8905
Nox
Level 148
God Stats
6W - 4L
1,826 SR
Queue Stats
858W - 873L
1,459 Elo+
Party 3
Chiron
Chiron
KStradaG
Chiron
Level 123
God Stats
2W - 3L
1,711 SR
Queue Stats
338W - 296L
1,579 Elo+
Party 3
Thanatos
Thanatos
Kaners169
Thanatos
Level 126
God Stats
3W - 5L
1,573 SR
Queue Stats
461W - 549L
1,445 Elo+
Party 3
Horus
Horus
M4rshy3
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,522 Elo+
Party 3
Cerberus
Cerberus
Rinagaid
Cerberus
Level 152
God Stats
2W - 5L
1,651 SR
Queue Stats
543W - 562L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
11,196
589
12,568
10,892
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
DogeKawai
Osiris
18
4 / 0 / 7
10,972
577
8,467
12,189
10,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MochiTsuki
Chang'e
15
5 / 4 / 2
9,504
500
7,287
10,234
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RustyChingon
Cabrakan
13
0 / 3 / 7
8,637
455
5,707
14,134
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
TheSockThief21
Gilgamesh
18
7 / 3 / 6
10,969
577
13,652
13,861
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 1
10,508
553
13,371
9,934
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
KStradaG
Chiron
17
4 / 4 / 2
10,055
529
9,953
13,808
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Kaners169
Thanatos
13
1 / 4 / 4
8,337
439
3,828
12,886
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
M4rshy3
Horus
13
1 / 3 / 4
8,609
453
2,463
16,045
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Rinagaid
Cerberus
14
0 / 6 / 2
8,119
427
6,185
13,516
8,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
14
14
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
8
5
1
1.7
W
Osiris
DogeKawai
Osiris
4
0
7
7.5
L
Chiron
KStradaG
Chiron
4
4
2
1.25
L
Thanatos
Kaners169
Thanatos
1
4
4
0.75
L
Horus
M4rshy3
Horus
1
3
4
1
W
Chang'e
MochiTsuki
Chang'e
5
4
2
1.5
L
Cerberus
Rinagaid
Cerberus
0
6
2
0.17
W
Cabrakan
RustyChingon
Cabrakan
0
3
7
1.17
W
Gilgamesh
TheSockThief21
Gilgamesh
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
35,800
61,310
Taken
66,189
38,951
Mitigated
36,368
18,522
Healing
23,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,568
6,641
0
1,209
10,892
4,312
2,575
601
10,291
0
92,428
L
13,371
699
0
456
9,934
4,478
0
2,381
7,553
66,422
0
W
Osiris
DogeKawai
Osiris
8,467
2,501
0
3,842
12,189
10,651
262
5,480
6,124
0
59,049
L
Chiron
KStradaG
Chiron
9,953
5,126
593
6,301
13,808
4,986
1,991
2,944
10,831
0
74,032
L
Thanatos
Kaners169
Thanatos
3,828
614
0
9,020
12,886
4,659
0
1,289
11,597
0
44,521
L
Horus
M4rshy3
Horus
2,463
1,266
449
4,194
16,045
13,862
0
4,887
11,158
0
19,840
W
Chang'e
MochiTsuki
Chang'e
7,287
414
2,919
3,166
10,234
3,506
738
3,737
6,453
51,071
0
L
Cerberus
Rinagaid
Cerberus
6,185
434
0
2,869
13,516
8,383
346
1,493
12,023
35,411
0
W
Cabrakan
RustyChingon
Cabrakan
5,707
1,234
0
3,018
14,134
11,899
232
2,380
11,712
15,647
0
W
Gilgamesh
TheSockThief21
Gilgamesh
13,652
3,642
0
4,368
13,861
8,583
0
6,597
7,174
0
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,278
Gold Earned
45,628
505
Minions Killed
439
0
Camps Cleared
0
1,865,036
Distance Traveled
1,673,159
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,196
589
133
7
0
366,782
3
L
Nox
10,508
553
132
7
0
308,846
1
W
Osiris
10,972
577
124
7
0
400,063
3
L
Chiron
10,055
529
113
6
0
320,630
2
L
Thanatos
8,337
439
82
4
0
393,993
0
L
Horus
8,609
453
43
2
0
347,970
1
W
Chang'e
9,504
500
86
5
0
365,849
5
L
Cerberus
8,119
427
69
4
0
301,720
3
W
Cabrakan
8,637
455
29
2
0
352,385
2
W
Gilgamesh
10,969
577
133
7
0
379,957
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role