Player Matchup

Ao Kuang
Ao Kuang
Gold IV
F1ShNippLeS
Ao Kuang
Gold IV
Level 123
God Stats
2W - 3L
1,377 SR
Queue Stats
73W - 61L
1,543 MMR
Solo
Sobek
Sobek
Silver I
PORKO RO55O
Sobek
Silver I
Level 145
God Stats
7W - 10L
1,701 SR
Queue Stats
15W - 16L
1,541 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Tevane
Sun Wukong
Gold V
Level 92
God Stats
9W - 12L
1,598 SR
Queue Stats
26W - 34L
1,537 MMR
Solo
Neith
Neith
Bronze III
kenekisen
Neith
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver II
xBloodGuardian
Tiamat
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,533 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,535 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,506 SR
1,531 MMR
Discordia
Discordia
Gold III
Simply I 4 I
Discordia
Gold III
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
287W - 282L
1,526 MMR
Solo
Khepri
Khepri
Bronze III
SmetsiePingu
Khepri
Bronze III
Level 63
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 1L
1,541 MMR
Solo
Bakasura
Bakasura
Bronze III
TibisTheGOD
Bakasura
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,491 MMR
Party 2
Xbalanque
Xbalanque
Gold III
darkmania_19
Xbalanque
Gold III
Level 106
God Stats
3W - 11L
1,390 SR
Queue Stats
258W - 266L
1,569 MMR
Solo
Osiris
Osiris
Bronze III
kypri2002
Osiris
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,527 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
F1ShNippLeS
Ao Kuang
20
14 / 4 / 4
14,428
601
16,958
24,374
11,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 16
11,996
500
8,922
22,187
24,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Tevane
Sun Wukong
20
6 / 1 / 10
13,624
568
16,252
16,720
15,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
kenekisen
Neith
20
6 / 2 / 10
13,658
569
11,657
12,121
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 7 / 14
10,518
438
11,856
18,276
9,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouApolloAthenaJanusScylla

VS

Bans
TsukuyomiCu ChulainnSetNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Simply I 4 I
Discordia
16
4 / 6 / 5
10,584
441
11,519
13,970
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
0 / 6 / 12
10,201
425
7,711
17,067
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
TibisTheGOD
Bakasura
16
1 / 7 / 3
10,099
421
4,717
20,288
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
darkmania_19
Xbalanque
19
12 / 5 / 0
13,086
545
25,300
15,760
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
kypri2002
Osiris
15
0 / 6 / 5
9,101
379
6,040
17,069
10,802
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
30
Kills
17
18
Deaths
30
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
F1ShNippLeS
Ao Kuang
14
4
4
4
W
3
4
16
2.75
L
Discordia
Simply I 4 I
Discordia
4
6
5
1.08
L
Khepri
0
6
12
1
W
Sun Wukong
Tevane
Sun Wukong
6
1
10
11
L
Bakasura
TibisTheGOD
Bakasura
1
7
3
0.36
L
Xbalanque
darkmania_19
Xbalanque
12
5
0
2.4
W
Neith
kenekisen
Neith
6
2
10
5.5
L
Osiris
kypri2002
Osiris
0
6
5
0.42
W
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,645
Damage
55,287
93,678
Taken
84,154
65,218
Mitigated
49,499
37,370
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
F1ShNippLeS
Ao Kuang
16,958
5,496
0
12,096
24,374
11,099
852
3,594
20,457
111,507
0
W
8,922
208
0
6,353
22,187
24,169
213
5,096
16,749
39,913
0
L
Discordia
Simply I 4 I
Discordia
11,519
1,585
0
1,818
13,970
5,575
312
7,054
6,542
63,349
0
L
Khepri
7,711
676
0
1,800
17,067
18,203
131
11,275
5,566
28,577
0
W
Sun Wukong
Tevane
Sun Wukong
16,252
3,237
0
6,224
16,720
15,759
1,305
1,560
15,105
0
95,668
L
Bakasura
TibisTheGOD
Bakasura
4,717
3,399
702
6,531
20,288
8,158
0
5,989
14,129
0
58,992
L
Xbalanque
darkmania_19
Xbalanque
25,300
14,551
0
2,915
15,760
6,761
2,887
5,357
10,276
0
97,878
W
Neith
kenekisen
Neith
11,657
6,011
0
7,462
12,121
4,547
3,908
897
11,224
0
110,255
L
Osiris
kypri2002
Osiris
6,040
1,404
584
3,656
17,069
10,802
420
7,033
9,905
0
36,450
W
11,856
724
186
5,049
18,276
9,644
626
6,980
10,763
64,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
53,071
665
Minions Killed
506
0
Camps Cleared
0
2,248,322
Distance Traveled
2,157,081
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,428
601
147
6
0
437,894
2
W
Sobek
11,996
500
50
2
0
477,550
3
L
Discordia
10,584
441
126
5
0
391,458
7
L
Khepri
10,201
425
30
1
0
456,548
3
W
Sun Wukong
13,624
568
183
8
0
461,099
6
L
Bakasura
10,099
421
123
5
0
441,769
2
L
Xbalanque
13,086
545
151
6
0
416,097
10
W
Neith
13,658
569
187
8
0
433,971
9
L
Osiris
9,101
379
76
3
0
451,209
6
W
Tiamat
10,518
438
98
4
0
437,808
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role